Commit Graph

5 Commits

Author SHA1 Message Date
Mario Luzeiro 6ab9bdb346 3d-viewer, ray-tracing, do not add coincident segments
Fixes #1946 (lp 1852970)

(cherry picked from commit 518c1df81b)
2020-01-06 13:56:25 -05:00
Mario Luzeiro a4aec1919c 3D-viewer: raytracing, implement multiple shape board.
Fixes #1879 (lp:1820099)
Fixes #2126 (lp:1764039)

(cherry picked from commit 37c3e34486)
2020-01-06 13:55:31 -05:00
Seth Hillbrand 211d056728 3d-viewer: Remove dead code
The 2d-bbox of the 3d viewer was calculated and set but never used

(cherry picked from commit 59ed9f086f)
2019-08-16 11:01:01 -07:00
jean-pierre charras 3dd5a912b6 remove dead code. 2019-01-07 19:42:18 +01:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00