All elements get effective shapes, many of which get triangulated. This
memory needs to be freed when destroying the tree
(cherry picked from commit c2707f3cc0)
We were checking for duplicate tracks by looking to see if the two
tracks had two shared points. A null track always matched this case,
which removed the valid track. We solve this by avoiding null tracks in
the duplicate checker. They are removed separately in the null track
stage.
This also fixes a GTK-specific tree issue where we require the
BeforeReset()/AfterReset() calls instead of Cleared() to prevent GTK
from dereferencing a parent after freeing
Fixes https://gitlab.com/kicad/code/kicad/issues/10624
(cherry picked from commit 8753051db6)
Currently, the SpaceNav library is only implemented for MacOS and
Windows. Until this can be correctly implemented for all supported
platforms, we need to make the option default off
We do no track all the various possible issues arising from using
unbundled Mac apps. Users may choose to use KiCad this way but issues
must be recreated on a supported configuration
ADDED: with cmake KICAD_MACOSX_APP_BUNDLE option the user can disable
the macOS app bundle creation when compiling on macOS. This permit to
use/install KiCad like any other *nix platform (/usr/bin, /usr/share,
ecc.). By default, cmake build the app bundle.
Also fixes some plot bugs with arcs.
Also moves polygonization of arcs (when required) in plotting code
from 5 degrees to calculated based on ARC_HIGH_DEF.
Fixes https://gitlab.com/kicad/code/kicad/issues/5017
Note:
- wxYield does not work here, indicating the need for locking
- wxYieldIfNeeded does not work, possibly for the same reason as wxYield
- Both Layout() and m_fieldGrid->Layout() need to be called even though
the first should call the second.
Fixes https://gitlab.com/kicad/code/kicad/issues/5690
Use 4 digits in mantissa as default and when exporting SVG.
Allow 0 as line width: this is the right value to draw filled shapes with no outline thickness.
Although pcb_base_frame.cpp is in the pcbnew source tree, it is compiled
and included in pcbcommon.lib. Because pcb_base_frame has a dependency
on pcbnew_navlib, the latter also needs to be included in pcbcommon to
avoid linkage issues.
The superfluous references to pcbnew_navlib in the qa projects have been
removed.
The 3D mouse support is moved from PCB_EDIT_FRAME to PCB_BASE_FRAME.
This allows all PCB_BASE_FRAME derived windows to have 3D mouse enabled
2D navigation support.
The base class of PCB_BASE_EDIT_FRAME is PCB_BASE_FRAME. Invoking
EDA_DRAW_FRAME::handleActivateEvent in the PCB_BASE_EDIT_FRAME override
will skip the definition in PCB_BASE_FRAME.
Fix violations of 4.2.2 Function Definitions and 4.2.3 Control
Statements.
Set the minimum CMake version required to build to 3.1.
Removed the Visual Studio solution and project files.
Added #if USE_DECLSPEC_PROPERTY condition to control use of
__declspec(property). The -fdeclspec now is not needed to compile using
clang.
Removed use of the IS_INTRESOURCE() macro to the inline method bool
IsIntResource() as the former depends on Windows.h.
Added full support for using a 3Dconnexion device in PCB_EDIT_FRAME. Commands are exported and can be assigned to 3D mouse buttons. Any limitations to the functionality are limitations of the installed 3Dconnexion driver for the device and OS.
Use build option KICAD_USE_3DCONNEXION (default = ON) to control whether the SpaceMouse support is compiled into the solution.
Full support for using a 3Dconnexion device in the 3D viewer has been added. Full 3D navigation is available for both the orthographic and perspective projections. Commands are exported and can be assigned to 3D mouse buttons. Any limitations to the functionality are limitations of the installed 3Dconnexion driver for the device and OS.
ADDED: A build option KICAD_USE_3DCONNEXION (default = ON) has been added to the main CMakeLists.txt. The option controls whether the SpaceMouse support is compiled into the solution.
The commit only adds the headers and code required by the SpaceMouse
implementation to compile and link. This extract from the 3Dconnexion
SDK is added to the third party directory to allow developers to build without
needing to acquire a cmake enabled version.
Instead of the mouse pan and drag algorithms calculating the new
position or rotation values relative to a starting value, the new values
are calculated relative to the current values. This allows the user to
use a second input device to move or rotate the view at the same time
without its change being undone by the mouse.
The CAMERA_FRUSTUM structure values for nw, nh, fw and fh to always mean width and height for both perspective and orthographic views instead of half-width and half-height in perspective.
The orthographic / perspective view toggle has been modified to keep the viewed plane at m_camera_pos_init * m_zoom the same dimensions in both projections.
Instead of the mouse move and zoom algorithms calculating the new
position or scale values relative to a starting value, the new values
are calculated relative to the current values. This allows the user to
use a second input device to move or zoom the view at the same time
without its change being undone by the mouse.