In particular, don't move block back to start when duplicating,
and don't move crosshair back to start when doing a cut, copy, or
paste.
Also fixes undo for libEdit block duplicate.
Fixes: lp:1740138
* https://bugs.launchpad.net/kicad/+bug/1740138
Dynamic casts should only be used when we explicitly check for the
resulting pointer to be NULL. Where we know the class is castable we
can use static_cast, save on overhead and ensure our resulting pointer
is non-null.
The old code delayed duplicating till the end which means the
rotate/mirror would affect the original, and then be duplicated
leaving the original incorrectly rotated/mirrored.
Block rotate and mirror now work like they do in Pcbnew (that is
they're treated as part of the block move/duplicate/whatever
rather than finishing it).
Fixes: lp:1780794
* https://bugs.launchpad.net/kicad/+bug/1780794
1) when duplicating don’t keep original hidden until end of drag
2) reset selectionArea when showing it so it doesn’t flash in its previous location
3) center a pasted block on the cursor
4) don’t draw the source selectionArea when pasting a block
5) implement selection-style highlighting for contents of blocks
6) add pasted items to view so they don’t disappear when the block is placed
Fixes: lp:1747197
* https://bugs.launchpad.net/kicad/+bug/1747197
PICKED_ITEMS_LIST knows the architecture of the undo commands so
that it can delete those ITEMs which it owns. This represents poor
encapsulation so instead of adding yet another case, I added a
UR_TRANSIENT item flag which is set by callers whenever they create
new objects to “give to” the undo/redo stack. This allowed some
cleanup of other code, but cleaning up UR_DELETE and UR_WIRE_IMAGE
will be a bigger task and have to wait for another day.
Fixes: lp:1542018
* https://bugs.launchpad.net/kicad/+bug/1542018
* move not shared files (sch_item_struct.*, sch_base_frame.h) to eeschema;
* move wxEeschemaStruct.h to eeschema and rename it schframe.h to be consistent with the other corresponding file name schframe.cpp;
* remove few not needed #include
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
* All objects derived from EDA_ITEM now have consistent hit test method
definitions.
* Remove double function calls from all classes derived from SCH_ITEM.
* Lots of Doxygen comment fixes.
* Convert Eeschema from manually linked list to DLIST for storing
SCH_ITEM objects.
* Add helper functions to SCH_SCREEN for appending list of SCH_ITEM
objects.
* Fix bug in wire editing code for accurate undo/redo behavior.
* Add member to DLIST to append another DLIST.
* Other minor code cleaning.
In common.cpp GetTimeStamp is renamed GetNewTimeStamp (a better name).
Pcbnew: prepare work to calculate connections between pads that inteserct and therefore can be connected without any track (composite pads).
* Move the hierarchical label connected test into the NETLIST_OBJECT class.
* ERC pin type strings can now be translated.
* Remove unused EDA_DRAW_PANEL attribute from all ERC test functions.
* Add get marker count method to SCH_SCREENS object.
* Redundant header removal.
* Lots of coding style policy fixes.
* Change all code references to pin sheet and sheet label to sheet pin to
more closely match the sheet pin object for improved code readability.
* Change menu and tool bar text from pin sheet to sheet pin for improved
user readability.
* Moved sheet pin place method to sheet pin object source file.
* Move last sheet pin stored state information into schematic frame object.
* Add Doxygen comments for the sheet pin editing methods.
* Move locate function code into schematic screen object.
* Move test for junction needed into schematic screen object.
* Move test for marking connected items into schematic screen object.
* Move delete item function code into schematic screen object.
* Move delete all markers code into schematic screen object.
* Add method for locating multiple items in schematic screen object.
* Fix minor bug in schematic field object hit test declaration.
* Initial encapsulation work on item picker object.
* Remove duplicate doxygen comments from item picker object source file.
* Remove all occurrences if #ifdef USE_WX_ZOOM and all associated code within
the #else/#endif block ( old zoom code ).
* Removed the build option for USE_WX_ZOOM from CMakeList.txt and config.h.in.
* Removed all scaling code in base screen object.
* Fixed buffered paint and buffered client DC on Windows. Buffering works
properly on Linux and Windows.
* Modified kicad_device_context.h to automatically uses buffering on platforms
where double buffering is supported natively.
* Remove all of the scaled versions of the drawing functions in gr_basic.cpp
and any support code.
* Removed all traces of ActiveScreen global variable from eeschema and
gerbview.
* Renamed Recadre_Trace to RedrawScreen in draw frame object.
* Renamed PostDirtyRect to RefreshDrawingRect in draw panel object.
* Lots of code cleaning an Doxygen comment improvements.
* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.
* Rename sch_item files to sch_junction.
* Make global variable g_ItemToRepeat a private member of SCH_EDIT_FRAME
object.
* Encapsulate SCH_SCREEN reference count member.