Commit Graph

59 Commits

Author SHA1 Message Date
Seth Hillbrand e39550e77f Update to Clipper 1.2+
Updates to Clipper2 742614f, which includes bug fixes for specific KiCad
boards beyond Clipper2 itself

Fixes https://gitlab.com/kicad/code/kicad/issues/14294

(cherry picked from commit 97558b62ec)

Fixes https://gitlab.com/kicad/code/kicad/issues/14475
2023-04-03 10:06:34 -07:00
Seth Hillbrand 7040b2178d Revert "Update for Clipper 1.2"
This reverts commit e758391a23.
2023-03-24 12:30:09 -07:00
Seth Hillbrand edf23c4c18 Revert "Clean up various simplify steps"
This reverts commit 798e13f70d.
2023-03-24 12:30:06 -07:00
Seth Hillbrand 798e13f70d Clean up various simplify steps
Adds the option to simplify the output of Clipper ops that remove minor
detours from the output lines.  These detours are not substantive, so
removing them speeds up the rest of the system by removing unimportant
vertices.  This also prevents the introduction of inadvertant concave
points when unioning two, closely-sized rounded shapes
2023-03-24 09:42:01 -07:00
Seth Hillbrand e758391a23 Update for Clipper 1.2 2023-03-24 09:42:01 -07:00
Seth Hillbrand e699bcf5a3 Use Chamfer lines when deflating
Rounded line ends when deflating leads to microscopic jags in the
outline that are not visible but add substantial computation time and
minor error when computing polygon offsets.

Instead, the chamfer deflate method prevents these jagged lines by
clipping angles < 90° by the error level.  This does not impact deflate
calls where we explicitly require the angles to be maintained

(cherry picked from commit af10878954)
2023-03-06 16:18:51 -08:00
Roberto Fernandez Bautista 33249d37b0 EAGLE SCH: Improve detail of curved shape imports (0.01mm error)
Follow-up from https://gitlab.com/kicad/code/kicad/-/merge_requests/1445
2023-01-10 22:45:46 +01:00
Seth Hillbrand bd40684ecd Handle polygons' triangulation
Graphic polygons may be invalid and so need to be explicitly simplified
before triangulation.

Also clean up hole handling in triangulation routine
2022-11-28 15:46:12 -08:00
Tomasz Wlostowski cd29dcf6e0 libs/kimath: SHAPE::Format() can now produce C++ object construction and simple test dump of shapes 2022-10-31 11:17:31 +01:00
Seth Hillbrand 8e97855557 Fix Clipper2 handling of Inflate/Deflate
For unknown reasons, Clipper2 only returns Paths structures from the
ClipperOffset::Execute routine.  Further, the Paths are not properly
ordered (outline->hole in outline, outline2->hole in outline2).
To get proper hierarchy, we need to run an additional pass of the
solution with the paths as Subject in a null union.  This is effectively
a Simplify() call but we keep the data in Clipper format to reduce the
churn/calc time
2022-10-28 17:01:36 -07:00
Seth Hillbrand 4cdf0bd6c9 Clipper2: Handle nested poly/hole/poly returns
In Clipper1, we had a flat tree structure on returns.  Clipper2 nests
these, so we need to properly handle the nesting structure when
importing the polygons
2022-10-21 16:14:34 -07:00
Seth Hillbrand 27add591ec Add Clipper2
Currently this lives behind the advanced config flag `UseClipper2`.
Enabling this flag will route all Clipper-based calls through the
Clipper2 library instead of the older Clipper.  The changes should be
mostly transparent.

Of note, Clipper2 does not utilize the `STRICTLY_SIMPLE` flag because
clipper1 did not actually guarantee a strictly simple polygon.
Currently we ignore this flag but we may decide to run strictly-simple
operations through a second NULL union to simplify the results as much
as possible.

Additionally, the inflation options are slightly different.  We cannot
choose the fallback miter.  The fallback miter is always square.  This
only affects the CHAMFER_ACUTE_CORNERS option in inflate, which does not
appear to be used.

