* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions
This is part of cleaning the build system for #1906.
When loading a part in libedit, also transfer certain screen
settings to the incoming SCH_SCREEN, from the current
SCH_SCREEN.
Currently, the grid settings are transferred, but this could
also do other settings if needed.
Also remove some duplicate commentary and mention why the
grid is set in a SCH_SCREEN even though the BASE_SCREEN ctor
sets the same default.
Fixes: lp:1815108
* https://bugs.launchpad.net/kicad/+bug/1815108
Replace all instances of wxLogDebug with wxLogTrace in the common and
kicad folders to prevent unwanted debugging output.
Add new trace flags for locale and screen object tracing.
The usual smattering of code policy fixes.
* Add code to allow each editing window it's own undo/redo count.
* Add code to allow for infinite undo/redo when count is set to 0.
* Add edit control to all editing windows general options dialog for
user configuration of undo/redo count.
* Add code to save and restore undo/redo count for each editing window.
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
This may have been an undocumented bug from more than a year ago, which manifested itself in *.mod files containing duplicate names.
LEGACY_PLUGIN loads those now quietly, but appends "_v2", "_v3", etc. to each succeeding duplicate sharing the same name.
as a starting point
* Make double Distance() take double arguments and remove internal range checking.
* Start on EDA_DRAW_FRAME::AdjustScrollBars() and use "double" for most all calculations
in anticipation of setting INT_MAX INT_MIN limits eventually.
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
*) for footprint access into *.mod files and
*) BOARD save/load
The item_io.cpp and ioascii.cpp have been set off to the side for reference
as *.notused, for awhile.
The CMake options USE_NEW_PCBNEW_LOAD and USE_NEW_PCBNEW_SAVE are gone,
this is now the mandatory usage of the LEGACY_PLUGIN. This should reduce
code maintenance for awhile until the s-expression plugin comes into
play. But at least for legacy format, there is not two code bodies
to maintain any more.
A new LEGACY_PLUGIN footprint library caching scheme is in place which
needs some testing. It should not be any faster, but might give better
results in a networked environment if there is *.mod files on the server.
* Remove internal units from BASE_SCREEN and it's derivatives.
* Remove internal units from EDA_DRAW_FRAME and it's derivatives.
* Use build time code to replace internal units conversions.
* Fix scaling bug in page layout sample window that I created in my
last commit.
* Use version of DateAndTime that returns a wxString and delete the
version that takes a char* as it is no longer required.
* Merge StrNumICmp() and StrLenNumICmp() into StrLenNumCmp() to create a
single function for comparing strings with integers and remove a lot
of duplicate code.
* Remove unused strupper from string.cpp.
* Use wxArrayString for sorting the EDA_LIST_DIALOG contents.
* Modify algorithm to correctly calculate the virtual drawing size and
offset required to place the drawing correctly under all conditions.
* Ignore default wxWidgets scroll keys on Windows in EDA_DRAW_PANEL key
event handler.
* Factor test for auto save file into base frame class.
* Added auto save feature to Eeschema for saving schematics, addresses
launchpad question 173631.
* Add auto save interval control to Eeschema options dialog.
* Fix problem with subsequent auto saves in last commit.