Bus submenus weren't sending events because tool wasn't set.
Net names need to be unescaped for display.
Unfolding wasn't drawing the new wire segments.
SCH_LINE_WIRE_BUS_TOOL could get caught in an infinite event handling loop.
Fixes https://gitlab.com/kicad/code/kicad/issues/3796
Use the proper encoding to prevent extraneous conversion encoding conversion inside UnescapeString(). This change reduces the eeschema symbol library loading time (ubuntu and windows build) from 2700ms to 1700ms.
See merge request https://gitlab.com/kicad/code/kicad/merge_requests/70
Scope: NETLIST_ITEM, CONNECTION_TYPE, ELECTRICAL_PINTYPE,
NET_CONNECTION, NETLIST_ITEM, GRAPHIC_PINSHAPE
Note, the pin type enum had PT_ added to the front to prevent
shadowing of the INPUT symbol on msys2 (see discussion at
c17c9960d8)
Spice lines defining circuit elements are contained in a .subckt ..
.ends block. The intervening lines should be exported to the netlist as
well as the control lines.
The new line collision search uses BBox() to check for colliding
objects. BBox in the SHAPE_LINE_CHAIN did not include width as the
chains were assumed to be zero-width. This is not the case for
PNS::LINE elements.
We mostly don't notice this because DRC checks for SEGMENT collisions
but it becomes obvious/annoying when we cannot place a track for unknown
reasons and the snap-back doesn't take line width into account.
Fixes#3776 | https://gitlab.com/kicad/code/kicad/issues/3776
When routing where we hit multiple obstacles, we choose the shortest
path to allow overlapping hits to choose the shorter path, thus giving a
better chance of returning true for the DRC-compliant path.
Fixes#3773 | https://gitlab.com/kicad/code/kicad/issues/3773
dynamic_cast could not resolve the cast chain leading to a null undo
point. Since we know the item to be LIB_ITEM, we can use static_cast
anyway and avoid the overhead.
Fixes#3771 | https://gitlab.com/kicad/code/kicad/issues/3771
Remove the CACHE_WRAPPER whose sole purpose was to allow the
cache to be stored in the project, and instead just have the cache
inherit the proper class.
Rotating to 0 when above pi would result in the board spinning back
through pi to get there. This led to jarring motion.
Also fix an issue added in b6f64815 where the board would rotate
2pi when crossing over the 0-2pi boundary.