Alex Shvartzkop
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5475359d00
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More build time optimizations.
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2024-05-06 04:39:28 +03:00 |
Marek Roszko
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4746bde4b3
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gal as a shared lib, gaasl!
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2023-09-26 22:31:31 -04:00 |
Marek Roszko
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22b733209d
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Fail GAL on its header leaking audit
Maybe we should rethink directly accessing GAL so much, but at least 600 files didn't need GAL leaked into them due to view_overlay.h
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2023-09-18 19:52:27 -04:00 |
Jeff Young
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e84c574830
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Some more EDA_ANGLE cleanup.
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2022-01-16 19:16:18 +00:00 |
Jeff Young
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8f7d2dd06a
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More VECTOR2D -> VECTOR2I and wxPoint cleanup.
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2022-01-11 14:20:14 +00:00 |
Wayne Stambaugh
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e6346e3103
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Pass objects by reference instead of on the stack part 2.
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2021-06-08 13:47:21 -04:00 |
Tomasz Wlostowski
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2b955437b6
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VIEW_OVERLAY: add Get[Fill/Stroke]Color methods.
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2021-05-31 00:15:16 +02:00 |
Tomasz Wlostowski
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87ea540953
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Fix whitespace errors
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2021-02-25 17:18:23 +01:00 |
Tomasz Wlostowski
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a9c54c10a2
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VIEW_OVERLAY: support for bitmap text
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2021-02-25 17:18:23 +01:00 |
Jeff Young
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253b2da717
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Dead code cleanup.
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2020-12-25 23:07:49 +00:00 |
Tomasz Wlostowski
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30f8cc1346
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VIEW_OVERLAY: added Cross() method
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2020-10-07 16:36:37 +02:00 |
jean-pierre charras
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253b14b871
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VIEW_OVERLAY: add missing code and missing poly graphic overloaded primitives.
Some graphic primitives were already in VIEW_OVERLAY, without code.
A few graphic overloaded primitives (Polygon and Polyline) where missing.
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2018-12-11 11:42:39 +01:00 |
Tomasz Wlostowski
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2186db976b
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VIEW: added support for VIEW_OVERLAYS (temporary overlays for drawing debug graphics)
x
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2018-08-24 14:42:49 +02:00 |