Pads with zero width or height cause issues when rendering and
selecting. KiCad has never allowed these elements but hasn't prevented
importing systems where they exist. This prevents their import and
cleans existing designs where the pads are placed
Fixes https://gitlab.com/kicad/code/kicad/issues/12200
(cherry picked from commit 2ee65b2d83)
Apparently mapping Eagle footprint layers to the KiCad Dwg_User
that were previously mapped to UNDEFINED_LAYER breaks the QA test
and causes the footprint editor to crash when opening Eagle
footprints. This means that the potential data loss issue when
loading Eagle footprints is still in play.
(cherry picked from commit c72457482c)
The Eagle plugin layers have to be mapped differently depending on
whether a board is being imported or a footprint library is being
cached. Footprint libraries can bypass the manual layer remapping
step that happens when importing a board.
Please note that when loading footprints in the footprint editor
and viewer, all layers that do not directly map to KiCad layers are
put on the Dwg_User layer so that there is data loss. Users will
have to manually remap objects to the correct layer as required.
This is less than ideal but until the footprint library table parser
supports prompting users to remap unknown layers, it will have to do.
Fixes: https://gitlab.com/kicad/code/kicad/-/issues/11839
(cherry picked from commit 0bc1188897)
1) Import leaders
2) Drop radius and angle dimensions
3) Import dimension text sizes
4) Correctly interpret which side dimension offset is on
5) Correclty handle offsets for non-cardinal dimensions
Fixes https://gitlab.com/kicad/code/kicad/issues/10763
KiCad has stricter requirements for what consititutes an annotated
symbol. This checks for and corrects annotations that begin with '#',
do not begin with a non-numeric character or do not end with a number
(cherry picked from commit 78620347c8)
Fixes https://gitlab.com/kicad/code/kicad/issues/10760
They don't define a KiCad string class, so the header file name was
somewhat misleading. But the fact that they didn't match definitely
made coding more difficult.
This was leaking windows headers and partial wx headers to 1084 compilation units......
This also means math/util.h is leaking to 1084 compilation units which seems a bit high too.
Stores a cache of the convex hull similar to the bounding box. Modifies
the hull based on actions to allow complex footprint graphics without delay
Fixes https://gitlab.com/kicad/code/kicad/issues/7341