Wayne Stambaugh
795a9eea60
Coding policy fixes.
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This is primarily to change all instances of wxLogDebug with wxLogTrace
so developers do not have to sift through debugging output that is always
dumped. The only exception is for code blocks built in debug builds and
called on demand for dumping object states.
2024-05-23 07:59:45 -04:00
Alex Shvartzkop
9c1ece71a3
Show actual IO_ERROR message at VRML import.
...
https://gitlab.com/kicad/code/kicad/-/issues/17727
(cherry picked from commit 97b15a1708
)
2024-04-11 11:38:40 +00:00
Seth Hillbrand
42f17dfbef
Add debugging info to vrml reader
2024-02-02 16:35:32 +01:00
Jeff Young
34a9a165c9
More wide-string declarations.
2022-02-05 22:26:31 +00:00
Seth Hillbrand
9a8d1246cc
We don't keep a CHANGELOG.TXT
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Direct interested readers to AUTHORS.TXT instead.
2021-10-05 19:46:53 -07:00
Wayne Stambaugh
728b160719
3D plugin debugging output fixes.
2021-07-24 13:27:35 -04:00
Wayne Stambaugh
4c457b5ed3
More NULL expunging.
2021-07-18 14:31:55 -04:00
Ian McInerney
ecd9bf696e
Be consistent about using nullptr instead of 0
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0 can be too easily overloaded into an int, so ensure we use nullptr
when we mean pointers.
2021-04-22 22:20:34 +01:00
Marek Roszko
88179ec52d
Bump version
2021-03-10 18:56:28 -05:00
Marek Roszko
7565f60a03
Swap wxFileInputStream/wxFileOutputStream for the buffered kind
2020-12-12 18:52:02 -05:00
Seth Hillbrand
4085757aeb
Remove beginning/ending spaces in translations
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Adding space padding makes translations more difficult by increasing
string counts
2020-10-20 12:08:04 -07:00
Seth Hillbrand
f1b1e59cf0
Catch error when decompressing
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Make sure we catch errors when thrown by zlib
Fixes https://gitlab.com/kicad/code/kicad/issues/5376
2020-08-26 14:19:46 -07:00
Seth Hillbrand
a8ade66fb6
3d: correct expanded model location
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When expanding WRZ, make sure we are reading the new file and that it
has been created in the user's temporary directory.
Fixes https://gitlab.com/kicad/code/kicad/issues/5360
2020-08-25 12:33:42 -07:00
Ian McInerney
c8917a0951
Cleamup some compiler warnings
2020-08-19 11:35:00 +01:00
Seth Hillbrand
a38c2aad1f
ADDED: Support compressed STEP and VRML files
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This adds support for opening .stpZ, step.gz and .wrz files where the
files have been compressed using ZIP or gzip according to the "standard"
published by the MBx volunteer forum at
https://www.cax-if.org/documents/rec_prac_file_compression_v12.pdf
Fixes https://gitlab.com/kicad/code/kicad/issues/2479
2020-08-19 03:20:30 +00:00
Seth Hillbrand
4d2e953f42
Cleanup: Replace C-only deprecated headers
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This replaces headers deprecated by C++14 with their equivalent
replacement
2019-12-05 11:03:15 -08:00
Simon Richter
b0f9864bc4
Clean up warnings from exception handlers
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The exception objects caught are either not referenced at all, or only in
debug builds. This avoids the warnings for the unused variables.
2016-10-10 11:08:49 -04:00
jp-charras
4a3cb050ed
Fix incorrect management of C locale in vrml plugin
2016-08-24 14:37:30 +02:00
Cirilo Bernardo
9b2dba2b1b
3D Viewer: fix swapped VRML material colors.
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* Fix a bug in the VRML2 parser which exchanged the blue and green components
of the ambient lighting.
2016-06-13 12:50:42 -04:00
Cirilo Bernardo
0ec15c9157
VRML plugin: VRML plugin. This patch modifies the behavior of the VRML name parser so that a name may be immediately succeeded by ] or }.
