/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file class_pcb_text.h * @brief TEXTE_PCB class definition. */ #ifndef CLASS_PCB_TEXT_H #define CLASS_PCB_TEXT_H #include #include #include #include class LINE_READER; class EDA_DRAW_PANEL; class MSG_PANEL_ITEM; // A mutex which is unique to each instance it appears in (ie: a new std::mutex is allocated // on copy or assignment). class UNIQUE_MUTEX : public std::mutex { public: UNIQUE_MUTEX() : std::mutex() {} UNIQUE_MUTEX( const UNIQUE_MUTEX& ) : std::mutex() {} UNIQUE_MUTEX& operator= (const UNIQUE_MUTEX& ) { return *this; } }; class TEXTE_PCB : public BOARD_ITEM, public EDA_TEXT { public: TEXTE_PCB( BOARD_ITEM* parent ); // Do not create a copy constructor & operator=. // The ones generated by the compiler are adequate. ~TEXTE_PCB(); static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && PCB_TEXT_T == aItem->Type(); } virtual const wxPoint GetPosition() const override { return EDA_TEXT::GetTextPos(); } virtual void SetPosition( const wxPoint& aPos ) override { EDA_TEXT::SetTextPos( aPos ); } void Move( const wxPoint& aMoveVector ) override { EDA_TEXT::Offset( aMoveVector ); } void SetTextAngle( double aAngle ); void Rotate( const wxPoint& aRotCentre, double aAngle ) override; void Flip( const wxPoint& aCentre ) override; void Draw( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE aDrawMode, const wxPoint& offset = ZeroOffset ) override; void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList ) override; virtual bool HitTest( const wxPoint& aPosition ) const override { return TextHitTest( aPosition ); } /** @copydoc BOARD_ITEM::HitTest(const EDA_RECT& aRect, * bool aContained = true, int aAccuracy ) const */ virtual bool HitTest( const EDA_RECT& aRect, bool aContained = true, int aAccuracy = 0 ) const override { return TextHitTest( aRect, aContained, aAccuracy ); } wxString GetClass() const override { return wxT( "PTEXT" ); } /** * Function TransformBoundingBoxWithClearanceToPolygon * Convert the text bounding box to a rectangular polygon * depending on the text orientation, the bounding box * is not always horizontal or vertical * Used in filling zones calculations * Circles and arcs are approximated by segments * @param aCornerBuffer = a buffer to store the polygon * @param aClearanceValue = the clearance around the text bounding box * to the real clearance value (usually near from 1.0) */ void TransformBoundingBoxWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue ) const; /** * Function TransformShapeWithClearanceToPolygonSet * Convert the text shape to a set of polygons (one by segment) * Used in 3D viewer * Circles and arcs are approximated by segments * @param aCornerBuffer = a buffer to store the polygon * @param aClearanceValue = the clearance around the text * @param aCircleToSegmentsCount = the number of segments to approximate a circle * @param aCorrectionFactor = the correction to apply to circles radius to keep * clearance when the circle is approximated by segment bigger or equal * to the real clearance value (usually near from 1.0) */ void TransformShapeWithClearanceToPolygonSet( SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue, int aCircleToSegmentsCount, double aCorrectionFactor ) const; wxString GetSelectMenuText() const override; BITMAP_DEF GetMenuImage() const override; // Virtual function const EDA_RECT GetBoundingBox() const override; EDA_ITEM* Clone() const override; virtual void SwapData( BOARD_ITEM* aImage ) override; mutable UNIQUE_MUTEX m_mutex; #if defined(DEBUG) virtual void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif }; #endif // #define CLASS_PCB_TEXT_H