Wayne Stambaugh
|
11becc5a68
|
Fix 3D view format specifiers for all platforms (hopefully).
|
2021-07-27 21:06:24 -04:00 |
Wayne Stambaugh
|
c71ab17892
|
Fix 3D view format specifiers and remove overly aggressive assertion.
|
2021-07-27 10:07:23 -04:00 |
Wayne Stambaugh
|
728b160719
|
3D plugin debugging output fixes.
|
2021-07-24 13:27:35 -04:00 |
Wayne Stambaugh
|
4c457b5ed3
|
More NULL expunging.
|
2021-07-18 14:31:55 -04:00 |
Marek Roszko
|
57dbb7def0
|
enum class WRL2NODES
|
2021-03-10 18:49:09 -05:00 |
Cirilo Bernardo
|
dbef1d41c5
|
Remove dead code (Coverity CID 149046)
|
2016-06-03 06:30:47 -04:00 |
Cirilo Bernardo
|
47e2aab7de
|
PATCH: segfault in VRML2 plugin
The attached patch fixes a segfault in the VRML2 plugin
which is caused by Shape entities with empty vertex
lists.
|
2016-05-19 21:12:07 -04:00 |
Cirilo Bernardo
|
d2a13efc12
|
Changed VRML2 parser debug output from stderr to wxLogTrace
|
2016-02-23 13:31:51 +11:00 |
Cirilo Bernardo
|
b987445676
|
Forced smoothed normals calculations for VMRML2 parser
|
2016-02-02 16:50:46 +11:00 |
Cirilo Bernardo
|
81977ed6b7
|
Finished checking debug/info messages and internationalization where appropriate
|
2016-01-12 18:03:17 +11:00 |
Cirilo Bernardo
|
7dd4bd9f09
|
Improving VRML1/2 parsers
|
2016-01-07 15:43:32 +11:00 |
Cirilo Bernardo
|
8a9eb3bbe8
|
Fixed various bugs in VRML2 and VRML1 code
|
2016-01-07 11:24:11 +11:00 |
Cirilo Bernardo
|
6b873ed46b
|
Work in progress: implementing SG translation for VRML1 models
|
2016-01-06 15:34:14 +11:00 |
Cirilo Bernardo
|
d52d8867c8
|
Fixed bug in vrml2_shape.cpp which resulted in segfaults. (used AND rather than OR in control statement)
|
2016-01-04 20:24:40 +11:00 |
Cirilo Bernardo
|
c798f8b545
|
Added support for FreeCAD VRML files
|
2016-01-04 18:10:15 +11:00 |
Cirilo Bernardo
|
59cf4c5ed0
|
+ Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
|
2016-01-03 14:55:30 +11:00 |
Cirilo Bernardo
|
4d9ce774a8
|
Organizing VRML2 plugin debug reporting levels
|
2016-01-03 09:57:41 +11:00 |
Cirilo Bernardo
|
76bf525d12
|
+ Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
|
2016-01-02 14:41:54 +11:00 |
Cirilo Bernardo
|
fad73f0e85
|
VRML2 3D plugin is now functional
|
2016-01-02 12:21:02 +11:00 |
Cirilo Bernardo
|
d68418d613
|
Work in progress: WRL2 to SGNODE translation
|
2016-01-01 18:55:43 +11:00 |
Cirilo Bernardo
|
68a512693f
|
Work in progress: implementing VRML2 plugin
|
2016-01-01 16:05:14 +11:00 |