Commit Graph

17 Commits

Author SHA1 Message Date
Marek Roszko 6d7835e742 Switch shader storage to char arrays 2022-05-14 11:39:46 -04:00
Marek Roszko 8288f24264 Move all the shaders to glsl files (and fix the processor more) 2022-05-12 23:37:44 -04:00
Marek Roszko 239af40256 Split large shader files into string literals rejoined into std strings 2022-05-12 23:37:44 -04:00
Marek Roszko 6188f632b9 Initial implementation of shader translation to cpp at build time 2022-05-12 23:37:44 -04:00
Marek Roszko 2815343979 Extend manifest product version to include minor 2022-03-14 20:35:07 -04:00
Marek Roszko 9b3e9082d3 Add extraction of patch version to feed to resource defines 2022-01-23 14:46:37 -05:00
Marek Roszko 1689ee5954 Try and silence the ci failure on windows 2022-01-23 14:16:20 -05:00
Marek Roszko 92155f5262 Add a nightly build flag to swap icons 2022-01-23 09:21:06 -05:00
Marek Roszko d4ee74a832 Add a way to add a "revision" for use in windows manifests 2022-01-15 15:20:27 -05:00
qu1ck 0f7c0e3872 PCM implementation 2021-08-27 21:11:47 +00:00
luz paz f968fc8719 Fix source comment / documentation typos 2021-06-09 19:32:58 +00:00
Ian McInerney 4fc41627e9 Update and modernize linux metadata files
* Switch to using org.kicad.kicad as the main app ID
* Move the appstream file to a metainfo file
* Rename all metadata files to use the reverse DNS scheme
* Add header matching to mime type files where possible
* Add a mime type for gerber job files
* Add a QA test that verifies all the linux metadata files and
  run it in CI
* Update the visible names in the launcher entries to be more
  consistent with the internal visible names
* Update various strings and items in the metainfo file so they
  are more descriptive and easier to read
2021-04-15 16:34:12 +00:00
Jon Evans 44f88f840c Bitmaps: a few improvements from review 2021-03-11 08:37:35 -05:00
Jon Evans 18037e2f65 Rework bitmap system to load from archived PNGs
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.

Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz

The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.

Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.

Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.
2021-03-11 08:37:35 -05:00
Marek Roszko 8831c5567c Add win32 version manifest block 2021-03-04 00:34:48 -05:00
Ian McInerney 9263c0d554 Wrap linux metadata translation in a error catching wrapper
This will gracefully handle errors that prevent the file translation
by simply copying the file if they occur. This allows the build to
proceed and the logs to contain the error.
2021-01-28 00:24:22 +00:00
Ian McInerney beb50c529e Reorganize the CMake folder to separate build and configure steps
The BuildSteps folder now contains the CMake scripts that are
called during the build process as individual stages, while
the root CMakeModules directory contains the CMake files used
during the configuration phase.
2021-01-28 00:24:22 +00:00