... and GetMsgPanelInfo.
Step 4 in the g_UserUnit eradication effort.
Also removes a couple of conversion routines that were close
enough to extinction.
(cherry picked from commit c75da51)
Be consistent with order, formatting, etc.
Remove debug stuff such as zone timestamp and net code.
Clean up misleading pad messages.
(cherry picked from commit 2132109)
Once SELECTION_TOOL has been changed to use EDA_ITEM::GetBoundingBox(),
selection area had to cover the footprint and its ref/value texts,
even hidden ones. To fix this, ref/val strings are taken into account
only in the ViewBBox().
In high-contrast mode, items that don't exist on the current layer are
not selectable, but this is problematic since there are library
components that only exist in the silkscreen layer (logos, etc).
By adding one of the silkscreen layers to the ViewGetLayers() output,
these components are now editable when viewing the silkscreen layer in
high-contrast mode. Silkscreens attached to footprints that have pads
or drawings on non-silkscreen layers are still not selectable.
Fixes: lp:1741350
* https://bugs.launchpad.net/kicad/+bug/1741350
- pad names are stored as wxString instead of a char[4] & integer union
- removed pad name to string conversion functions
- fixed pad & pin properties dialog restrictions regarding the name
length
- support for background color setting
- removed several global config settings (such as g_Drc_On)
- wrapped most of global config settings in PCB_GENERAL_SETTINGS class
- reorganized PCB general options dialog to clearly mark which options concern only the legacy canvas
- new GAL feature for legacy users: double-click (or E) to change track width available as an option.
Fixes: lp:1530543
* https://bugs.launchpad.net/kicad/+bug/1530543
Fixes: lp:1707145
* https://bugs.launchpad.net/kicad/+bug/1707145
This patch adds a radiobox to allow the user to select a reference point for
the move. The additional options are: User Origin (set with <space>),
Grid Origin and Sheet Origin (effectively making it an absolute coordinate).
A checkbox is added (where it makes sense) to allow overriding which point
within the component is put on top of the designated coordinate.
Fixes: lp:1460460
* https://bugs.launchpad.net/kicad/+bug/1460460
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h
Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.
This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.
The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.
Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
Make all EDA_TEXT data private and rename accessors to avoid function
name collisions in derived classes.
Overload EDA_TEXT's SetTextAngle() and SetEffects() in TEXTE_PCB.
Add support for preserving Reference text position, size, orientation
during a netlist import into a BOARD, as well as the one off footprint
update dialog.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.