Commit Graph

22 Commits

Author SHA1 Message Date
Cirilo Bernardo 973786d75d Fix 3D Coverity issue, other minor fixes
* CID 143740:  Null pointer dereferences  (NULL_RETURNS)
A few minor cut/paste and style issues in the 3D code are also fixed.
2016-04-07 18:54:14 -04:00
Simon Richter a78a3f064e Drop dependency on <mm_malloc.h>
This appears to be unused.
2016-04-06 22:55:49 -04:00
Simon Richter 9f420e0e76 Fix condition for Windows-style DLL export 2016-04-06 22:41:07 -04:00
jean-pierre charras d18cdf1c53 merge 3d_initial_merge branch 2016-04-05 19:56:01 +02:00
Cirilo Bernardo 80f8e74797 Make changes to GLM header includes as per suggestions by Mario Luzeiro 2016-03-21 18:39:25 +11:00
Cirilo Bernardo d051a8f47e Changed IFSG* log reports from stderr/stdout to wxLogTrace 2016-02-23 16:28:41 +11:00
Cirilo Bernardo 99aba8f261 Changed handling of ambientIntensity; change of major version in SG* lib 2016-02-07 08:41:27 +11:00
Cirilo Bernardo 8dd744f635 Improved 3D cache manager's ability to replace outdated cache models 2016-01-31 13:21:12 +11:00
Cirilo Bernardo dddc3d91e9 Cleaned up 3D SceneGraph API by removing references to wxString 2016-01-29 11:52:42 +11:00
Cirilo Bernardo 9d55ad375f Removing redundant sg/ifsg colorindex files and references 2016-01-06 18:19:20 +11:00
Cirilo Bernardo 6b873ed46b Work in progress: implementing SG translation for VRML1 models 2016-01-06 15:34:14 +11:00
Cirilo Bernardo c798f8b545 Added support for FreeCAD VRML files 2016-01-04 18:10:15 +11:00
Cirilo Bernardo fad73f0e85 VRML2 3D plugin is now functional 2016-01-02 12:21:02 +11:00
Cirilo Bernardo b426740195 Removed dead code modules 2016-01-01 16:23:21 +11:00
Cirilo Bernardo 008d8a540a + Fixed bug in SGSHAPE::Prepare() : bad assignment of color pointer
+ Reworked s3d_plugin_demo2.cpp to use per-vertex-per-face normals
+ Reworked s3d_plugin_idf.cpp to use per-vertex-per-face normals
2015-12-17 13:55:35 +11:00
Cirilo Bernardo eab70be17b Changed cache->Prepare() to cache->GetModel() 2015-12-17 09:21:30 +11:00
Cirilo Bernardo c0fcb15e3a + Rework S3D_CACHE::Prepare() to take only a filename and return
non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
  instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
2015-12-16 20:01:44 +11:00
Cirilo Bernardo c251fbac75 + Improved the normals calculations (however it's still buggy)
+ Reworked 3D plugins to use normals calculations
2015-12-16 14:25:46 +11:00
Cirilo Bernardo 304cd81ebd + Bugfix: changed Plugin Loader to expect 'GetPluginVersion' instead of
'GetVersion'.
+ Introduced normal calculations. This is buggy due to multiple equal
  face normals distorting the vertex normal; this will be fixed by
  removing the redundant face normals from the calculations.
2015-12-15 18:53:03 +11:00
Cirilo Bernardo a2fe783f53 Finished refactor and introduction of generic Plugin scheme 2015-12-14 14:51:28 +11:00
Cirilo Bernardo 4e12999fa8 Removed some trailing white space. Fixed FindGLM. 2015-12-10 11:31:44 +11:00
Cirilo Bernardo ac3acb0061 Moving headers to facilitate support for building 3D plugins out-of-tree 2015-12-09 18:30:48 +11:00