The copper zones are checking for any point being outside the board
as they will have already been broken in to islands either entirely
outside or entirely inside the board. Not so for non-copper zones.
However, non-copper zones are *already* trimmed to the board edges,
so we just need to avoid using the above faulty assumption.
Fixes https://gitlab.com/kicad/code/kicad/issues/5811
These objects can now be used in advanced DRC rules and
not just for keeping things out. Also remove the restriction
that at least one of the "basic" keepout rules must be set,
so that these areas can be used for more advanced rules.
1) better load-balancing for deferred zones
2) sort zones by priority before filling
3) retire BOARD::GetZoneList() which had a horrible performance profile
4) implement a zone bounding box cache
5) better checks for IsCancelled() so long fills can be exited
Fixes https://gitlab.com/kicad/code/kicad/issues/5738
The first attempt to address this which added back in the zones
with a 0 netcode didn't pick up those with a netcode which weren't
isolated (ie: because there were unplaced footprints outside the
board edges).
The new system gives up on trying to adjust the insulated island
list and just makes a second pass.
Fixes https://gitlab.com/kicad/code/kicad/issues/5658
Also fixes a bunch of naming issues, primarily with lowercase for
protected variables, but also some for consistency with other parts
of the code.
Also changes the zone fill radio buttons in Board Setup to be more
generic referring to legacy vs. current, and to have tooltips.
Fixes https://gitlab.com/kicad/code/kicad/issues/5583
1) For a while now we've been using a calculated seg count from a given
maxError, and a correction factor to push the radius out so that all
the error is outside the arc/circle. However, the second calculation
(which pre-dates the first) is pretty much just the inverse of the first
(and yields nothing more than maxError back). This is particularly
sub-optimal given the cost of trig functions.
2) There are a lot of old optimizations to reduce segcounts in certain
situations, someting that our error-based calculation compensates for
anyway. (Smaller radii need fewer segments to meet the maxError
condition.) But perhaps more importantly we now surface maxError in the
UI and we don't really want to call it "Max deviation except when it's
not".
3) We were also clamping the segCount twice: once in the calculation
routine and once in most of it's callers. Furthermore, the caller
clamping was inconsistent (both in being done and in the clamping
value). We now clamp only in the calculation routine.
4) There's no reason to use the correction factors in the 3Dviewer;
it's just a visualization and whether the polygonization error is
inside or outside the shape isn't really material.
5) The arc-correction-disabling stuff (used for solder mask layer) was
somewhat fragile in that it depended on the caller to turn it back on
afterwards. It's now only exposed as a RAII object which automatically
cleans up when it goes out of scope.
6) There were also bugs in a couple of the polygonization routines where
we'd accumulate round-off error in adding up the segments and end up with
an overly long last segment (which of course would voilate the error
max). This was the cause of the linked bug and also some issues with vias
that we had fudged in the past with extra clearance.
Fixes https://gitlab.com/kicad/code/kicad/issues/5567
This is required in case there are DRC Rules that are matching against
the properties. It also allows any local clearance overrides to take
effect.
Fixes https://gitlab.com/kicad/code/kicad/issues/5468
This introduces layer handling to a lot of the geometry routines.
Many of them don't do much with it now, but it does help multi-layer
zones and will help when padstacks are implemented.
This option removes copper layers from pads and vias where they are not
connected to other board elements. This allows the inner layers to be
more closely routed if the via landing pad is not needed.
Fixes https://gitlab.com/kicad/code/kicad/issues/1835
The shape cache gets reset by the zone fill algorithm. This needs to be
cleaned before multiple threads are created and cannot be modified when
threading.
Fixes https://gitlab.com/kicad/code/kicad/issues/4723
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.
This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
to calculate thermal clearance (antipad size) for pads having the same netcode
as the zone, the net clearance has no meaning
(net clearance between object of the same net is 0)
and the zone_clearance can be set to 0 (i.e. use the netclass clearance).
Therefore use the antipad clearance (thermal clearance) or the zone_clearance if bigger.
- Fix non optimal shape of solid polygons after inflate transform.
- Add a small extra clearance ((2 microns) when creating clearance areas
(especially, convert arc to polygons create small differences)
- Add a small threshold (1 micron) in drc test distances to avoid false positives
- fix a minor issue in TransformOvalToPolygon that created sometimes a not perfect shape
Fixes#3812https://gitlab.com/kicad/code/kicad/issues/3812