Currently this lives behind the advanced config flag `UseClipper2`.
Enabling this flag will route all Clipper-based calls through the
Clipper2 library instead of the older Clipper. The changes should be
mostly transparent.
Of note, Clipper2 does not utilize the `STRICTLY_SIMPLE` flag because
clipper1 did not actually guarantee a strictly simple polygon.
Currently we ignore this flag but we may decide to run strictly-simple
operations through a second NULL union to simplify the results as much
as possible.
Additionally, the inflation options are slightly different. We cannot
choose the fallback miter. The fallback miter is always square. This
only affects the CHAMFER_ACUTE_CORNERS option in inflate, which does not
appear to be used.
Lastly, we currently utilize the 64-bit integer coordinates for
calculations. This appears to still be faster than 32-bit calculations
in Clipper1 on a modern x86 system. This may not be the case for older
systems, particularly 32-bit systems.
1) The highest priority zone that a via/pad collides with "owns" its
connectivity state. Once set, lower priority zones cannot change it --
and in fact, if they would have connected to it are forced not to.
2) The connectivity state goes with the zone fill state, and therefore
must be saved in the file.
3) Display of remove-unconnected's pads is no longer done in GetViewLOD()
(which isn't called for selected items), and is instead done in PCB_PAINTER.
This allows us to draw the full pad in outline mode when a via/pad is
selected which would otherwise only show the hole.
4) Note that in some cases this will still generate DRC errors -- in
particular when a via nearly collides with a higher priority zone it
won't get "owned" by that zone and may therefore have insufficient
clearance if said zone concludes it's unconnected and a subsequent
(lower priority) zone connects to it (causing it to now become flashed).
Fixes https://gitlab.com/kicad/code/kicad/issues/11299
Oh dear, there was a bunch going on here. Firstly the move from int
to long long int for ValueFromString() means that we were no longer
catching overflows (as we were C-style casting it back to int in many
places). But even when the overflow is caught, it would run in to
wxWidgets' empty string bug while trying to log it.
Fixes https://gitlab.com/kicad/code/kicad/issues/12577
Keeping a function reference is only in scope when the call is
immediately executed, not when it enters its own event loop.
This commit also excises one more onUpdateUI call as it is not needed
Fixes https://gitlab.com/kicad/code/kicad/issues/12395
Using arc angles to plot an arc is really error prone due to different
options between plotters, and angles defined in Kicad, using this version of
arc plotting from Kicad is no longer allowed in Kicad code.
We're getting segfaults in places where this isn't checked. Also, add
some asserts so we can catch bad tool push/pop.
Removes all uses of GetCommandStr() and makes it private.
1) Push a VAR onto the stack, not a resolved value
2) Don't collapse a PCB_LAYER_VALUE to a VALUE during processing
3) Make sure we run overloaded operators from the correct side
Fixes https://gitlab.com/kicad/code/kicad/issues/12437
dropping files to Kicad manager :
*.kicad_pro, *.pro -> open project;
gerber and job files -> open in Gerbview editor;
Eagle and Cadstar files -> open project.
dropping file to schematic editor -> append schematic;
dropping library file to Symbol editor -> add library;
dropping board file to PCB editor -> append board;
dropping library or footprint file to Footprint editor -> add library or import footprint;
dropping ZIP file or gerber files to Gerbview editor -> open files;
dropping sheet file to Drawing Sheet editor -> open sheet.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/11638
We used to use the bold setting, but since PCBNew allows you to
directly define the width you end up with settings in between normal
and bold that get clamped to the normal max.
Fixes https://gitlab.com/kicad/code/kicad/issues/12367
CHANGED: Symbol chooser search now considers custom symbol fields
Visible columns can be controlled in database libraries.
In standard KiCad libraries, we show columns for all custom fields for now.
Customizable column visibility will be added in the future.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/11946
Autoscroll wasn't working on Mac because the status popup's panel
has the focus. This *may* also fix a problem on MSW of the auto-scroll
not being cancel-able.
Fixes https://gitlab.com/kicad/code/kicad/issues/11425
Pinned packages don't affect available update notification and will not
be updated with "Update All" button. Manual update is still possible but
will trigger a confirmation dialog.
Since single-row queries are performed rapid-fire during certain actions like
stepping through the symbol browser, there is high value in caching them for
a small amount of time. The default cache parameters will keep results for
10 seconds, which errs on the side of getting fresh data from the database
on most user interactions.
Since EDA_TEXT is a base class, we can just force the child classes to pass the correct iu scaled size
ALLOW_BOLD_THICKNESS removed because it's a pre-custom font holdover
Sub-libraries allow a single-level hierarchy inside a symbol library.
This is useful for database libraries and for supporting other EDA library types where a
single file can contain multiple logical groupings of symbols.
Also moves most navigation code to SCH_NAVIGATION_TOOL.
Also changes page number href to anchor syntax ('#foo').
Also adds hypertext processing to SCH_TEXTBOXes.
Also adds combobox with schematic pages to text properties dialog.
The problem is that "real" page numbers can be duplicated, so we work around it
by using virtual page numbers instead which are guaranteed unique.
Example "goto:3" will go to page 3. If customised page numbers are used such as
a, b, c, then to go to page b, we should specify goto:2 (i.e. the virtual page
number).
The hash table for integer hashes is extremely limited and places most
elements in the same buckets. This leads to a linear search time for
structures built on this.
This blocks hashes, directing the coder to utilize std::set or std::map
structures instead of hash tables for implementing integer-based
lookups.
Allows placing parts from an external database that reference symbols from another loaded library.
Includes:
- nanodbc wrapper
- database schematic library plugin
- basic tests
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7436
Introduces classes:
- INSPECTED: base class for types taking advantage of
generic properties system.
- PROPERTY*: meta-data storing information about properties
- PROPERTY_MANAGER: singleton class to get properties data
wxWidgets 3.1 has deprecated wxPATH_NORM_ALL when normalizing file
paths when calling wxFileName::Normalize(). This change keeps the
existing behavior except in places where our own internal
ExpandEnvVarSubstitutions() to expand environment variables.
Reduces multibyte conversion banging on library load. uuids already are ASCII by their nature and the logic checks that or else it generates a new kiid.
Unconnected items and schematic partity violations are also now
represented by markers, so the ERC/DRC window itself needs to do
the deep-delete.
Fixes https://gitlab.com/kicad/code/kicad/issues/12182
This allows us to switch back to a standard modal dialog (instead of
quasi-modal, which has problems with Ctrl-V in a search box inside a
standard file dialog -- such as when picking a path).
Fixes https://gitlab.com/kicad/code/kicad/issues/9473
This allows them to work in places like search boxes in standard file
dialogs. If wxWidgets doesn't find the standard IDs in our menus
then it won't enable them.
In wxWidgets 3.15 (and perhaps older version) the call to GetTextExtent() probably
creates major issues when called too many times, at least oo msys2.
It was probably also time costly.
Calling it and resize the PROGRESS_REPORTER only when needed fixes these serious issues.
Issues happened only when the board has a lot of zones (when teardrops are added)
With that also begin reworking the internal structure of the simulation
model storage. Some models have parameter information extracted from
Ngspice, which was specially patched to faciliate that. The model is
stored and managed by the SPICE_MODEL class (later will be renamed to
SIM_MODEL).