/****************/ /* controle.cpp */ /****************/ #include "fctsys.h" #include "common.h" #include "class_drawpanel.h" #include "gerbview.h" GERBER_DRAW_ITEM* WinEDA_GerberFrame::GerberGeneralLocateAndDisplay() { return Locate( CURSEUR_OFF_GRILLE ); } void WinEDA_GerberFrame::GeneralControle( wxDC* aDC, wxPoint aPosition ) { wxRealPoint gridSize; wxPoint oldpos; int hotkey = 0; wxPoint pos = aPosition; PutOnGrid( &pos ); if( GetScreen()->IsRefreshReq() ) { DrawPanel->Refresh( ); wxSafeYield(); // We must return here, instead of proceeding. // If we let the cursor move during a refresh request, // the cursor be displayed in the wrong place // during delayed repaint events that occur when // you move the mouse when a message dialog is on // the screen, and then you dismiss the dialog by // typing the Enter key. return; } oldpos = GetScreen()->m_Curseur; gridSize = GetScreen()->GetGridSize(); switch( g_KeyPressed ) { case WXK_NUMPAD8: case WXK_UP: pos.y -= wxRound( gridSize.y ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD2: case WXK_DOWN: pos.y += wxRound( gridSize.y ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD4: case WXK_LEFT: pos.x -= wxRound( gridSize.x ); DrawPanel->MoveCursor( pos ); break; case WXK_NUMPAD6: case WXK_RIGHT: pos.x += wxRound( gridSize.x ); DrawPanel->MoveCursor( pos ); break; default: hotkey = g_KeyPressed; break; } GetScreen()->m_Curseur = pos; if( oldpos != GetScreen()->m_Curseur ) { pos = GetScreen()->m_Curseur; GetScreen()->m_Curseur = oldpos; DrawPanel->CursorOff( aDC ); GetScreen()->m_Curseur = pos; DrawPanel->CursorOn( aDC ); if( DrawPanel->ManageCurseur ) { DrawPanel->ManageCurseur( DrawPanel, aDC, TRUE ); } } if( hotkey ) { OnHotKey( aDC, hotkey, NULL ); } if( GetScreen()->IsRefreshReq() ) { DrawPanel->Refresh( ); wxSafeYield(); } UpdateStatusBar(); }