This allows for the tool framework to keep track of a universal
set of conditions for the UI state (enabled/checked/shown) for
controls of actions. It removes the need for the main menubar
menus to be CONDITIONAL_MENUs and be rebuilt on each open,
and instead makes the updates of the check and enabling of
items handled in the native wxWidgets way.
This commit switchs the 3d viewer and kicad project manager window
over to this system.
Remove some hacks related to postprocessing (not need now because the
previous postprocessing improvements, light parametrization could be
used for tune or future parameters could be implemented)
You can now choose the behavior of dragging with the
middle and right mouse buttons.
You can also choose which modifier keys to use for
panning and zooming with the scroll wheel or trackpad.
You can also customize the zoom speed, which makes
it possible to have a good zoom experience on a wider
range of input devices.
You can also now zoom by dragging with the right or
middle button if desired.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/3885
Fixes https://gitlab.com/kicad/code/kicad/-/issues/4348
* Push all sizing operations into EDA_BASE_FRAME
* Save the unmaximized window size when maximizing
so that we can then save it in the config if the
window is maximized. Otherwise the config ends up
with the maximized size saved, and weird behavior
occurs when unmaximizing on the next opening.
Move the camera out to its own so that everything else is board-
related, and then rename BOARD_ADAPTER.
At some point the flags should probably be moved out too, and they
can have the EDA_3D_SETTINGS name.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
Remove holes on Silk layer by default so the behaviour is the same
on OpenGL and Raytracing.
Fixes#1836
Fix raytracing shadow offset issue.
Some codestyle fix.
The floor render in raytracing creates interesting shadow effects but
significantly increasing the processing time for renders and has the
side effect of making the bottom of the board very dark if you simply
flip it over. Making this option off by default, we allow power users
to turn it on if needed for their renders while speeding up the default
raytrace and preventing new user confusion.