Commit Graph

16 Commits

Author SHA1 Message Date
Simon Richter 99c1d7cf96 Add noexcept to some functions in the 3d viewer. 2020-04-16 16:11:21 +00:00
Seth Hillbrand c6f5df134c Minor speed cleanup
This adjusts iterators to use const reference when only used for
copy.  It also ensures pre-allocation of vectors when size is known
ahead of time.
2019-12-05 14:20:59 -08:00
Seth Hillbrand b5f021ff9f Cleanup: Replace push_back with emplace_back
In cases where we create a new item and immediately push into a
container, the emplace idiom is faster and more efficient.
2019-12-05 13:41:21 -08:00
Marvin Schmidt 69974b73db Remove some extra semicolons 2017-11-09 19:52:18 +01:00
Cirilo Bernardo 68bcdec87e Workaround for non-ASCII filenames in Windows 2017-03-03 14:30:47 -05:00
Cirilo Bernardo a30151231f Fix invocation of glm::cross and glm::normalize 2016-03-15 11:38:55 +11:00
Cirilo Bernardo 0085d1aea7 Fixed unsigned vs signed int comparisons 2016-03-11 09:37:39 +11:00
Cirilo Bernardo 9195451e12 Switched SG* classes and plugin loader logging code from stderr to wxLogTrace 2016-02-23 17:46:22 +11:00
Cirilo Bernardo 81977ed6b7 Finished checking debug/info messages and internationalization where appropriate 2016-01-12 18:03:17 +11:00
Cirilo Bernardo 3a5110f74a Work in progress: checking debug output messages, internationalizing user info messages 2016-01-12 17:09:04 +11:00
Cirilo Bernardo 008d8a540a + Fixed bug in SGSHAPE::Prepare() : bad assignment of color pointer
+ Reworked s3d_plugin_demo2.cpp to use per-vertex-per-face normals
+ Reworked s3d_plugin_idf.cpp to use per-vertex-per-face normals
2015-12-17 13:55:35 +11:00
Cirilo Bernardo 580f7aecfc Added model coloring to the IDF 3D model plugin 2015-12-16 15:11:54 +11:00
Cirilo Bernardo c251fbac75 + Improved the normals calculations (however it's still buggy)
+ Reworked 3D plugins to use normals calculations
2015-12-16 14:25:46 +11:00
Cirilo Bernardo 304cd81ebd + Bugfix: changed Plugin Loader to expect 'GetPluginVersion' instead of
'GetVersion'.
+ Introduced normal calculations. This is buggy due to multiple equal
  face normals distorting the vertex normal; this will be fixed by
  removing the redundant face normals from the calculations.
2015-12-15 18:53:03 +11:00
Cirilo Bernardo ac3acb0061 Moving headers to facilitate support for building 3D plugins out-of-tree 2015-12-09 18:30:48 +11:00
Mario Luzeiro 69cc788e8e + Removed glm source from kicad tree (Maciej / Cirilo)
+ Added renderer for 3D model preview (Mario)
+ Added 3d_cache including name resolver and modifications to 3D model dialogs (Cirilo)
2015-12-08 18:31:57 +11:00