/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Mario Luzeiro * Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file 3d_fastmath.cpp * @brief */ #include "3d_fastmath.h" // Fast Float Random Numbers // a small and fast implementation for random float numbers in the range [-1,1] // References : Posted by dominik.ries[AT]gmail[DOT]com // http://www.musicdsp.org/showone.php?id=273 // set the initial seed to whatever you like static int s_randSeed = 1; // fast rand float, using full 32bit precision // returns in the range [-1, 1] (not confirmed) float Fast_RandFloat() { s_randSeed *= 16807; return (float)s_randSeed * 4.6566129e-010f; } // Fast rand, as described here: // http://wiki.osdev.org/Random_Number_Generator static unsigned long int s_nextRandSeed = 1; int Fast_rand( void ) // RAND_MAX assumed to be 32767 { s_nextRandSeed = s_nextRandSeed * 1103515245 + 12345; return (unsigned int)(s_nextRandSeed >> 16) & 0x7FFF; } void Fast_srand( unsigned int seed ) { s_nextRandSeed = seed; }