/**************/ /* gr_basic.h */ /**************/ #ifndef GR_BASIC #define GR_BASIC #include "colors.h" #include class EDA_Rect; #define GR_COPY 0 #define GR_OR 0x01000000 #define GR_XOR 0x02000000 #define GR_AND 0x04000000 #define GR_NXOR 0x08000000 #define GR_INVERT 0x10000000 #define GR_SURBRILL 0x80000000 #define GR_M_LEFT_DOWN 0x10000000 #define GR_M_RIGHT_DOWN 0x20000000 #define GR_M_MIDDLE_DOWN 0x40000000 #define GR_M_DCLICK 0x80000000 //wxWidgets 2.8 compatibility #if !wxCHECK_VERSION(2,9,0) #define wxPENSTYLE_SOLID wxSOLID #define wxPENSTYLE_SHORT_DASH wxSHORT_DASH #define wxPENSTYLE_DOT_DASH wxDOT_DASH typedef int wxPenStyle; #endif extern int g_XorMode; extern int g_DrawBgColor; typedef enum { /* Line styles for Get/SetLineStyle. */ GR_SOLID_LINE = 0, GR_DOTTED_LINE = 1, GR_DASHED_LINE = 3 } GRLineStypeType; int GRMapX( int x ); int GRMapY( int y ); class WinEDA_DrawPanel; void GRSetDrawMode( wxDC* DC, int mode ); int GRGetDrawMode( wxDC* DC ); void GRResetPenAndBrush( wxDC* DC ); void GRSetColorPen( wxDC* DC, int Color, int width = 1, wxPenStyle stype = wxPENSTYLE_SOLID ); void GRSetBrush( wxDC* DC, int Color, int fill = 0 ); /** * Function GRForceBlackPen * @param flagforce True to force a black pen whenever the asked color */ void GRForceBlackPen( bool flagforce ); /** * Function GetGRForceBlackPenState * @return ForceBlackPen (True if a black pen was forced) */ bool GetGRForceBlackPenState( void ); void GRSPutPixel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int color ); void GRLine( EDA_Rect* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd, int aWidth, int aColor ); void GRLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRMixedLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRDashedLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRDashedLineTo( EDA_Rect* ClipBox, wxDC* DC, int x2, int y2, int width, int Color ); void GRMoveTo( int x, int y ); void GRLineTo( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int width, int Color ); void GRPoly( EDA_Rect* ClipBox, wxDC* DC, int n, wxPoint Points[], bool Fill, int width, int Color, int BgColor ); void GRBezier( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int x3, int y3, int width, int Color ); void GRBezier( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4, int width, int Color ); /** * Function GRClosedPoly * draws a closed polygon onto the drawing context \a aDC and optionally fills * and/or draws a border around it. * @param ClipBox defines a rectangular boundary outside of which no drawing will occur. * @param aDC the device context into which drawing should occur. * @param aPointCount the number of points in the array \a aPoints. * @param aPoints The points to draw. * @param aPointArray an array holding the wxPoints in the polygon. * @param doFill true if polygon is to be filled, else false and only the boundary is drawn. * @param aPenColor the color index of the border. * @param aFillColor the fill color of the polygon's interior. */ void GRClosedPoly( EDA_Rect* ClipBox, wxDC * aDC, int aPointCount, wxPoint aPoints[], bool doFill, int aPenColor, int aFillColor ); // @todo could make these 2 closed polygons calls a single function and default // the aPenWidth argument /** * Function GRClosedPoly * draws a closed polygon onto the drawing context \a aDC and optionally fills * and/or draws a border around it. * @param ClipBox defines a rectangular boundary outside of which no drawing will occur. * @param aDC the device context into which drawing should occur. * @param aPointCount the number of points in the array \a aPointArray. * @param aPoints the points to draw. * @param aPointArray an array holding the wxPoints in the polygon. * @param doFill true if polygon is to be filled, else false and only the boundary is drawn. * @param aPenWidth is the width of the pen to use on the perimeter, can be zero. * @param aPenColor the color index of the border. * @param aFillColor the fill color of the polygon's interior. */ void GRClosedPoly( EDA_Rect* ClipBox, wxDC* aDC, int aPointCount, wxPoint aPoints[], bool doFill, int aPenWidth, int aPenColor, int aFillColor ); /** * Function GRCircle * draws a circle onto the drawing context \a aDC centered at the user * coordinates (x,y) * * @param ClipBox defines a rectangular boundary outside of which no drawing will occur. * @param aDC the device context into which drawing should occur. * @param x The x coordinate in user space of the center of the circle. * @param x The y coordinate in user space of the center of the circle. * @param aRadius is the radius of the circle. * @param aColor is an index into our color table of RGB colors. * @see EDA_Colors and colors.h */ void GRCircle( EDA_Rect* ClipBox, wxDC* aDC, int x, int y, int aRadius, int aColor ); void GRCircle( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int r, int width, int Color ); void GRFilledCircle( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int r, int width, int Color, int BgColor ); void GRFilledCircle( EDA_Rect* aClipBox, wxDC* aDC, wxPoint aPos, int aRadius, int aColor ); void GRCircle( EDA_Rect* aClipBox, wxDC* aDC, wxPoint aPos, int aRadius, int aWidth, int aColor ); void GRArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle, int r, int Color ); void GRArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle, int r, int width, int Color ); void GRArc1( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int xc, int yc, int Color ); void GRArc1( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int xc, int yc, int width, int Color ); void GRArc1( EDA_Rect* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd, wxPoint aCenter, int aWidth, int aColor ); void GRFilledArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle, int r, int Color, int BgColor ); void GRFilledArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle, int r, int width, int Color, int BgColor ); void GRCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRFillCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRFilledSegment( EDA_Rect* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd, int aWidth, int aColor ); void GRCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int aPenSize, int Color ); void GRCSegm( EDA_Rect* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd, int aWidth, int aColor ); void GRSetColor( int Color ); void GRSetDefaultPalette(); int GRGetColor(); void GRPutPixel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int color ); void GRFilledRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int Color, int BgColor ); void GRFilledRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color, int BgColor ); void GRRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int Color ); void GRRect( EDA_Rect* ClipBox, wxDC* DC,const EDA_Rect& aRect, int aWidth, int Color ); void GRRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRRectPs( EDA_Rect* aClipBox, wxDC* aDC,const EDA_Rect& aRect, int aWidth, int aColor, wxPenStyle aStyle = wxPENSTYLE_SOLID ); void GRSFilledRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color, int BgColor ); /** * Function GRLineArray * draws an array of lines (not a polygon). * @param aClipBox = the clip box * @param aDC = the device context into which drawing should occur. * @param aLines = a list of pair of coordinate in user space: a pair for each line. * @param aWidth = the width of each line. * @param aColor = an index into our color table of RGB colors. * @see EDA_Colors and colors.h */ void GRLineArray( EDA_Rect* aClipBox, wxDC* aDC,std::vector& aLines, int aWidth, int aColor ); #endif /* define GR_BASIC */