Lastly, we currently utilize the 64-bit integer coordinates for
calculations.  This appears to still be faster than 32-bit calculations
in Clipper1 on a modern x86 system.  This may not be the case for older
systems, particularly 32-bit systems.
2022-10-19 16:25:45 -07:00
Seth Hillbrand 16e3d40552 ADDED: Display calculated clearance in status bar
In addition to showing resolved clearance, we also show the calculated
clearance in the same method as is used for DRC.  This will allow users
to better examine their system while working.

Fixes https://gitlab.com/kicad/code/kicad/issues/7934
2022-07-21 15:44:48 -07:00
Jeff Young b727bfc16d Performance: avoid sqrt at all costs. 2022-07-16 18:42:32 +01:00
jean-pierre charras 9108404efe Gerbview: seriously speed up the calculation time to draw polygons on OpenGL.
Mainly CacheTriangulation() was creating triangles using partition mode.
But this mode is optimized for Pcbnew and Gerbview and different internal units.
Now CacheTriangulation() is used in no partition, much faster in GERBVIEW_PAINTER.
Fixes #11549
https://gitlab.com/kicad/code/kicad/issues/11549
2022-05-13 18:20:35 +02:00
Jeff Young 65185f53a1 Rotate fp zones before comparing with library versions.
Also includes some performance fixes to not copy around triangulation
data when it's not needed.

Fixes https://gitlab.com/kicad/code/kicad/issues/10143
2022-03-14 15:53:24 +00:00
Jeff Young b1bd8421e0 Performance: remove associated triangle sets when removing outline.
This saves us having to re-triangulate at the end of zone filling.
2022-02-16 17:00:54 +00:00
Jeff Young 5c9e718407 Performance enhancements for connectivity.
1) Generate SHAPE_POLY_SET triangulation by outline so they can be
shared between connectivity system and other clients.
2) Don't add items to connectivity when reading board; we're going
to do a total rebuild anyway.
3) Use multithreading when caching triangulation.
2022-02-15 12:20:34 +00:00
Jeff Young 98b9c6e2a1 Better progress reporting and a slight performance boost on commit. 2022-02-15 12:20:34 +00:00
Jeff Young 90f6edad61 Move connectivity algo to collision-based routines.
Fixes https://gitlab.com/kicad/code/kicad/issues/1800

Fixes https://gitlab.com/kicad/code/kicad/issues/1769
2022-02-13 00:35:11 +00:00
Jeff Young 4eac8d7c66 Remove unit-less angles from geometry lib APIs. 2022-01-20 21:10:04 +00:00
Tomasz Wlostowski 78968f75c0 SHAPE_POLY_SET: polysets can now be built from a bunch of arbitraily ordered oriented outlines. Used by the SVG hole support 2021-12-31 17:04:16 +01:00
jean-pierre charras 29c3601061 SHAPE_POLY_SET: add FullPointCount(), mainly for statistics and debug. 2021-10-24 15:06:24 +02:00
Jeff Young 46949abe4a Don't scroll to highlight an object already visible. 2021-09-25 15:31:52 +01:00
Wayne Stambaugh 78e5e98ea0 Pass VECTOR2I objects by reference instead of on the stack. 2021-07-27 08:41:27 -04:00
Roberto Fernandez Bautista cee5920d5c Remove dead code (SHAPE_LINE_CHAIN::DetectArcs) 2021-07-03 19:37:50 +00:00
Roberto Fernandez Bautista 778c64de88 Implement ClearArcs() and check curved polys don't get a booleanOp
We cannot (yet) support passing several curved outlines through clipper.
In these cases, the caller should ClearArcs() before processing.
2021-07-03 19:37:50 +00:00
Roberto Fernandez Bautista 437e2783fb Use Clipper Z value to detect arcs post clipper 2021-07-03 19:37:50 +00:00
Roberto Fernandez Bautista c1361ae173 SHAPE_POLY_SET: Detect arcs after boolean operations 2021-07-03 19:37:50 +00:00
Seth Hillbrand 4f4deece6d ADDED support for reading/writing arcs in polys
This adds support for reading and writing arc elements in polygons.
2021-07-03 19:37:50 +00:00
Marek Roszko eff75b630f Get rid of anonymous struct typedefs
We are using C++14 where there is no reason for this and is banned in C++20 under P1766R1. MSVC generates a warning under C++14 as a reminder.
2021-07-01 18:28:41 -04:00
luz paz f968fc8719 Fix source comment / documentation typos 2021-06-09 19:32:58 +00:00
Jeff Young 976e756b02 Formatting. 2021-06-03 18:33:59 +01:00
Jeff Young b6f2941a06 Another try a allowing touching courtyards.
Fixes https://gitlab.com/kicad/code/kicad/issues/8076
2021-03-31 22:54:30 +01:00
Dominik Wernberger e2aa7be4b3 Added a lot of consts and refactored a few lines 2021-03-08 12:49:48 -08:00
Jeff Young e89f9db438 Footprint disallow layer checking needs to be based on courtyards.
Fixes https://gitlab.com/kicad/code/kicad/issues/7620
2021-02-20 14:13:36 +00:00
Roberto Fernandez Bautista 2d66abdc89 CADSTAR PCB Archive Importer: More improvements to loading of zones
Adds a new function Area() to SHAPE_POLY_SET
2021-02-10 18:49:21 +00:00
Wayne Stambaugh 6ab1144ea3 Fix broken Doxygen comment specifiers.
Please note, ///> is not a valid Doxygen comment specifier.  ///< is the
correct specifier to use for single line or short Doxygen comments.
2021-01-25 07:42:36 -05:00
Dominik Wernberger ac94d72d2d Add more const specifiers 2021-01-12 20:51:31 +00:00
hoijui e34b829242 Prevent an encoding error when generating python API DoxyGen
Signed-off-by: hoijui <hoijui.quaero@gmail.com>
2021-01-07 17:36:49 +00:00
Jeff Young 2c2630ef9e Formatting. 2020-12-12 03:43:41 +00:00
Jeff Young 9ff49277e1 Add implicit rule generation for keepout areas.
Also implements collision detection for SHAPE_POLY_SET.

