Added hotkeys editor from David Turner, with a lot of enhancements and fixes
Added pins connections info in intermediate netlist for each compoment. This is redundant, but some netlist formats (ORCADPCB, PSPICE) are very easy to create with this redundant info.
Fixed some issues with wxWidgets 2.9.1 (fixed Gerbview and Pcbnew crashes under Linux when starting. Could explain also crashes under MACOSX)
Code cleaning.
pcbnew:
Added experimental zone fill calculations with boost::polygon
old file zones_convert_brd_items_to_polygons.cpp has now 2 versions:
zones_convert_brd_items_to_polygons_with_Boost.cpp use boost::polygon to calculate filled areas
zones_convert_brd_items_to_polygons_with_BKbool.cpp use kbool (code cleaned).
>>> to use boost polygon version:
call cmake with option: -DUSE_BOOST_POLYGON_LIBRARY=ON
Eeschema: added patches from Yuri Khalyavin
inches and mm, the industry is crazy enough to force us with mixed
design. For example I routinely use imperial units for track size and
clearance, but drilling is strictly a metric issue...
So I added a little parser to recognize a suffix specification in the
unit text boxes... so you can put in things like:
1in (1 inch)
1" (idem)
25th (25 thou)
25mi (25 mils, the same)
6mm (6 mm, obviously)
The rules are: spaces between the number and the unit are accepted, only
the first two letters are significant.
As a bonus, it also recognize the period (.) as a decimal point
substituting it with the correct locale character (there was a wishlist
for it, IIRC). Most useful for number pad fans :D
* Some bugs fixed
* Starting enhancements in Libedit: menubar and commands to "plot" current component in PNG or SVF file (SVG file not fully working, must be refined)
* Implement code to allow wxDC to handle coordinate conversions between
device and drawing units.
* Add build settings to enable wxGCDC for wxGraphicsContext testing.
* Remove wxAUI conditional build cruft as it is now required to build
Kicad.
* Fix scroll increment size regression to prevent jumping around the
zoom center position.
* Add find GDI+ cmake module for building on WXMSW when wxGraphicsContext
is enabled.
* Remove redundant background redrawing RedrawActiveWindow.
* Remove redundant managed cursor callback in RedrawActiveWindow.
* Use refresh to redraw instead of directly calling RedrawActiveWindow.
* Remove unused SetDrawBgColor for drawframe.cpp.
* Fix compiler warning in cvpcb/cvframe.cpp.
* Fix menu spelling and syntax errors in pcbnew.
* Rename Trace_Curseur to DrawCursor in common/drawpanel.cpp.
* Create single event handler for grid size events.
* Fix all frame windows to use new grid size event handler.
* Use offset relative to ID instead of ComboBox index to save last grid size.
* Move last grid size load/save setting into WinEDA_DrawFrame.
* Add equality and assignment operators the GRID_TYPE.
* Add current grid helper methods to BASE_SCREEN.
* Add GetPins helper to LIB_COMPONENT to replace GetNextPin where applicable.
* Add AppendMsgPanel helper to WinEDA_DrawFrame.
* Improve rounding for display of coordinates when millimeter units are selected.
* Create static component library methods to manage library list.
* Rename component library, component, and alias objects to more readable name.
* Use pointer to component instead of root name to prevent redundant library searches.
* Add append message helper to message panel that calculates string length.
* Initial ground work for merging library and library document files.
* Improved component library file load error checking.
* Minor component library editor improvements.
Moved all library entry manipulation code scattered throughout EESchema into
the component library object itself. Adding, removing, and searching is now
handled by the library object. This is the precursor to replacing the current
priority queue code.
* Created separate SVN version header.
* Add true config.h for platform dependency checks.
* Add dependency check cmake module.
* Remove some leftover hand crafted make files.
* Remove non-cmake build instructions from COMPILING.txt.
* Fix split _() strings causing Visual C++ compiler error.
* Fix lots of compiler warnings.
* Change project file parameter container from wxArray to boost::vector_ptr.
* Removed lots of redundant header definitions.
* Fixed green_xpm redefinition in ercgreen.xpm.
* Remove some dead code and unnecessary class methods.
* All: remove all remaining occurrences of g_DialogFont and dialog font menu handers.
* All: remove all remaining non-standard fonts and button text colors from common dialogs.
* PCBNew: remove all non-standard fonts and button text colors from dialogs.
* PCBNew: update project library and path dialog to match changes to CVPCB version.
* EESchema: update project library and path dialog to match changes to CVPCB version.
* EESchema: save vertical/horizontal line direction setting between sessions.
caused by prematurely deleting the module editor's m_Pcb pointer, which has the same value (points to the same structure) as
g_ModuleEditor_Pcb hence should not be
deleted.
================================================================================
+eeschema
* commiting my changes to allow multiple instances of a given schematic file within
a hierarchy:
** internally, m_currentScreen has been replaced with m_currentSheet,
which is a list or 'path' of screens. The path of screens is used to
generate
a series of timestamps, which is converted to flat component reference via
a look-up
table in the schematic files.
** this means that m_currentScreen is no longer used -- use GetScreen().
** GetScreen is virtual, as some of the dialogs keep around a WinEDA_BaseScreen
pointer.
** all sub-sheets in a given schematic must have different names to generate a
meaningful netlist.
* fixed a bug in hierarchal shematics where a loop (e.g. same file included at different points in the
hierarchy) would cause infinite memory use.
* added a edit footprint hotkey to eeschema, since it seems I'm always editing '0603' '0402' etc. on the
common components, and it was difficult to edit this information before.
added buttons for insert and replace module in the module editor
with a new bitmap. restored JP's original functionality for the insert
button, replace linked to the new code.