*) Extend SWIG support deeper into the BOARD class.
*) Move swig *.i files into a directory identified for SWIG, in preparation
for a parallel universe involving Phoenix's SIP.
*) Move swig files which will be common to both eeschema and pcbnew into
common/swig.
*) Sketch out a "common" python module, and plan on dovetailing that into a
libkicad_shared.{dll,so}
*) Add common/swig/ki_exceptions.i and define a macro HANDLE_EXCEPTIONS()
which is to be applied to any function which needs C++ to python
exception translation.
*) Move the test for SWIG tool into top level CMakeLists.txt file for use
in all python modules beyond pcbnew, i.e. eeschema and common.
*) Add SWIG_MODULE_pcbnew_EXTRA_DEPS which generates a better Makefile, one
which rebuilds the swig generated *.cxx file when one of its dependencies
change.
*) Re-architect the board.i file so that it can be split into multiple *.i
files easily.
*) Make some KIWAY from python progress, in preparation for Modular KiCad
phase III.
This option is not yet activated because the net attributes are not yet fully fixed by Ucamco, in Gerber file format specifications.
(To activate it, see dialog_plot.cpp, line 43)
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
* Factor out PROPERTIES object from the PCB plugin code and move it into
common so it can be used by both the Pcbnew and Eeschema plugins.
* Add schematic I/O plugin manager for loading and saving schematic and
component library files.
* Add initial attempt at a parser for current schematic file format. This
parser will be infinitely more strict than the current parser which is very
forgiving in what it parses.
* Make minor changes to the base bitmap class to support the new parser.
* Add find root sheet support to sheet object to allow fetching the root
sheet from any sheet in the stack.
* remove duplicate code between draw functions and STROKE_FONT used in GAL. Use only STROKE_FONT methods in draw, plot and test DRC function for texts. It remove slightly different shapes between GAL and other calculations.
* fix incorrect bounding box for texts with overbar. Especially noticeable for texts with overbar inside a copper zone in Pcbnew.
* fix a few minor other bugs related to graphic texts.
* Dick Hollenbeck also contributed commit r6440. I inadvertently forgot to set
the Bazaar author tag before I committed it. My apologies.
* Switch to static linking of libcurl and on linux and windows and also
statically link in only required portions of openssl.
* Add the required thread locks which openssl needs.
* Remove the get curl version call from BASEFRAME since it pulls in curl and
openssl into every derived wxFrame class link image.
* Remove curl function from PGM_BASE, switch to atexit() instead. Anything in
PGM_BASE made the singletops bigger.
* Tested on Linux, Windows, and OSX.
* Prevent libcurl from inadvertently being initialized twice.
* Dynamically load libcurl only when required.
* Reduce the number of worker threads when loading footprint libraries to
prevent issues with the GitHub plugin.
* Create base class EDA_PATTERN_MATCH to hand multiple pattern matching methods.
* Create classes for regular expression and wildcard pattern matching.
* Add new pattern matching semantics to component select dialog.
* Thanks to Henner Zellar <h.zeller@acm.org> for improvments to the original patch.
* Use CMake add_custom_target() to run WriteVersionHeader.cmake as a command.
* Modify WriteVersionHeader.cmake to be run as a command instead of a macro.
* Add version header creation as a CMake common library build dependency.
* Add cached CMake variable KICAD_BUILD_VERSION when build version is defined during
configuration.
* Create new dialog to edit environment variables.
* Add helper class ENV_VAR_ITEM to manage environment variable values and
if they were defined externally.
* A path configuration dialog access to KiCad, CvPcb, Pcbnew, and Footprint Editor
window menus.
* Add validator for environment variables.
* Make all files generated by make_lexer() dependencies of thier respective build targets.
* Make building Boost a dependency for all libraries.
* Remove duplicate make_lexer() call for Specctra lexer files.
Refactor hotkey editor to use tab control instead of one giant list.
Each tab is a separate hotkey section.
Modify EDA_HOTKEY_CONFIG to change the m_Comment member to m_Title for a new purpose.
We want a pretty title in the hotkey editor. We use m_Title for the key export comment which
still conveys the purpose just as easily.
Refactored usage of wxGrid into wxListCtrl which allows capturing navigation characters
and also works better (single selection is built in).
Add hotkey overwrite prompts that are paired with "Common" section. It will check if a hotkey
overlaps with the proper sections. i.e. Common with the all other sections; or Section 1 with just Common.
Right-click menu removed due to wxListCtrl being able to catch the special keys properly.
2) Change from legacy Cu stack to counting down from top=(F_Cu or 0).
The old Cu stack required knowing the count of Cu layers to make
sense of the layer number when converting to many exported file types.
The new Cu stack is more commonly used, although ours still gives
B_Cu a fixed number.
3) Introduce class LSET and enum LAYER_ID.
4) Change *.kicad_pcb file format version to 4 from 3.
5) Change fixed names Inner1_Cu-Inner14_Cu to In1_Cu-In30_Cu and their
meanings are typically flipped.
6) Moved the #define LAYER_N_* stuff into legacy_plugin.cpp where they
can die a quiet death, and switch to enum LAYER_ID symbols throughout.
7) Removed the LEGACY_PLUGIN::Save() and FootprintSave() functions.
You will need to convert to the format immediately, *.kicad_pcb and
*.kicad_mod (=pretty) since legacy format was never going to know
about 32 Cu layers and additional technical layers and the reversed Cu
stack.
Do not pay attention to add/remove files - it seems there may be a bug in git-bzr-ng plugin. I have checked them, they stayed exactly the same as before.
if it is running under single_top.cpp or under a project manager.
*) Test Kiface().IsSingle() when adding menus, some operations are not permitted
when running under a project manager and the KIWAY_PLAYER is pegged to a
specific project.
*) Implemented KIWAY::KiFACE() so it loads *.kiface files. They still have to be
in the same directory as the main *.exe launcher, so this presents some difficulty
when the binaries are not yet installed but rather the *.kiface files are still
in their original build directories. For today, I simply copied _pcbnew.kiface
to build/kicad/.
*) Add a test case to kicad/mainframe.cpp just to get an early peek at loading
_pcbnew.kiface under the C++ project manager. Got that working for one
specific invocation just for proof of concept. Surprise, it works.