The API is needed for wxFormBuilder, and I couldn't figure out any
way around it, but we can at least reduce the risk of someone calling
it accidentally (again).
windowClosing() calls Destroy() when the wxCloseEvent has no veto.
This is fine for usual EDA_BASE_FRAME frames, but not for frames shown in modal mode.
In modal mode, windowClosing() should not call Destroy(), because the calling frame
expects the instance not deleted after closing.
(the caller has to call Destroy() only once the frame can be actually deleted)
The general idea is to support user-units inheritance. The
UNIT_BINDER allows wrapped controls to inherit units from their
parent dialog, while KEYWAY_HOLDER and DIALOG_SHIM allow child
KEYWAY_HOLDERs or DIALOG_SHIMs to inherit units from their
parent.
The GetUserUnits() method signature has to move to KEYWAY_HOLDER
rather than KEYWAY_PLAYER (where it makes more sense) as it’s the
only common ancestor of KEYWAY_PLAYER and DIALOG_SHIM.
As long as we'll be using the UNIT_BINDER more widely, it also
makes sense to move evaluation and validation into it.
This commit also provides eeschema’s DIALOG_LABEL_EDITOR and
pcbnew’s DIALOG_TRACK_VIA_PROPERTIES and DIALOG_SET_GRID as
models of how to use the new user-units inheritance, eval, and
validation.
Fixes: lp:593795
* https://bugs.launchpad.net/kicad/+bug/593795
(cherry picked from commit c8bc53e)
After Eagle project import, schematic and board netlists are inconsistent:
footprints do not have sheetpaths assigned, schematics are unannotated.
One can update netlist either by references or timestamps, but timestamps
are empty in pcbnew, and updating by reference must by preceded by
annotation which may lead to broken links between board and schematics
(Eagle does not require references to end with a number, so KiCad annotater
will add numbers in such cases).
To fix the problem, there is a two step netlist update:
- update by reference without the annotation step, to assign
correct sheetpaths to footprints
- update by timestamp, after symbols are annotated, in order to
update references in the board
Fixes: lp:1748502
* https://bugs.launchpad.net/kicad/+bug/1748502
- Also makes the project and file import functions filetype dependent.
- The change from IO_MGR::KICAD to IO_MGR::KICAD_SEXP removes a conflict from a compile definition for KICAD when compiling kicad/import_project.cpp
*) Extend SWIG support deeper into the BOARD class.
*) Move swig *.i files into a directory identified for SWIG, in preparation
for a parallel universe involving Phoenix's SIP.
*) Move swig files which will be common to both eeschema and pcbnew into
common/swig.
*) Sketch out a "common" python module, and plan on dovetailing that into a
libkicad_shared.{dll,so}
*) Add common/swig/ki_exceptions.i and define a macro HANDLE_EXCEPTIONS()
which is to be applied to any function which needs C++ to python
exception translation.
*) Move the test for SWIG tool into top level CMakeLists.txt file for use
in all python modules beyond pcbnew, i.e. eeschema and common.
*) Add SWIG_MODULE_pcbnew_EXTRA_DEPS which generates a better Makefile, one
which rebuilds the swig generated *.cxx file when one of its dependencies
change.
*) Re-architect the board.i file so that it can be split into multiple *.i
files easily.
*) Make some KIWAY from python progress, in preparation for Modular KiCad
phase III.
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
*) Eeschema can now show the footprint editor.
*) Eeschema can now invoke the footprint picker from the library part field editor.
*) KIWAY_PLAYER::ShowModal() takes aResultantFocusWindow that tells what window
to give the focus to. Required since frames are often near the top of the
hierarchy and they are invoked by a peer, not a parent.
*) KIWAY_PLAYER::IsModal() is now a retained state, controlled by SetModal()
*) Fully re-work the KIWAY_PLAYER::ShowModal() to use a nested event loop.
*) Add support to DIALOG_SHIM for a "quasi-modal" dialog presentation and mode.
See top of dialog_shim.cpp about that for benefits and need.
*) You can now pick footprint from the schematic component field dialog, although
if you do this before you open the BOARD, you will only get the global footprint
libraries, not also the project specific ones. Opening the BOARD first avoids this
problem.
This is the first example of cross KIFACE invocation, it is also the first
instance of using a TOP_FRAME other than FRAME_PCB as the first thing. It works,
but it's missing support for opening the project specific table because
historically the FRAME_PCB did that. This is now starting to expose all the near
term needs for KIWAY_PLAYER <-> PROJECT interaction, independence and out of
sequence usage.
A fix for this will be coming in a few days.
However it mostly starts to show why the KIWAY is terribly useful and important.
*) Rework the set language support, simplify it by using KIWAY. Now any major
frame with a "change language" menu can change the language for all KIWAY_PLAYERs
in the whole KIWAY. Multiple KIWAYs are not supported yet.
*) Simplify "modal wxFrame" support, and add that support exclusively to
KIWAY_PLAYER where it is inherited by all derivatives. The function
KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
*) Remove the requirements and assumptions that the wxFrame hierarchy always
had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
and editors. This is no longer the case, nor required.
*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
quickly. It also gives control to the KIWAY as to frame hierarchical
relationships.
*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
the single KIWAY_PLAYER, see bullet immediately above.
*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
gives the KIFACEs a chance to save their final configuration dope to disk.
*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
these modal frames are distinctly different than their non-modal equivalents.
KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
so this is another important reason for having a dedicated FRAME_T for each
modal wxFrame.
On balance, more lines were deleted than were added to achieve all this.
Eeschema, Pcbnew, and Cvpcb all run under the same process now,
FOR THE VERY FIRST TIME!
*) Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
*) Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
*) Found that the following command line is helpful for collecting all the *.kiface
files into the <build>/kicad/ directory so that kicad can find them.
$ cp `find . -name '*.kiface'` kicad/
Maybe somebody will want to rework how the CMake files are organized so all
the binaries can go into the same place. See python-a-mingw-us.
*) This might fix the problem on the Mac where child process windows were not
coming to the front. See ->Raise() in kicad/mainframe.cpp.
*) You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
instead of using the KIFACE modules directly, i.e. revert.
if it is running under single_top.cpp or under a project manager.
*) Test Kiface().IsSingle() when adding menus, some operations are not permitted
when running under a project manager and the KIWAY_PLAYER is pegged to a
specific project.
*) Implemented KIWAY::KiFACE() so it loads *.kiface files. They still have to be
in the same directory as the main *.exe launcher, so this presents some difficulty
when the binaries are not yet installed but rather the *.kiface files are still
in their original build directories. For today, I simply copied _pcbnew.kiface
to build/kicad/.
*) Add a test case to kicad/mainframe.cpp just to get an early peek at loading
_pcbnew.kiface under the C++ project manager. Got that working for one
specific invocation just for proof of concept. Surprise, it works.