wx/wx.h includes all wxWidgets .h files, and sometimes creates collision
names in #define between kicad and windows headers
Moreover, blindly including a lot of useless files is compil time consuming
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
Set up a new lineage for SCH_ITEMS to get back to the SCHEMATIC
they live on: Items will all be parented to the SCH_SCREEN that
they are added to, and each SCH_SCREEN will point back to the
SCHEMATIC that it is part of. Note that this hierarchy is not
the same as the actual schematic hierarchy, which continues to
be managed through SCH_SHEETs and SCH_SHEET_PATHS.