Mainly replacing std::string by wxString to manage filenames.
On Windows, a sdt::string cannot manage a filename, unless using
in many places TO_UTF8 and FROM_UTF8.
So the best way is to use a wxString for filenames and error messages.
This function calls Pgm(), but when running from a script (not from kicad) Pgm() uses a nullptr reference.
The nullptr reference is now tested in ComputeBoundingBox()
Always check the return value of PyRun_SimpleString() for errors when a
Python script is run and show an error message rather than fail silently.
Enable Python interpreter I/O redirection in debug builds so that script
string errors will be shown when PyRun_SimpleString() is called.
Do not call PyErr_Print() after a PyRun_SimpleString() call failure. It
doesn't do anything useful.
Do not call Py_Finalize() after a PyRun_SimpleString() call failure. It
seems to cause Pcbnew to crash.
The config was saving a canvas type EDA_DRAW_FRAME member not always accurately initialized.
And the last canvas opened frame setup was saved, not necessary a frame having a canvas type that can be set by user.
This is a broken feature especially because the footprint viewer has a fixed canvas setting.
The CMake scripts calculate the install path for python scripts by
distutils.sysconfig.get_python_lib(
plat_specific=0,
standard_lib=0,
prefix=''
)
which generates a string in line with
lib/python2.7/site-packages
This string ends up in the CMake variable PYTHON_DEST and is used by the
install step as destination directory for pcbnew.py.
There has been a hard-coded assumption on the content of that string in
PcbNew which is not compatible with FreeBSD 11.1.
This commit eliminates the hard-coded assumption in PcbNew and reuses
the install path as known by CMake.
Fixes: lp:1777921
* https://bugs.launchpad.net/kicad/+bug/1777921
(cherry picked from commit dd3c24faf8)
Add Display Settings to Footprint Browser.
Make each of them OpenGL on OSX and Cairo on other platforms.
Allow auto-zoom to be turned off and save last zoom setting.
Make ordering of tools in htoolbar consistent.
Standardize grid and zoom drop-downs.
Fixes: lp:1791667
* https://bugs.launchpad.net/kicad/+bug/1791667
Primary change is to replace most control/window borders with
AUI pane borders. We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.
Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
Spooling up a full PLAYER in the background takes too long.
This also fixes bugs around how the tables are saved, although
that was just missing code rather than anything architectural.
Fixes: lp:1785436
* https://bugs.launchpad.net/kicad/+bug/1785436
Also lock the DeleteAll call with mutext to protect threaded access.
The OpenGL contexts are removed when OPENGL_GAL class is destroyed.
Explicitly deleting all contexts prior to destroying the OPENGL_GAL
class causes an assert when the destructor tries to lock its context
prior to cleaning up OpenGL memory. In most cases, an unhandled assert
in a destructor-called function will simply exit the destructor.
Python thread cleanup will also attempt to close the context. This can
cause a race condition with multiple threads accessing/deleting the
canvas.
Fixes: lp:1774096
* https://bugs.launchpad.net/kicad/+bug/1774096
While we already cache the loaded footprint files, parsing said files
into the list is also time-intensive. Since the FOOTPRINT_LIST is
already hash-stamped against the current timestamps of the files that
make up the list, sharing a single copy of the list is quite
straight-forward.
- support for background color setting
- removed several global config settings (such as g_Drc_On)
- wrapped most of global config settings in PCB_GENERAL_SETTINGS class
- reorganized PCB general options dialog to clearly mark which options concern only the legacy canvas
- new GAL feature for legacy users: double-click (or E) to change track width available as an option.
