You can now enable and disable snap to grid when drawing/editing across
all apps. You can also tie snap to grid to the visibility of the grid
to allow rapid enable/disable via grid display.
This time remove the push/pop from the picker tools as that's
responsible for the issue of trying to re-activate the move action
when its popped. Instead do the push/pop from the client code
of other actions that need it, and not at all from the move-with-
reference action.
Fixes https://gitlab.com/kicad/code/kicad/issues/5336
The use of printf, wxLogDebug, and std::err/std::out causes excessive
debugging output which makes finding specific debugging messages more
difficult than it needs to be.
There is still some debugging output in test code that really needs to
be moved into a unit test.
Add debugging output section to the coding policy regarding debugging
output.
Because the pickers are called with an Activate()/Wait() pair, any
usurping tool gets in between the picker handling the cancel (due
to activation) and the picker client doing a PopTool(). The new
tool is therefore pushed before the old tool is popped.
Fixes: lp:1835907
* https://bugs.launchpad.net/kicad/+bug/1835907
Includes the addition of an onSetCursor() handler which must be called
from both the GAL canvas AND the GAL backend (at least on OSX) to prevent
cursor flickering between (for instance) pencil and arrow.
Also includes new architecture for point editors which allows them to
coordiate cursors with the editing tools (so we can switch to an arrow
when over a point).
It's a bit of a hack because they're statically initialized and
so we can't make use of the _() macro. We do still want it in the
code, however, because the string harvesting is based off of it.
Fixes: lp:1833000
* https://bugs.launchpad.net/kicad/+bug/1833000
If a tool called something like clearSelection while processing a
MOUSE_CLICK, the SELECTION_TOOL will pass the clearSelection
COMMAND_EVENT because it handles it as a transition, not as an
event. Because m_passEvent is effectively global, the tool manager
would then interpret that as passing the MOUSE_CLICK and we'd end
up processing the click by multiple tools.