The standard DIM() macro was not typesafe as it happily deferred errors
to runtime that can be caught at compile time. Replacing it with a
generic C++11 constexpr allows for typecasting, comparison and compile
time error checking.
Primary change is to replace most control/window borders with
AUI pane borders. We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.
Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
Be more intelligent about sorting lib tree items. (Footprint
entries, for instance, come out of an already-sorted list.)
Don't recreate menus twice when laoding Footprint Editor.
More pervasive use of WX_FILENAME to avoid expensive calls to
wxFileName::SplitPath() and string concatenation.
For POSIX kernels do all the work on the file-system side so we
don't have to keep converting back and forth between encodings.
GAL is strict regarding which layers are rendered, therefore to show
ratsnest lines when an item is dragged - the ratsnest layer must be kept
enabled. Ratsnest line visibility is enabled per item and this is the
way to show/hide the lines.
Fixes: lp:1666473
* https://bugs.launchpad.net/kicad/+bug/1666473
Colors are assigned to virtual layers while the ToLayer_ID returns a
physical layer enum. The GetLayerColor/SetLayerColor take LAYER_NUM
(int) values that can be larger than the physical layer count.
Also adds indicators in layers palette for feedback.
Also generates sized images for all indicators instead of using
scaled bitmaps (which didn't look great).
Also fixes a completely unrelated typo in a UI string.