Fixes: lp:1530543
* https://bugs.launchpad.net/kicad/+bug/1530543
Fixes: lp:1707145
* https://bugs.launchpad.net/kicad/+bug/1707145
- DIALOG_CHOOSE_COMPONENT has footprint select widget
- FOOTPRINT_SELECT_WIDGET
- FOOTPRINT_CHOICE widget (customized wxComboCtrl)
- FOOTPRINT_FILTER class
- FOOTPRINT_INFO rework:
- FOOTPRINT_ASYNC_LOADER to load without freezing UI
- Rewrite loader threads as queue-driven thread pool
- Make FOOTPRINT_INFO available via kiway
- FP_LIB_TABLE::PrefetchLib
- Access to global fp-lib-table via kiway
- SYNC_QUEUE threadsafe queue template
- Remove KICAD_FOOTPRINT_SELECTOR build option
- Pull out compound widget bits into FOOTPRINT_PREVIEW_WIDGET
- Move all pcbnew-specific bits *inside* pcbnew; implementation should
be private for users
- Make a few class members and inner types private
This commit brings several changes:
- Add a footprint preview pane to the eeschema component selector
- Upgrade component list to wxTreeListCtrl
- Factor out wxTreeListCtrl subclass TWO_COLUMN_TREE_LIST which
patches a column size bug
- Linkify datasheet URL in info pane
On Windows, previously, Pcbnew try to set env vars PYTHONPATH, if <kicad>/bin/python27_us folder is found.
Now, if python.exe is found in kicad bin folder (therefore if our python executable and libs are
installed in Kicad), PYTHONPATH and PYTHONHOME are set to an empty string.
( the default python path work fine with our standard python install )
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
* fix minor coding style issues.
* remove unused member in modview_frame.
* use different frame names in ctor of modview_frame and viewlib_frame depending on the fact they are built modal or not modal (allowing identifications when calling wxFindWindowByName)
* change questionnable code in class_libentry.cpp.
* remove unused code in class_treeproject_item.cpp
2. Whole bunch of pointless casts removed
3. Unused variables removed
4. Fix bug caused by JP on April 25, 2015 where strings were adjusted for translation and the hotkeys section table accidentally swapped the footprint editor title with tag, resulting in "footprint editor" being exported instead of "[footprinteditor]"
No functional changes besides #4, technically it'll "break" imports hotkeys files but April 25 broke imports as well.
* Coding policy fixes in the scripting initialization code missed in my previous commit.
* Remove redundant checks for valid Python library paths in kicadplugins.i.
* Fix default KISYSMOD/KISYS3DMOD (#ifdef typo) for OSX builds.
* Remove setting KIGITHUB from kicad/pcbnew Info.plist in favor of hardcoded default
setting for OSX builds.
* Remove now unneeded Set3DShapesDefaultPath() and other small things.
* Add test to CMakeLists.txt to verify wxPython is installed when
KICAD_SCRIPTING_WXPYTHON=ON.
* Add test to make sure wxPython version major and minor numbers match
the version of wxWidgets found.
* Add code to set the correct version of wxPython to the python scripting
initialization code.
* Minor code simplification in Pcbnew KIFACE main window creation.
this option was possible only by modifying the way display options are managed.
before these changes, display options were a global DISPLAY_OPTIONS class instance.
Now each EDA_DRAW_FRAME(and derivated classes) includes its own DISPLAY_OPTIONS class instance.
As a consequence, some duplicate display option variables in these classes have been removed, because there were just duplicate variables of the DISPLAY_OPTIONS class instance.
* Fix creation of single app bundle with respect to scripting support.
* Cleanup scripting search paths for OSX.
* Fix some small CMake bugs from previous OSX build change.
* Optimize bundle file structure to be consistent with Apple specs.
* Add helper script for compiling wxWidgets and wxPython
* Update OSX build instructions.
* Create GetNewConfig() and GetKicadConfigPath() to unify configuration file
creation and location.
* Move Windows configuration out of the registry into configuration files.
* Move Linux configuration files from $HOME to $HOME/.config/kicad to eliminate
configuration file pollution in the users $HOME folder.
* Fix a bug in the configuration file where the Eeschema hot keys are saved.
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
2) Change from legacy Cu stack to counting down from top=(F_Cu or 0).
The old Cu stack required knowing the count of Cu layers to make
sense of the layer number when converting to many exported file types.
