/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 BeagleBoard Foundation * Copyright (C) 2020-2023 KiCad Developers, see AUTHORS.TXT for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-3.0.html * or you may search the http://www.gnu.org website for the version 3 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @brief Pcbnew PLUGIN for FABMASTER ASCII *.txt / *.fab format. */ #include "pcb_io_fabmaster.h" #include #include #include #include PCB_IO_FABMASTER::PCB_IO_FABMASTER() : PCB_IO( wxS( "Fabmaster" ) ) { } PCB_IO_FABMASTER::~PCB_IO_FABMASTER() { } BOARD* PCB_IO_FABMASTER::LoadBoard( const wxString& aFileName, BOARD* aAppendToMe, const STRING_UTF8_MAP* aProperties, PROJECT* aProject ) { m_props = aProperties; m_board = aAppendToMe ? aAppendToMe : new BOARD(); // Give the filename to the board if it's new if( !aAppendToMe ) m_board->SetFileName( aFileName ); if( m_progressReporter ) { m_progressReporter->Report( wxString::Format( _( "Loading %s..." ), aFileName ) ); if( !m_progressReporter->KeepRefreshing() ) THROW_IO_ERROR( _( "Open cancelled by user." ) ); } if( !m_fabmaster.Read( aFileName.ToStdString() ) ) { std::string readerr; readerr = _( "Could not read file " ) + aFileName.ToStdString(); THROW_IO_ERROR( readerr ); } m_fabmaster.Process(); m_fabmaster.LoadBoard( m_board, m_progressReporter ); return m_board; }