There has been a long standing (since the beginning of the project?)
issue with sharing schematics between projects. It has been somewhat
supported for complex hierarchies (a sheet shared multiple times in a
single design) but it has not been well supported for simple hierarchies
(the symbol references cannot be changed in the shared schematic). This
issue has been resolved by moving all of the symbol instance sheet paths
from the symbol definitions in the all of the project files and save all
symbol path instances in the root sheet. This ensures that orphaned
symbol instance paths do not accumulate in shared schematic files and
that designs that reuse schematic in simple hierarchies can how have
different references. It also allows the root schematic from one project
to be uses as a sub-sheet in another project.
When legacy schematics are loaded, all sheet and symbol UUIDs are
converted from time stamps to true UUIDs. This is done to ensure there
are no sheet path instance clashes between projects. That being said,
there are no checks for this. It is assumed that the probability of
UUID clashes is so low that it doesn't make sense to test for them.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
Previously we call only setlocale( xx, "C" ), but it was not enough on Windows.
Now we call wxLocale("C")
wxLocale calls setlocale, but also make some others initialization in wxWidgets.
It fixes some issues related to comma versus point as fp separator.
Especially wxWidgets warnings are no longer thrown, and a one case of incorrect
conversion is fixed.
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions
This is part of cleaning the build system for #1906.
The 3d viewer is the last component to not use the action framework, so
we descope the common defines to its canvas. Once the 3d viewer is
converted, we can remove these entirely.
The wxAssert compile path on msw includes inline assembly which is
illegal for constexpr routines. This replaces the wxAssert with
wxLogDebug as suggested by Ian
The INT_MAX limit for most elements makes sense only for single-segment,
straight line elements. For elements that accumulate lengths, we should
utilize the long long int (64 bits) to allow for greater lengths.
Fixes: lp:1842367
* https://bugs.launchpad.net/kicad/+bug/1842367
Due to an interaction with old (<1.59) versions of Boost, the ostream
operator<< for wxPoint and wxSize is requried to use
BOOST_CHECK_EQUAL_COLLECTIONS (the print_log_value<T> function is not
used by this macro until 1.59).
Because these functions are available in Debug builds, unit tests that
use such functions will break when compiled as Release or
RelWithDebugInfo.
The change here is to not disable these functions in Release builds.
Also, the functions are moved to common.h, to go with other generic
WX "polyfill" functions. Although they might be commonly used by the
EDA_ITEM::Show functions, they are not specifically related to that
class.
Fixes: lp:1830612
* https://bugs.launchpad.net/kicad/+bug/1830612
Be more intelligent about sorting lib tree items. (Footprint
entries, for instance, come out of an already-sorted list.)
Don't recreate menus twice when laoding Footprint Editor.
More pervasive use of WX_FILENAME to avoid expensive calls to
wxFileName::SplitPath() and string concatenation.
For POSIX kernels do all the work on the file-system side so we
don't have to keep converting back and forth between encodings.
Cache the footprint info on disk (in the project).
Move timestamp-generation (and checking) to the filesystem so the
above will be bullet-proof.
Rewrite some wxWidgets classes for performance (see common.h).
... and GetMsgPanelInfo.
Step 4 in the g_UserUnit eradication effort.
Also removes a couple of conversion routines that were close
enough to extinction.
(cherry picked from commit c75da51)
Recent versions of wxWidgets wxStandardPaths::GetUserConfigDir() correctly
append ".config" on Linux build which was incorrect as the current code
already appended it to the path. Add a check to see if ".config" is the
last path and append as required.
Check for XDG_CONFIG_HOME environment variable on all platforms not just
Linux.
Fixes lp:1769145
https://bugs.launchpad.net/kicad/+bug/1769145
The executable name constants are only used by two files, they do not
have to be in common.h.
Also converted to const wxString for better type-safety and removed
old-style wxT macros.
This function is called only from three sites, it doesn't need to be in
common.h.
The implementation was already in systemdirsappend.cpp, so a matching
header was created for it.
This reduces the visibility of the function to only the files that need
it and slightly shrinks common.h.
The global ::LockFile() function is used in a single place, but it's in
common.h, so visible to all files.
The GetKicadLockFilePath function is used in only two places, and one of
them is LockFile.
This commit puts them both in a separate header, so they're only visible
to code using them.
The implementation of GetKicadLockFilePath is moved to lockfile.cpp,
where LockFile already was.
Also removed a (large) handful of wxT macros, which aren't needed any
more and make code less readable.
eeschema now supports arbitrary colors for all object types, and
pcbnew does in GAL canvas. When switching from GAL to legacy canvas,
pcbnew will convert colors to the nearest legacy color.