Using CopyFile() that can collide with a windows header create hard to
understand errors, including link errors.
Renaming this function avoids these strange errors.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
Handle symbols as well as strings in the "source" lists of
netlist files.
Handle Protex gerber file extensions.
Check for project_name-whatever pattern for files that we
don't recognize (such as project_name-NPTH-drl_map.ps)
Mainly replacing std::string by wxString to manage filenames.
On Windows, a sdt::string cannot manage a filename, unless using
in many places TO_UTF8 and FROM_UTF8.
So the best way is to use a wxString for filenames and error messages.
fp viewer uses the default colors, because it has no color setup dialog.
class_colors_design_settings: remove not used members.
Fix issue in modedit: the color config was never read.
Pcbnew already uses this attribute when creating Gerber files.
Because Gerber files using this attribute identify the board layers stackup, Gerbview (if this attribute is defined) can sort gerber images stach up like the board.
(in layer manager, just right click to access to the sort menu)
They are now member of EDA_DRAW_FRAME.
This change could fix Bug #1330781 (Background color change in Eeschema affects background color in Pcbnew)
Show page limits has meaning only for the schematic editor, the board editor and the page layout editor.
Draw background color selection exists only in eeschema and page layout editor.
In pcbnew, only a black background is allowed.
A side effect is now the user should set the background color in schematic editor, and the library editor (2 different options).
The default is still the white color.
Eeschema, Pcbnew, and Cvpcb all run under the same process now,
FOR THE VERY FIRST TIME!
*) Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
*) Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
*) Found that the following command line is helpful for collecting all the *.kiface
files into the <build>/kicad/ directory so that kicad can find them.
$ cp `find . -name '*.kiface'` kicad/
Maybe somebody will want to rework how the CMake files are organized so all
the binaries can go into the same place. See python-a-mingw-us.
*) This might fix the problem on the Mac where child process windows were not
coming to the front. See ->Raise() in kicad/mainframe.cpp.
*) You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
instead of using the KIFACE modules directly, i.e. revert.
if it is running under single_top.cpp or under a project manager.
*) Test Kiface().IsSingle() when adding menus, some operations are not permitted
when running under a project manager and the KIWAY_PLAYER is pegged to a
specific project.
*) Implemented KIWAY::KiFACE() so it loads *.kiface files. They still have to be
in the same directory as the main *.exe launcher, so this presents some difficulty
when the binaries are not yet installed but rather the *.kiface files are still
in their original build directories. For today, I simply copied _pcbnew.kiface
to build/kicad/.
*) Add a test case to kicad/mainframe.cpp just to get an early peek at loading
_pcbnew.kiface under the C++ project manager. Got that working for one
specific invocation just for proof of concept. Surprise, it works.
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
Should allow Pcbnew code easier to change and Gerbview code more understandable and easier to maintain.
Code cleaning (remove dead code, add comments).
Minor other enhancements.
* All header files used to create the PCB common library now compile as
stand alone code. This prevents the need to define them in a specific
order to make source code compile properly. It should also now be
possible to relocate the source code to build the common PCB library
to a separate folder.
(WxWidgets 2.9.1 seems call setlocale( LC_NUMERIC, "" ) when wxConfig read doubles stored in config, but forget to back to current locale.)
Note: perhaps there are some dialogs that need this call to SetLocaleTo_Default() ).
* Minor code cleanup in pcbnew/netlist.cpp
* Remove all occurrences if #ifdef USE_WX_ZOOM and all associated code within
the #else/#endif block ( old zoom code ).
* Removed the build option for USE_WX_ZOOM from CMakeList.txt and config.h.in.
* Removed all scaling code in base screen object.
* Fixed buffered paint and buffered client DC on Windows. Buffering works
properly on Linux and Windows.
* Modified kicad_device_context.h to automatically uses buffering on platforms
where double buffering is supported natively.
* Remove all of the scaled versions of the drawing functions in gr_basic.cpp
and any support code.
* Removed all traces of ActiveScreen global variable from eeschema and
gerbview.
* Renamed Recadre_Trace to RedrawScreen in draw frame object.
* Renamed PostDirtyRect to RefreshDrawingRect in draw panel object.
* Lots of code cleaning an Doxygen comment improvements.
Added: in file dialog, multiple file selection.
Added: Draw mode selector (in left toolbar):
Raw mode:
a Gerber image is drawn on screen without buffering.
Artifacts happen if there are negative items drawn, if more than one Gerber file is shown.
Stacked mode:
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image covers previous images.
OR mode (transparency mode):
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image is "ORed" with previous images, like in Pcbnew.
Try to optimize Draw function in buffered modes.
(Useful for PC that have problems with "blit" graphic function)
Fix minor issues.