The clearance between two zones could be rather slow. This was in part
to trying to do triangle-triangle collisions between zones when we only
need outline collision and in part to the shape_line_chain collision
routine. The shape_line_chain collisions don't need to recreate
segments on each iteration and should instead create them once and using
this to check all collisions
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17327
(cherry picked from commit 3cc1617f5a)
When selecting two objects, we display the measured clearance between
them. This can be problematic with large zones as they have thousands
of triangles.
This is a temporary fix for 8.0.1 to disable the check until we have a
performant version
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17327
(cherry picked from commit 686a62cbe6)
The IO_RELEASER is a thin-wrapper around a std::unique_ptr, but done
this way to allow easier addition of a custom deleter in the future if
something needs to call back into the IO_MGR.
(It's still leaking into BOARD_COMMIT and some other places, but at
least it no longer leaks into all the edit tools.)
Also fixes some bugs when moving/copying/pasting multiple selections
containing length-tuning patterns.
- Move PLUGIN_FILE_DESC to common.
- SCH_PLUGIN: rename Load -> LoadSchematicFile, Save -> SaveSchematicFile.
- Use PLUGIN_FILE_DESC and CanRead* in schematic plugins.
- Return none/unknown types from Find/GuessPluginType functions.
- Iterate over file types for file wildcards.
- Clean-up header checking in IO plugins.
- Use PCB plugin list in IO_MGR::GuessPluginTypeFromLibPath.
Graphic shapes (excluding text) can now have nets when on
copper layers. Shapes behave like tracks in that they will
pick up nets from connected pads, and follow track opacity
settings.
Note that "immediate" doesn't mean quite the same thing: while it will
enter the tool immediately, it won't necessarily finish the tool during
the call if the tool has an event loop. So for something like Rotate
"immediate" and "synchronous" have the same behaviour, but for something
like Move they do not.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15085
It had several encapsulation leakage issues, as well as poorly-defined
behaviour of undo for chained-actions (append-to-board, and then rotate
while moving, for instance).
Using a boolean argument just leads to a lot of trailing booleans in the
function calls and is not user friendly. Instead, introduce PostAction()
to send an action that runs after the coroutine (equivalent to passing
false or the default argument), and leave RunAction as the immediate
execution function.