/*******************************************************************/ /* class_track.h: definition des structures de donnees type track */ /*******************************************************************/ #ifndef CLASS_TRACK_H #define CLASS_TRACK_H #include "base_struct.h" /* Type des Vias (shape)*/ /* Forme des Vias ( parametre .shape ) */ #define VIA_NORMALE 3 /* type via : traversante (throught via) */ #define VIA_ENTERREE 2 /* type via : enterree ou aveugle (blind via) */ #define VIA_BORGNE 1 /* type via : borgne ou demi-traversante (buried via) */ #define VIA_NOT_DEFINED 0 /* reserved */ #define SQUARE_VIA 0x80000000 /* Flag pour forme carree */ /***/ class TRACK : public EDA_BaseLineStruct { public: int m_Shape; // vias: shape and type, Track = shape.. int m_Drill; // for vias: via drill (- 1 for default value) EDA_BaseStruct* start, * end; // pointers on a connected item (pad or track) int m_NetCode; // Net number int m_Sous_Netcode; /* In rastnest routines : for the current net, * block number (number common to the current connected items found) */ // chain = 0 indique une connexion non encore traitee int m_Param; // Auxiliary variable ( used in some computations ) public: TRACK( EDA_BaseStruct* StructFather, DrawStructureType idtype = TYPETRACK ); TRACK( const TRACK& track ); TRACK* Next( void ); // Retourne le chainage avant TRACK* Back( void ) // Retourne le chainage avant { return (TRACK*) Pback; } /* supprime du chainage la structure Struct */ void UnLink( void ); // Read/write data bool WriteTrackDescr( FILE* File ); /* Ajoute un element a la liste */ void Insert( BOARD* Pcb, EDA_BaseStruct* InsertPoint ); /* Recherche du meilleur point d'insertion */ TRACK* GetBestInsertPoint( BOARD* Pcb ); /* Copie d'un Element d'une chaine de n elements */ TRACK* Copy( int NbSegm = 1 ); /* Recherche du debut du net * ( les elements sont classes par net_code croissant ) */ TRACK* GetStartNetCode( int NetCode ); /* Recherche de la fin du net */ TRACK* GetEndNetCode( int NetCode ); /* Display on screen: */ void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode ); /* divers */ int Shape( void ) { return m_Shape & 0xFF; } int ReturnMaskLayer( void ); int IsPointOnEnds( const wxPoint& point, int min_dist = 0 ); bool IsNull( void ); // return TRUE if segment lenght = 0 /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param refPos A wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( const wxPoint& refPos ); #if defined(DEBUG) /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT("TRACK"); } /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void Show( int nestLevel, std::ostream& os ); #endif }; class SEGZONE : public TRACK { public: SEGZONE( EDA_BaseStruct* StructFather ); #if defined(DEBUG) /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT("ZONE"); } #endif }; class SEGVIA : public TRACK { public: SEGVIA( EDA_BaseStruct* StructFather ); bool IsViaOnLayer( int layer ); void SetLayerPair( int top_layer, int bottom_layer ); void ReturnLayerPair( int* top_layer, int* bottom_layer ); #if defined(DEBUG) /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT("VIA"); } #endif }; #endif /* CLASS_TRACK_H */