/*******************************************************************/ /* class_track.h: definitions relatives to tracks, vias and zones */ /*******************************************************************/ #ifndef CLASS_TRACK_H #define CLASS_TRACK_H #include "base_struct.h" // Via attributes (m_Shape parmeter) #define VIA_THROUGH 3 /* Always a through hole via */ #define VIA_BURIED 2 /* this via can be on internal layers */ #define VIA_BLIND 1 /* this via which connect from internal layers to an external layer */ #define VIA_NOT_DEFINED 0 /* reserved (unused) */ /***/ class TRACK : public BOARD_ITEM { public: int m_Width; // 0 = line, > 0 = tracks, bus ... wxPoint m_Start; // Line start point wxPoint m_End; // Line end point int m_Shape; // vias: shape and type, Track = shape.. int m_Drill; // for vias: via drill (- 1 for default value) BOARD_ITEM* start; // pointers to a connected item (pad or track) BOARD_ITEM* end; // chain = 0 indique une connexion non encore traitee int m_Param; // Auxiliary variable ( used in some computations ) protected: int m_NetCode; // Net number int m_Sous_Netcode; /* In rastnest routines : for the current net, * block number (number common to the current connected items found) */ TRACK( const TRACK& track ); // protected so Copy() is used instead. public: TRACK( BOARD_ITEM* StructFather, KICAD_T idtype = TYPETRACK ); /** * Function Copy * will copy this object whether it is a TRACK or a SEGVIA returning * the corresponding type. * @return - TRACK*, SEGVIA*, or SEGZONE*, declared as the least common * demoninator: TRACK */ TRACK* Copy() const; TRACK* Next() const { return (TRACK*) Pnext; } TRACK* Back() const { return (TRACK*) Pback; } /* supprime du chainage la structure Struct */ void UnLink(); /** * Function Save * writes the data structures for this object out to a FILE in "*.brd" format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; /** * Function Insert * inserts a single TRACK, SEGVIA or SEGZONE, or a list of such, * into the proper list within a BOARD, either at the * list's front or immediately after the InsertPoint. * If Insertpoint == NULL, then insert at the beginning of the proper list. * If InsertPoint != NULL, then insert immediately after InsertPoint. * TRACKs and SEGVIAs are put on the m_Track list, SEGZONE on the m_Zone list. * @param aPcb The BOARD to insert into. * @param InsertPoint See above */ void Insert( BOARD* aPcb, BOARD_ITEM* InsertPoint ); /** * Function GetBestInsertPoint * searches the "best" insertion point within the track linked list. * The best point is the begging of the corresponding net code section. * (The BOARD::m_Track and BOARD::m_Zone lists are sorted by netcode.) * @param aPcb The BOARD to search for the insertion point. * @return TRACK* - the item found in the linked list (or NULL if no track) */ TRACK* GetBestInsertPoint( BOARD* aPcb ); /* Search (within the track linked list) the first segment matching the netcode * ( the linked list is always sorted by net codes ) */ TRACK* GetStartNetCode( int NetCode ); /* Search (within the track linked list) the last segment matching the netcode * ( the linked list is always sorted by net codes ) */ TRACK* GetEndNetCode( int NetCode ); /** * Function GetNet * @return int - the net code. */ int GetNet() const { return m_NetCode; } void SetNet( int aNetCode ) { m_NetCode = aNetCode; } /** * Function GetSubNet * @return int - the sub net code. */ int GetSubNet() const { return m_Sous_Netcode; } void SetSubNet( int aSubNetCode ) { m_Sous_Netcode = aSubNetCode; } /** * Function GetLength * returns the length of the track using the hypotenuse calculation. * @return double - the length of the track */ double GetLength() const; /* Display on screen: */ void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode ); /* divers */ int Shape() const { return m_Shape & 0xFF; } /** * Function ReturnMaskLayer * returns a "layer mask", which is a bitmap of all layers on which the * TRACK segment or SEGVIA physically resides. * @return int - a layer mask, see pcbstruct.h's CUIVRE_LAYER, etc. */ int ReturnMaskLayer(); int IsPointOnEnds( const wxPoint& point, int min_dist = 0 ); bool IsNull(); // return TRUE if segment lenght = 0 /** * Function Display_Infos * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Is virtual from EDA_BaseStruct. * @param frame A WinEDA_DrawFrame in which to print status information. */ void Display_Infos( WinEDA_DrawFrame* frame ); /** * Function ShowWidth * returns the width of the track in displayable user units. */ wxString ShowWidth(); /** * Function Visit * is re-implemented here because TRACKs and SEGVIAs are in the same list * within BOARD. If that were not true, then we could inherit the * version from EDA_BaseStruct. This one does not iterate through scanTypes * but only looks at the first item in the list. * @param inspector An INSPECTOR instance to use in the inspection. * @param testData Arbitrary data used by the inspector. * @param scanTypes Which KICAD_T types are of interest and the order * is significant too, terminated by EOT. * @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan, * else SCAN_CONTINUE, and determined by the inspector. */ SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ); /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param refPos A wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( const wxPoint& refPos ); /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT( "TRACK" ); } #if defined (DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void Show( int nestLevel, std::ostream& os ); #endif }; class SEGZONE : public TRACK { public: SEGZONE( BOARD_ITEM* StructFather ); /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT( "ZONE" ); } SEGZONE* Next() const { return (SEGZONE*) Pnext; } }; class SEGVIA : public TRACK { public: SEGVIA( BOARD_ITEM* StructFather ); SEGVIA( const SEGVIA& source ) : TRACK( source ) { } /** * Function IsOnLayer * tests to see if this object is on the given layer. Is virtual * from BOARD_ITEM. Tests the starting and ending range of layers for the * via. * @param aLayer The layer to test for. * @return bool - true if on given layer, else false. */ bool IsOnLayer( int aLayer ) const; void SetLayerPair( int top_layer, int bottom_layer ); void ReturnLayerPair( int* top_layer, int* bottom_layer ) const; const wxPoint& GetPos() const { return m_Start; } void SetPos( const wxPoint& aPoint ) { m_Start=aPoint; m_End=aPoint; } /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT( "VIA" ); } #if defined (DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void Show( int nestLevel, std::ostream& os ); #endif }; #endif /* CLASS_TRACK_H */