Commit Graph

25 Commits

Author SHA1 Message Date
Electro707 4a3743e7dd 3D viewer flip action 2020-06-08 21:35:40 +00:00
Jeff Young 103b0c18de Hook up a few more 3D commands missed in last commit.
Fixes https://gitlab.com/kicad/code/kicad/issues/4074
2020-03-21 01:29:30 +00:00
Jeff Young e9cd9ee8ff Actionize the rest of the 3D viewer.
Fixes https://gitlab.com/kicad/code/kicad/issues/2228
2020-03-19 15:10:32 +00:00
Fabien Corona 183bbf6914 3d-viewer : synchronise colours with board stackup.
ADDED: 3d-viewer can now look up colours defined in board properties

Fixes https://gitlab.com/kicad/code/kicad/issues/2261
2020-01-22 22:38:30 +00:00
Jeff Young a3f3fb39de Convert 3DViewer to new hotkey architecture. 2019-06-10 23:46:01 +01:00
Wayne Stambaugh 75f18cfe62 3D Viewer: disable ray tracing for OpenGL less than 2.1.
Add code to parse OpenGL version string and determine if ray tracing is
supported.

Rationalize ray tracing menu and toolbar to have the same behavior so
a single command ID can be used for setting states.

Fixes lp:1797500

https://bugs.launchpad.net/kicad/+bug/1797500
2019-01-19 08:03:09 -05:00
Jeff Young 86b654e493 Hook up 3D viewer to common preferences.
Also removes nanny limits on text sizes.

Fixes: lp:1794093
* https://bugs.launchpad.net/kicad/+bug/1794093

Fixes: lp:1794345
* https://bugs.launchpad.net/kicad/+bug/1794345
2018-09-25 20:47:03 +01:00
jean-pierre charras 00c2257b26 3D viewer: Remove outdated option "show holes in zones" that was no longer used in opengl mode, and useless in ray tracing
(it was only used to reduce the calculation time)
Also add a wxBusyCursor when rebuilding the 3D scene.
2017-12-28 11:01:10 +01:00
jean-pierre charras 27171e1a88 3D viewer: re-enable 3D viewer display options, and update this dialog. 2017-12-28 09:30:18 +01:00
Mario Luzeiro 995fde8d9c (forget to staged modified files) 2016-10-09 11:33:53 -04:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00
Bernhard Stegmaier f8abe9c191 Add support for optional touchpad panning. 2016-02-24 14:53:02 -05:00
jean-pierre charras 6c42987842 Refinements in 3D viewer, color selection: better icons and adding board body color selection 2015-06-17 14:59:41 +02:00
jean-pierre charras f8275943e8 3D color selection : clean code. Add solder paste color selection 2015-06-17 11:06:39 +02:00
jean-pierre charras d0daa2cab7 Add color selector in 3D viewer for silkscreen, solder mask and copper.
Remove unused or duplicate icons.
2015-06-16 20:04:02 +02:00
unknown eee901ff57 3D-viewer: Fixes and enhancements. Add comments in header files. Fix some coding style issues. 2015-03-28 12:33:56 +01:00
unknown 8e7bc5666b 3d viewer: fix current shading issues with some models. 2015-03-10 21:15:41 +01:00
jean-pierre charras d089ff5215 3d-viewer: Fix some issues and clean code. 2014-08-20 10:39:19 +02:00
jean-pierre charras fafd19c616 Add patch from Mario Luzeiro to 3D viewer. Fix a serious issue due to duplicate ID used in menus and toolbars between sub-applications, related to wxUpdateUIEvent events loop.
wxUpdateUIEvent events can be sent to parent frames, when opening a menu in a child frame, if parent and child frame share same ID fro menuitems (or tools)
The wrong menuitem can be used in some cases ( because there are more than one menuitem with the same identifier), by a wxUpdateUIEvent event function run in a parent frame.
2014-08-19 16:51:15 +02:00
jean-pierre charras 38027eb998 3d viewer: Add high quality mode option is realistic mode (Shows holes in copper zones, but with longer calculation time)
Gal: fix a very minor issue: the keys to switch between copper layers are now - and + (according to the doc and the normall mode), instead of - and =
2014-07-21 18:26:18 +02:00
jean-pierre charras 5614ba009a Pcbnew: 3D view: Better 3D rendering (fix some artifact issues). Add a realistic rendering mode. 2013-10-07 13:51:08 +02:00
Dick Hollenbeck 8ccf0320b4 1) Add "rules" to base of tree for copying into BZR_HOME/rules.
File "rules" has instructional text as comments near top.

2) Convert all text files in repo to LF line ending form.
   Any checkout done with "rules" in play will convert the working
   tree to native line ending, while keeping repo as LF line ending.
2013-05-25 23:36:44 -05:00
jean-pierre charras 0f885e7f31 3D viewer: Add more options, to show/hide technical layers. 2013-05-16 21:04:21 +02:00
jean-pierre charras 31ff1bac4f 3D viewer:
*  serious code cleanup (remove duplicate code)
  *  shows (option in 3D preference menu) the copper items (tracks, zones...)  in 3D, using 35 microns copper thickness.
      However, because there are a lot more3D data to show (roughly 4 times more), this is slower.
2012-08-26 15:59:55 +02:00
jean-pierre charras abe5c08e20 3D-viewer: code cleaning. Added option in menu: show a 3D grid.
All: press ctrl+shift key when moving the mouse allows the graphic cursor to be moved outside the grid.
(useful to place graphic objects, texts in any position, regardless the current grid)
2012-08-11 14:52:13 +02:00