/* * This program source code file is part of KiCad, a free EDA CAD application. * * Author Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "lib_symbol.h" #include "sch_symbol.h" #include "sch_pin.h" struct ORIENT_MIRROR { int flag; int n_rots; int mirror_x; int mirror_y; }; // symbols_orientations_list is the list of possible orientation+mirror values // like returned by SCH_SYMBOL::GetOrientation() // Some transforms are equivalent, like rotation 180 + mirror X = mirror Y static ORIENT_MIRROR symbols_orientations_list[] = { { SYM_ORIENT_0, 0, 0, 0 }, { SYM_ORIENT_90, 1, 0, 0 }, { SYM_ORIENT_180, 2, 0, 0 }, { SYM_ORIENT_270, 3, 0, 0 }, { SYM_MIRROR_X + SYM_ORIENT_0, 0, 1, 0 }, { SYM_MIRROR_X + SYM_ORIENT_90, 1, 1, 0 }, { SYM_MIRROR_Y, 0, 0, 1 }, { SYM_MIRROR_X + SYM_ORIENT_270, 3, 1, 0 }, { SYM_MIRROR_Y + SYM_ORIENT_0, 0, 0, 1 }, { SYM_MIRROR_Y + SYM_ORIENT_90, 1, 0, 1 }, { SYM_MIRROR_Y + SYM_ORIENT_180, 2, 0, 1 }, { SYM_MIRROR_Y + SYM_ORIENT_270, 3, 0, 1 } }; void OrientAndMirrorSymbolItems( LIB_SYMBOL* aSymbol, int aOrientation ) { ORIENT_MIRROR o = symbols_orientations_list[ 0 ]; for( ORIENT_MIRROR& i : symbols_orientations_list ) { if( i.flag == aOrientation ) { o = i; break; } } for( SCH_ITEM& item : aSymbol->GetDrawItems() ) { for( int i = 0; i < o.n_rots; i++ ) item.Rotate( VECTOR2I( 0, 0 ), true ); if( o.mirror_x ) item.MirrorVertically( 0 ); if( o.mirror_y ) item.MirrorHorizontally( 0 ); } } // Rotate and/or mirror a SCH_PIN according to aOrientMirror. // aOrientMirror is the orientation/mirror of the parent symbol. // The modified pin orientation is the actual pin orientation/mirror // when the parent symbol is drawn. void RotateAndMirrorPin( SCH_PIN& aPin, int aOrientMirror ) { ORIENT_MIRROR o = symbols_orientations_list[ 0 ]; for( ORIENT_MIRROR& i : symbols_orientations_list ) { if( i.flag == aOrientMirror ) { o = i; break; } } for( int i = 0; i < o.n_rots; i++ ) aPin.RotatePin( VECTOR2I( 0, 0 ), true ); if( o.mirror_x ) aPin.MirrorVerticallyPin( 0 ); if( o.mirror_y ) aPin.MirrorHorizontallyPin( 0 ); }