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The previous behavior was to reject a valid name since the brace or bracket was considered an invalid character within a name.
2016-05-16 09:32:15 +02:00
Cirilo Bernardo
18bb852030
Removed incorrect special treatment of commas within VRML files
2016-04-03 10:56:41 +10:00
Cirilo Bernardo
2dfd8064d4
Fix filename resolution within VRML2 Inline{}
2016-04-03 10:55:22 +10:00
Cirilo Bernardo
611d5de179
Removed code stubs for WWWInline support in VRML1; the construct will not be supported
2016-02-25 13:30:21 +11:00
Cirilo Bernardo
14178ee521
Change logging of X3D and VRML1 parsers from stderr to wxLogTrace
2016-02-23 11:20:34 +11:00
Cirilo Bernardo
684e41358a
Added support for VRML2 Inline{}
2016-02-22 19:59:07 +11:00
Cirilo Bernardo
3c22f0f48f
Bumped VRML plugin version number
2016-02-08 09:01:25 +11:00
Cirilo Bernardo
ffa0775074
Added preliminary X3D parser with no visualization data
2016-02-05 15:32:52 +11:00
Cirilo Bernardo
b987445676
Forced smoothed normals calculations for VMRML2 parser
2016-02-02 16:50:46 +11:00
Cirilo Bernardo
55c7c61458
Initial introduction of improved VRML normals calculations; working on VRML1
2016-02-01 17:27:50 +11:00
Cirilo Bernardo
dddc3d91e9
Cleaned up 3D SceneGraph API by removing references to wxString
2016-01-29 11:52:42 +11:00
Cirilo Bernardo
3cb1924750
Suppressed 3D plugin VRML file output from default DEBUG build
2016-01-23 16:58:22 +11:00
Cirilo Bernardo
81977ed6b7
Finished checking debug/info messages and internationalization where appropriate
2016-01-12 18:03:17 +11:00
Cirilo Bernardo
c952cb4902
Changed VRML parsers to use LINE_READER
2016-01-12 10:12:50 +11:00
Cirilo Bernardo
979edc4f9f
Improved VRML1 conformance to spec
2016-01-08 16:23:42 +11:00
Cirilo Bernardo
9f9f146cd9
Work in progress: VRML1 plugin
2016-01-05 18:55:54 +11:00
Cirilo Bernardo
c798f8b545
Added support for FreeCAD VRML files
2016-01-04 18:10:15 +11:00
Cirilo Bernardo
4d9ce774a8
Organizing VRML2 plugin debug reporting levels
2016-01-03 09:57:41 +11:00
Cirilo Bernardo
012e0a2066
Clean up naming of plugin VRML test output
2016-01-02 14:04:28 +11:00
Cirilo Bernardo
fad73f0e85
VRML2 3D plugin is now functional
2016-01-02 12:21:02 +11:00
Cirilo Bernardo
d68418d613
Work in progress: WRL2 to SGNODE translation
2016-01-01 18:55:43 +11:00
Cirilo Bernardo
f7ea4ddb72
Cleaning up code in preparation for merge
2015-12-31 10:31:35 +11:00
Cirilo Bernardo
189f6fa763
Work in progress: VRML2 parser
2015-12-22 19:02:18 +11:00
Cirilo Bernardo
e13dade517
Added beginnings of VRML parser
2015-12-20 18:59:26 +11:00
Cirilo Bernardo
396825d960
Cleaning up in preparation for merge
2015-12-19 14:57:02 +11:00
Cirilo Bernardo
86c54ce636
Modified IDF plugin to support IDF assemblies (*.emn) in addition to component outlines (*.idf)
2015-12-18 19:43:27 +11:00
Cirilo Bernardo
c0fcb15e3a
+ Rework S3D_CACHE::Prepare() to take only a filename and return
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non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
2015-12-16 20:01:44 +11:00