Commit Graph

5 Commits

Author SHA1 Message Date
Wayne Stambaugh 926cc3a00d 3D Viewer: more code cleaning and naming improvements. 2021-01-07 14:33:43 -05:00
Wayne Stambaugh 8416c1fc37 3D Viewer: remove all instances of "C" prefix from object names. 2021-01-02 17:45:36 -05:00
Wayne Stambaugh 1eba0c435b 3D viewer code cleaning round 2. 2020-12-12 12:35:31 -05:00
Mario Luzeiro 86dcfeb69d improve anti-aliasing
+re-implement anti-aliasing, making it more acurate, not blured, better
and much faster (unsing much less lines of code)
+rewrite some function on camera and raypacket.
+small improvements on raytracing realtime, remove useless ifs
comparisons.
2016-10-27 10:22:21 -04:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00