/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 CERN * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include using namespace std::placeholders; bool SELECTION_CONDITIONS::NotEmpty( const SELECTION& aSelection ) { return !aSelection.Empty(); } bool SELECTION_CONDITIONS::Empty( const SELECTION& aSelection ) { return aSelection.Empty(); } bool SELECTION_CONDITIONS::Idle( const SELECTION& aSelection ) { constexpr int busyMask = ( IS_NEW | IS_PASTED | IS_MOVING | IS_RESIZING | IS_DRAGGING ); return !aSelection.Front() || ( aSelection.Front()->GetEditFlags() & busyMask ) == 0; } bool SELECTION_CONDITIONS::IdleSelection( const SELECTION& aSelection ) { return ( aSelection.Front() && aSelection.Front()->GetEditFlags() == 0 ); } SELECTION_CONDITION SELECTION_CONDITIONS::HasType( KICAD_T aType ) { return std::bind( &SELECTION_CONDITIONS::hasTypeFunc, _1, aType ); } SELECTION_CONDITION SELECTION_CONDITIONS::HasTypes( const KICAD_T aTypes[] ) { return std::bind( &SELECTION_CONDITIONS::hasTypesFunc, _1, aTypes ); } SELECTION_CONDITION SELECTION_CONDITIONS::OnlyType( KICAD_T aType ) { return std::bind( &SELECTION_CONDITIONS::onlyTypeFunc, _1, aType ); } SELECTION_CONDITION SELECTION_CONDITIONS::OnlyTypes( const KICAD_T aTypes[] ) { return std::bind( &SELECTION_CONDITIONS::onlyTypesFunc, _1, aTypes ); } SELECTION_CONDITION SELECTION_CONDITIONS::Count( int aNumber ) { return std::bind( &SELECTION_CONDITIONS::countFunc, _1, aNumber ); } SELECTION_CONDITION SELECTION_CONDITIONS::MoreThan( int aNumber ) { return std::bind( &SELECTION_CONDITIONS::moreThanFunc, _1, aNumber ); } SELECTION_CONDITION SELECTION_CONDITIONS::LessThan( int aNumber ) { return std::bind( &SELECTION_CONDITIONS::lessThanFunc, _1, aNumber ); } bool SELECTION_CONDITIONS::hasTypeFunc( const SELECTION& aSelection, KICAD_T aType ) { if( aSelection.Empty() ) return false; for( const EDA_ITEM* item : aSelection ) { if( item->Type() == aType ) return true; } return false; } bool SELECTION_CONDITIONS::hasTypesFunc( const SELECTION& aSelection, const KICAD_T aTypes[] ) { if( aSelection.Empty() ) return false; for( const EDA_ITEM* item : aSelection ) { if( item->IsType( aTypes ) ) return true; } return false; } bool SELECTION_CONDITIONS::onlyTypeFunc( const SELECTION& aSelection, KICAD_T aType ) { if( aSelection.Empty() ) return false; KICAD_T types[] = { aType, EOT }; for( const EDA_ITEM* item : aSelection ) { if( !item->IsType( types ) ) return false; } return true; } bool SELECTION_CONDITIONS::onlyTypesFunc( const SELECTION& aSelection, const KICAD_T aTypes[] ) { if( aSelection.Empty() ) return false; for( const EDA_ITEM* item : aSelection ) { if( !item->IsType( aTypes ) ) return false; } return true; } bool SELECTION_CONDITIONS::countFunc( const SELECTION& aSelection, int aNumber ) { return aSelection.Size() == aNumber; } bool SELECTION_CONDITIONS::moreThanFunc( const SELECTION& aSelection, int aNumber ) { return aSelection.Size() > aNumber; } bool SELECTION_CONDITIONS::lessThanFunc( const SELECTION& aSelection, int aNumber ) { return aSelection.Size() < aNumber; } SELECTION_CONDITION operator||( const SELECTION_CONDITION& aConditionA, const SELECTION_CONDITION& aConditionB ) { return std::bind( &SELECTION_CONDITIONS::orFunc, aConditionA, aConditionB, _1 ); } SELECTION_CONDITION operator&&( const SELECTION_CONDITION& aConditionA, const SELECTION_CONDITION& aConditionB ) { return std::bind( &SELECTION_CONDITIONS::andFunc, aConditionA, aConditionB, _1 ); } SELECTION_CONDITION operator!( const SELECTION_CONDITION& aCondition ) { return std::bind( &SELECTION_CONDITIONS::notFunc, aCondition, _1 ); } SELECTION_CONDITION operator||( const SELECTION_CONDITION& aConditionA, SELECTION_BOOL aConditionB ) { return std::bind( &SELECTION_CONDITIONS::orBoolFunc, aConditionA, std::ref( aConditionB ), _1 ); } SELECTION_CONDITION operator||( SELECTION_BOOL aConditionA, const SELECTION_CONDITION& aConditionB ) { return aConditionB || aConditionA; } SELECTION_CONDITION operator&&( const SELECTION_CONDITION& aConditionA, SELECTION_BOOL aConditionB ) { return std::bind( &SELECTION_CONDITIONS::andBoolFunc, aConditionA, std::ref( aConditionB ), _1 ); } SELECTION_CONDITION operator&&( SELECTION_BOOL aConditionA, const SELECTION_CONDITION& aConditionB ) { return aConditionB && aConditionA; }