/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2024 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef SCH_SHEEET_PIN_H #define SCH_SHEEET_PIN_H #include class KIID; class LINE_READER; class SCH_SHEET; /** * Define the edge of the sheet that the sheet pin is positioned. * * SHEET_LEFT_SIDE = 0: pin on left side * SHEET_RIGHT_SIDE = 1: pin on right side * SHEET_TOP_SIDE = 2: pin on top side * SHEET_BOTTOM_SIDE =3: pin on bottom side * * For compatibility reasons, this does not follow same values as text orientation. */ enum class SHEET_SIDE { LEFT = 0, RIGHT, TOP, BOTTOM, UNDEFINED }; /** * Define a sheet pin (label) used in sheets to create hierarchical schematics. * * A SCH_SHEET_PIN is used to create a hierarchical sheet in the same way a * pin is used in a symbol. It connects the objects in the sheet object * to the objects in the schematic page to the objects in the page that is * represented by the sheet. In a sheet object, a SCH_SHEET_PIN must be * connected to a wire, bus, or label. In the schematic page represented by * the sheet, it corresponds to a hierarchical label. */ class SCH_SHEET_PIN : public SCH_HIERLABEL { public: SCH_SHEET_PIN( SCH_SHEET* parent, const VECTOR2I& pos = VECTOR2I( 0, 0 ), const wxString& text = wxEmptyString ); // Do not create a copy constructor. The one generated by the compiler is adequate. ~SCH_SHEET_PIN() { } static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && SCH_SHEET_PIN_T == aItem->Type(); } wxString GetClass() const override { return wxT( "SCH_SHEET_PIN" ); } bool operator ==( const SCH_SHEET_PIN* aPin ) const; bool operator!=( const SCH_SHEET_PIN* aRhs ) const { return !( this == aRhs ); } static SHEET_SIDE GetOppositeSide( SHEET_SIDE aSide ) { switch( aSide ) { case SHEET_SIDE::TOP: return SHEET_SIDE::BOTTOM; case SHEET_SIDE::BOTTOM: return SHEET_SIDE::TOP; case SHEET_SIDE::LEFT: return SHEET_SIDE::RIGHT; case SHEET_SIDE::RIGHT: return SHEET_SIDE::LEFT; default: return SHEET_SIDE::UNDEFINED; } } /** * Return true for items which are moved with the anchor point at mouse cursor * and false for items moved with no reference to anchor (usually large items). * * @return true for a hierarchical sheet pin. */ bool IsMovableFromAnchorPoint() const override { return true; } void Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed ) override; /** * Calculate the graphic shape (a polygon) associated to the text. * * @param aPoints is a buffer to fill with polygon corners coordinates. * @param aPos is the position of the shape. */ void CreateGraphicShape( const RENDER_SETTINGS* aSettings, std::vector& aPoints, const VECTOR2I& aPos ) const override; void SwapData( SCH_ITEM* aItem ) override; int GetPenWidth() const override; /** * Get the sheet label number. * * @return Number of the sheet label. */ int GetNumber() const { return m_number; } /** * Set the sheet label number. * * @param aNumber New sheet number label. */ void SetNumber( int aNumber ); void SetSide( SHEET_SIDE aEdge ); SHEET_SIDE GetSide() const; /** * Adjust label position to edge based on proximity to vertical or horizontal edge * of the parent sheet. */ void ConstrainOnEdge( VECTOR2I aPos, bool aAllowEdgeSwitch ); /** * Get the parent sheet object of this sheet pin. * * @return The sheet that is the parent of this sheet pin or NULL if it does * not have a parent. */ SCH_SHEET* GetParent() const { return (SCH_SHEET*) m_parent; } #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const override; #endif // Geometric transforms (used in block operations): void Move( const VECTOR2I& aMoveVector ) override { Offset( aMoveVector ); } void MirrorVertically( int aCenter ) override; void MirrorHorizontally( int aCenter ) override; void Rotate( const VECTOR2I& aCenter, bool aRotateCCW ) override; bool Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const override { return SCH_ITEM::Matches( GetText(), aSearchData ); } bool Replace( const EDA_SEARCH_DATA& aSearchData, void* aAuxData = nullptr ) override { return EDA_TEXT::Replace( aSearchData ); } bool IsReplaceable() const override { return true; } void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList ) override; bool IsConnectable() const override { return true; } bool HasConnectivityChanges( const SCH_ITEM* aItem, const SCH_SHEET_PATH* aInstance = nullptr ) const override; wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override; BITMAPS GetMenuImage() const override; void SetPosition( const VECTOR2I& aPosition ) override { ConstrainOnEdge( aPosition, true ); } bool IsPointClickableAnchor( const VECTOR2I& aPos ) const override { return m_isDangling && GetPosition() == aPos; } bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override; EDA_ITEM* Clone() const override; double Similarity( const SCH_ITEM& aOther ) const override; bool operator==( const SCH_ITEM& aOther ) const override; private: int m_number; ///< Label number use for saving sheet label to file. ///< Sheet label numbering begins at 2. ///< 0 is reserved for the sheet name. ///< 1 is reserve for the sheet file name. SHEET_SIDE m_edge; }; #endif // SCH_SHEEET_PIN_H