The new Cu stack is more commonly used, although ours still gives
B_Cu a fixed number.
3) Introduce class LSET and enum LAYER_ID.
4) Change *.kicad_pcb file format version to 4 from 3.
5) Change fixed names Inner1_Cu-Inner14_Cu to In1_Cu-In30_Cu and their
meanings are typically flipped.
6) Moved the #define LAYER_N_* stuff into legacy_plugin.cpp where they
can die a quiet death, and switch to enum LAYER_ID symbols throughout.
7) Removed the LEGACY_PLUGIN::Save() and FootprintSave() functions.
You will need to convert to the format immediately, *.kicad_pcb and
*.kicad_mod (=pretty) since legacy format was never going to know
about 32 Cu layers and additional technical layers and the reversed Cu
stack.
They are now member of EDA_DRAW_FRAME.
This change could fix Bug #1330781 (Background color change in Eeschema affects background color in Pcbnew)
Show page limits has meaning only for the schematic editor, the board editor and the page layout editor.
Draw background color selection exists only in eeschema and page layout editor.
In pcbnew, only a black background is allowed.
A side effect is now the user should set the background color in schematic editor, and the library editor (2 different options).
The default is still the white color.
*) Rework the set language support, simplify it by using KIWAY. Now any major
frame with a "change language" menu can change the language for all KIWAY_PLAYERs
in the whole KIWAY. Multiple KIWAYs are not supported yet.
*) Simplify "modal wxFrame" support, and add that support exclusively to
KIWAY_PLAYER where it is inherited by all derivatives. The function
KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
*) Remove the requirements and assumptions that the wxFrame hierarchy always
had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
and editors. This is no longer the case, nor required.
*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
quickly. It also gives control to the KIWAY as to frame hierarchical
relationships.
*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
the single KIWAY_PLAYER, see bullet immediately above.
*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
gives the KIFACEs a chance to save their final configuration dope to disk.
*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
these modal frames are distinctly different than their non-modal equivalents.
KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
so this is another important reason for having a dedicated FRAME_T for each
modal wxFrame.
On balance, more lines were deleted than were added to achieve all this.
Eeschema, Pcbnew, and Cvpcb all run under the same process now,
FOR THE VERY FIRST TIME!
*) Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
*) Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
*) Found that the following command line is helpful for collecting all the *.kiface
files into the <build>/kicad/ directory so that kicad can find them.
$ cp `find . -name '*.kiface'` kicad/
Maybe somebody will want to rework how the CMake files are organized so all
the binaries can go into the same place. See python-a-mingw-us.
*) This might fix the problem on the Mac where child process windows were not
coming to the front. See ->Raise() in kicad/mainframe.cpp.
*) You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
instead of using the KIFACE modules directly, i.e. revert.
if it is running under single_top.cpp or under a project manager.
*) Test Kiface().IsSingle() when adding menus, some operations are not permitted
when running under a project manager and the KIWAY_PLAYER is pegged to a
specific project.
*) Implemented KIWAY::KiFACE() so it loads *.kiface files. They still have to be
in the same directory as the main *.exe launcher, so this presents some difficulty
when the binaries are not yet installed but rather the *.kiface files are still
in their original build directories. For today, I simply copied _pcbnew.kiface
to build/kicad/.
*) Add a test case to kicad/mainframe.cpp just to get an early peek at loading
_pcbnew.kiface under the C++ project manager. Got that working for one
specific invocation just for proof of concept. Surprise, it works.
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
*) Set environment variable KISYSMOD before loading FP_LIB_TABLE so that
FP_LIB_TABLE::ROW::SetFullURI() can do substitution up front.
*) De-emphasize the lib path in some of the footprint frames but keep it
so the footprint editor can export a current library to another.
You can even export a GITHUB library to a pretty library for local
installation.
*) Start the PLUGIN options editor.
*) Enhance cursor positioning in DIALOG_FP_LIB_TABLE.