Commit Graph

383 Commits

Author SHA1 Message Date
Maciej Suminski 190ed58568 Code refactoring. 2013-07-30 18:29:54 +02:00
Maciej Suminski be012cac94 Added initialization of variable, preventing unconditional jumps. Fixed typos in comments. 2013-07-29 14:12:27 +02:00
Maciej Suminski 618a5f0e75 OpenGL multitarget rendering (compositing). 2013-07-23 18:39:07 +02:00
Maciej Suminski c5ca075e24 Added an interface for highlighting. 2013-07-17 10:21:46 +02:00
Maciej Suminski 7739cfef2f Added support for multiple active layers (colored ones in the high contrast mode).
Added separate layers for pad netnames (now these are divided into multilayer/top/bottom pads).
More appropriate layers are selecting a copper layer in the high contrast mode (now it shows the copper layer itself, vias & multilayer pads and netnames).
2013-07-16 13:40:53 +02:00
Maciej Suminski cbec733deb Refactored code responsible for high contrast mode. Now it allows to have more than one layer on the top.
Selecting layer using the dropdown list on the toolbar influences the layer displayed in high contrast mode.
2013-07-16 09:26:29 +02:00
Maciej Suminski b7447ff05e Remove updating of non-cached layers. 2013-07-08 15:24:44 +02:00
Maciej Suminski 5a0869f2e2 Added 'required layers' option for drawn items. 2013-07-08 09:28:58 +02:00
Maciej Suminski e29a829a70 Added implementation of level of details per layer and item type pairs basis (items on every layer have a possibility to define the minimum VIEW scale to be shown). 2013-07-04 18:45:00 +02:00
Maciej Suminski 9c4e02379a Added the 'cached' parameter for VIEW_LAYER. The parameter decides if items drawn on the layer should be cached or drawn in immediate mode.
Removed m_useGroups from VIEW, as now groups are enabled per layer.
2013-07-04 17:02:20 +02:00
Maciej Suminski 58de62aacc High contrast mode with showing the selected layer on the top. 2013-06-26 16:31:52 +02:00
Maciej Suminski db74de74f5 Added possibility to change cached layer color (for the purpose of high contrast display). 2013-06-25 17:12:54 +02:00
Maciej Suminski 1fc0113b06 Removed unnecessary casting from VIEW_ITEM to EDA_ITEM. Added Type() function to VIEW_ITEM. 2013-06-18 17:01:23 +02:00
Maciej Suminski cd517f67db Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski 7a8e1fc6b4 Different way of measuring render time. 2013-05-16 17:17:35 +02:00
Maciej Suminski c91b4ffbc4 Layer depth is set during items caching (so now they are rendered on proper layers). 2013-05-15 16:47:17 +02:00
Maciej Suminski e1ecd301a7 Added some debug informations. 2013-05-15 09:17:36 +02:00
Maciej Suminski 135149e2d3 Fixed build for eeschema. 2013-05-14 10:46:43 +02:00
Maciej Suminski bce9f685ea Fixed Cairo issues and some possible memory leaks 2013-05-13 10:55:35 +02:00
Maciej Suminski e8f33ac903 Fixed memleak, removed excessive recaching, still there is a problem with Cairo caching 2013-05-10 16:05:40 +02:00
Maciej Suminski e9e4ed4230 Improved recaching (all items when a board is loaded), still needs some fixing (mem leak). 2013-04-30 17:55:24 +02:00
Maciej Suminski 191cb40e79 Introduction of VBO. Now only tracks are rendered in a very simple way. 2013-04-30 15:59:32 +02:00
Maciej Suminski dd8601cbf8 Added caching of multilayer items (storing multiple group ids for items). 2013-04-24 11:28:11 +02:00
Maciej Suminski 4868af8b62 Changed view control settings to KiCad default (panning, zooming, etc.) 2013-04-23 12:07:14 +02:00
Maciej Suminski 0a55a2b672 Fixed wheel scroll event on Windows 2013-04-22 11:08:02 +02:00
Maciej Suminski ad4a72ff11 Cairo now renders layers properly (colors are not saturated after layer composition), but slower. 2013-04-19 18:19:50 +02:00
Maciej Suminski 062fc2d200 Some cleanup. 2013-04-19 18:19:20 +02:00
Maciej Suminski 5d704c9692 Turned on group recaching on GAL change. 2013-04-18 17:10:02 +02:00
Wayne Stambaugh b1144a864f wxWidgets 2.8.12 build fix 2013-04-12 09:30:18 +02:00
Maciej Suminski 850c0a8473 Added high contrast display mode using GAL rendering.
New methods in VIEW class: SetTopLayer(), EnableTopLayer() for managing the top layer display.
New method in PCB_RENDER_SETTINGS class: LoadDisplayOptions() for applying display settings like high-contrast, outline display of items, etc.
2013-04-08 10:50:47 +02:00
Maciej Suminski 18374e53a0 common/painter.cpp: Removed unnecessary header inclusion, added variable initialization
common/view/view.cpp: Added line to comply with coding style
2013-04-04 11:18:47 +02:00
Maciej Suminski a97c9a1b96 Added possibility to show/hide layers using right sidebar (PCB layer widget) in the GAL rendered view. 2013-04-02 11:02:35 +02:00
Maciej Suminski e262b32198 Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
    - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
    - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
    - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
    - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
    - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
    - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
    - STROKE_FONT - Implements stroke font drawing using GAL methods.
                          
Most important changes to Kicad original code:
    * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
    * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
    * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
    * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
    * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
    * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
    * Removed tools/class_painter.h, as now it is extended and included in source code.
                         
Build changes:
    * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
    * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
    * GAL-related code is compiled into a static library (common/libgal).
    * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
                            
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 08:54:03 +02:00