Commit Graph

21 Commits

Author SHA1 Message Date
Ian McInerney 72a1c71e07 Implement a framework to handle wxUpdateUIEvents for tool actions
This allows for the tool framework to keep track of a universal
set of conditions for the UI state (enabled/checked/shown) for
controls of actions. It removes the need for the main menubar
menus to be CONDITIONAL_MENUs and be rebuilt on each open,
and instead makes the updates of the check and enabling of
items handled in the native wxWidgets way.

This commit switchs the 3d viewer and kicad project manager window
over to this system.
2020-08-16 19:10:25 +00:00
Ian McInerney fb10406e67 Add right-click context menus for toolbar items 2020-06-26 21:29:03 +00:00
Ian McInerney 52856a8ce4 Move scaled toolbar separator into ACTION_TOOLBAR
* Ensure all separators are scaled separators
* Clean up toolbar creation functions
2020-06-26 21:29:03 +00:00
Electro707 4a3743e7dd 3D viewer flip action 2020-06-08 21:35:40 +00:00
Jeff Young 5134856f18 Rationalise 3D settings data-structure.
Move the camera out to its own so that everything else is board-
related, and then rename BOARD_ADAPTER.

At some point the flags should probably be moved out too, and they
can have the EDA_3D_SETTINGS name.
2020-03-28 16:09:40 +00:00
Jeff Young e9cd9ee8ff Actionize the rest of the 3D viewer.
Fixes https://gitlab.com/kicad/code/kicad/issues/2228
2020-03-19 15:10:32 +00:00
John Beard 8548e69382 3D viewer: update icons from common settings
Use the icon scaling logic and call a toolbar rebuild when the
common settings change (echos the handling in Pcbnew and friends).

Remove an unused function.
2019-04-08 14:29:15 +01:00
Wayne Stambaugh 75f18cfe62 3D Viewer: disable ray tracing for OpenGL less than 2.1.
Add code to parse OpenGL version string and determine if ray tracing is
supported.

Rationalize ray tracing menu and toolbar to have the same behavior so
a single command ID can be used for setting states.

Fixes lp:1797500

https://bugs.launchpad.net/kicad/+bug/1797500
2019-01-19 08:03:09 -05:00
Wayne Stambaugh 4f0749b0b4 3D viewer: fix update UI event infinite loop.
Lay groundwork to fetch OpenGL version for disabling ray tracing when the
current OpenGL version lacks proper support.
2019-01-13 14:05:21 -05:00
Thomas Pointhuber 32af04c6a6 Adjust Menubar of 3D Viewer to common style 2018-05-05 12:28:09 -04:00
jean-pierre charras 8fcdc4f6c3 3D viewer: fixes about hotkeys and menubar.
Move code to specific files 3d_menubar.cpp and hotkeys.cpp like in other tools.
2018-04-15 14:07:33 +02:00
Wayne Stambaugh 3f52e87224 Standardize terminology for automatic zoom to "Zoom to Fit".
Fixes lp:1753336

https://bugs.launchpad.net/kicad/+bug/1753336
2018-03-16 08:38:36 -04:00
Seth Hillbrand 7fbf7bbf42 Spelling improoved -> improved 2018-03-09 09:43:54 -08:00
Jeff Young 1afbfad44a Use "..." uniformly in menus.
See the bug report for some wording changes and a couple of
menu restructurings that were also cleaned up.

Fixes: lp:1597827
* https://bugs.launchpad.net/kicad/+bug/1597827
2018-02-10 17:32:28 -05:00
jean-pierre charras 00c2257b26 3D viewer: Remove outdated option "show holes in zones" that was no longer used in opengl mode, and useless in ray tracing
(it was only used to reduce the calculation time)
Also add a wxBusyCursor when rebuilding the 3D scene.
2017-12-28 11:01:10 +01:00
jean-pierre charras 27171e1a88 3D viewer: re-enable 3D viewer display options, and update this dialog. 2017-12-28 09:30:18 +01:00
Maciej Suminski 068a29952c Changed AUI toolbars background from gradient to solid
Based on patches from Windsor Schmidt <windsor.schmidt@gmail.com>
2017-09-27 23:23:06 +02:00
Fabrizio Tappero ac9a64a173 general UI fix. Fixed a lot of icons and a lot of menu.
Also a few no longer used .cpp icon files are removed.
2017-06-02 11:51:11 +02:00
Chris Pavlina 4c340cefee Also rename footprint attributes in 3D viewer
Follow-up to commit: 809e71a
2016-12-15 14:48:14 -05:00
Mario Luzeiro 995fde8d9c (forget to staged modified files) 2016-10-09 11:33:53 -04:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00