Fixes https://gitlab.com/kicad/code/kicad/issues/6105
2020-10-22 10:41:21 +01:00
Tomasz Wlostowski db9e111838 kimath: SHAPE_POLY_SET should re-parent triangulated polygons when copied/cloned 2020-10-08 15:22:17 +02:00
Jeff Young bf67648562 Support optional location reporting in SHAPE collisions.
Also fixes a few bugs in the collision routines.
2020-09-28 23:28:33 +01:00
Tomasz Wlostowski 482767a850 libs/kimath: implement indexable subshape support for SHAPE_COMPOUND and SHAPE_POLY_SET 2020-09-27 16:45:46 +02:00
Seth Hillbrand 08d4e91f3b Change partitions to fixed size
Partititioning small polygons causes excessive partitions when we use a
fixed number of cells per side.  Partitioning by size keeps the
partition count limited and speeds the calculations.

Also adds an option to not partition the grid for elements (like 3d
raytracing) that do not need it.

Fixes https://gitlab.com/kicad/code/kicad/issues/5579
2020-09-10 09:31:20 -07:00
Tomasz Wlostowski 74623b8c98 geometry: derive SHAPE_LINE_CHAIN, SHAPE_SIMPLE and SHAPE_POLY_SET::TRIANGULATED_POLYGON::TRI from a common base class allowing to simplify collision detection 2020-09-08 01:31:42 +02:00
Jeff Young 463100d67f Remove a long-standing hack to keep divots out of adjacent zones.
The new algorithm unions any adjacent zones before doing the
chamfer/fillet and then subtracts the other zones back out afterwards.

Fixes https://gitlab.com/kicad/code/kicad/issues/3812
2020-08-12 22:20:08 +01:00
Jeff Young eb1ff80d57 SHAPE collision fixes.
1) An actual distance of 0 is still a collision, even if the allowed
distance is 0.
2) Be consitent about edges and interiors.  Everyone expect the edge
of a RECT to be part of the RECT; same with a CIRCLE.  SHAPE_POLY_SET
shouldn't be any different.  (And SHAPE_LINE_CHAIN was a split-
personality with the edge considered part of it for Collide() but not
for PointInside()).
2020-07-02 21:38:37 +01:00
Jeff Young 441dfa30f0 Return individual custom pad shapes instead of a SHAPE_POLY_SET.
Also implements an optional pointer to return the actual distance
from all the SHAPE collision routines.

Fixes https://gitlab.com/kicad/code/kicad/issues/4774
2020-07-02 17:09:15 +01:00