/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Mario Luzeiro * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2013 Wayne Stambaugh * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include <3d_viewer_id.h> #include <3d_viewer/tools/3d_actions.h> #include #include void EDA_3D_VIEWER::CreateMenuBar() { wxLogTrace( m_logTrace, "EDA_3D_VIEWER::CreateMenuBar" ); COMMON_CONTROL* tool = m_toolManager->GetTool(); wxMenuBar* menuBar = new wxMenuBar; //-- File menu ----------------------------------------------------------- // CONDITIONAL_MENU* fileMenu = new CONDITIONAL_MENU( false, tool ); fileMenu->AddItem( ID_MENU_SCREENCOPY_PNG, _( "Export Current View as PNG..." ), "", export_xpm, SELECTION_CONDITIONS::ShowAlways ); fileMenu->AddItem( ID_MENU_SCREENCOPY_JPEG, _( "Export Current View as JPEG..." ), "", export_xpm, SELECTION_CONDITIONS::ShowAlways ); fileMenu->AddSeparator(); fileMenu->AddClose( _( "3D Viewer" ) ); fileMenu->Resolve(); //-- Edit menu ------------------------------------------------------- // Avoid to translate hotkey modifiers like Ctrl and Shift. // The translated modifiers do not always work CONDITIONAL_MENU* editMenu = new CONDITIONAL_MENU( false, tool ); editMenu->AddItem( ID_TOOL_SCREENCOPY_TOCLIBBOARD, _( "Copy 3D Image" ), "", copy_xpm, SELECTION_CONDITIONS::ShowAlways ); editMenu->Resolve(); //-- View menu ------------------------------------------------------- // CONDITIONAL_MENU* viewMenu = new CONDITIONAL_MENU( false, tool ); viewMenu->AddItem( ACTIONS::zoomIn, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddItem( ACTIONS::zoomOut, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddItem( ACTIONS::zoomFitScreen, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddItem( ACTIONS::zoomRedraw, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddSeparator(); viewMenu->AddItem( EDA_3D_ACTIONS::rotateXCW, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddItem( EDA_3D_ACTIONS::rotateXCCW, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddSeparator(); viewMenu->AddItem( EDA_3D_ACTIONS::rotateYCW, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddItem( EDA_3D_ACTIONS::rotateYCCW, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddSeparator(); viewMenu->AddItem( EDA_3D_ACTIONS::rotateZCW, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddItem( EDA_3D_ACTIONS::rotateZCCW, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddSeparator(); viewMenu->AddItem( EDA_3D_ACTIONS::moveLeft, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddItem( EDA_3D_ACTIONS::moveRight, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddItem( EDA_3D_ACTIONS::moveUp, SELECTION_CONDITIONS::ShowAlways ); viewMenu->AddItem( EDA_3D_ACTIONS::moveDown, SELECTION_CONDITIONS::ShowAlways ); viewMenu->Resolve(); //-- Preferences menu ----------------------------------------------- // CONDITIONAL_MENU* prefsMenu = new CONDITIONAL_MENU( false, tool ); //clang-format off auto raytracingCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.RenderEngineGet() != RENDER_ENGINE::OPENGL_LEGACY; }; auto NormalModeCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.MaterialModeGet() == MATERIAL_MODE::NORMAL; }; auto DiffuseModeCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.MaterialModeGet() == MATERIAL_MODE::DIFFUSE_ONLY; }; auto CADModeCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.MaterialModeGet() == MATERIAL_MODE::CAD_MODE; }; auto boundingBoxesCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GetFlag( FL_RENDER_OPENGL_SHOW_MODEL_BBOX ); }; auto renderShadowsCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GetFlag( FL_RENDER_RAYTRACING_SHADOWS ); }; auto proceduralTexturesCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GetFlag( FL_RENDER_RAYTRACING_PROCEDURAL_TEXTURES ); }; auto showFloorCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GetFlag( FL_RENDER_RAYTRACING_BACKFLOOR ); }; auto useRefractionsCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GetFlag( FL_RENDER_RAYTRACING_REFRACTIONS ); }; auto useReflectionsCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GetFlag( FL_RENDER_RAYTRACING_REFLECTIONS ); }; auto antiAliasingCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GetFlag( FL_RENDER_RAYTRACING_ANTI_ALIASING ); }; auto postProcessCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GetFlag( FL_RENDER_RAYTRACING_POST_PROCESSING ); }; auto showAxesCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GetFlag( FL_AXIS ); }; //clang-format on prefsMenu->AddItem( ID_TOOL_SET_VISIBLE_ITEMS, _( "Display Options" ), "", read_setup_xpm, SELECTION_CONDITIONS::ShowAlways ); prefsMenu->AddCheckItem( ID_RENDER_CURRENT_VIEW, _( "Raytracing" ), "", tools_xpm, raytracingCondition ); // Render options submenu CONDITIONAL_MENU* optsSubmenu = new CONDITIONAL_MENU( false, tool ); optsSubmenu->SetTitle( _( "Render Options" ) ); optsSubmenu->SetIcon( options_3drender_xpm ); // Material properties submenu CONDITIONAL_MENU* propsSubmenu = new CONDITIONAL_MENU( false, tool ); propsSubmenu->SetTitle( _( "Material Properties" ) ); propsSubmenu->SetIcon( color_materials_xpm ); propsSubmenu->AddCheckItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_NORMAL, _( "Use All Properties" ), _( "Use all material properties from each 3D model file" ), nullptr, NormalModeCondition ); propsSubmenu->AddCheckItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_DIFFUSE_ONLY, _( "Use Diffuse Only" ), _( "Use only the diffuse color property from model 3D model file" ), nullptr, DiffuseModeCondition ); propsSubmenu->AddCheckItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_CAD_MODE, _( "CAD Color Style" ), _( "Use a CAD color style based on the diffuse color of the material" ), nullptr, CADModeCondition ); optsSubmenu->AddMenu( propsSubmenu, SELECTION_CONDITIONS::ShowAlways ); optsSubmenu->AddCheckItem( EDA_3D_ACTIONS::showBoundingBoxes, boundingBoxesCondition ); // Raytracing submenu CONDITIONAL_MENU* raySubmenu = new CONDITIONAL_MENU( false, tool ); raySubmenu->SetTitle( _( "Raytracing Options" ) ); raySubmenu->SetIcon( tools_xpm ); raySubmenu->AddCheckItem( EDA_3D_ACTIONS::renderShadows, renderShadowsCondition ); raySubmenu->AddCheckItem( EDA_3D_ACTIONS::proceduralTextures, proceduralTexturesCondition ); raySubmenu->AddCheckItem( EDA_3D_ACTIONS::addFloor, showFloorCondition ); raySubmenu->AddCheckItem( EDA_3D_ACTIONS::showRefractions, useRefractionsCondition ); raySubmenu->AddCheckItem( EDA_3D_ACTIONS::showReflections, useReflectionsCondition ); raySubmenu->AddCheckItem( EDA_3D_ACTIONS::antiAliasing, antiAliasingCondition ); raySubmenu->AddCheckItem( EDA_3D_ACTIONS::postProcessing, postProcessCondition ); optsSubmenu->AddMenu( raySubmenu, SELECTION_CONDITIONS::ShowAlways ); prefsMenu->AddMenu( optsSubmenu, SELECTION_CONDITIONS::ShowAlways ); prefsMenu->AddSeparator(); // Color submenu CONDITIONAL_MENU* colorSubmenu = new CONDITIONAL_MENU( false, tool ); colorSubmenu->SetTitle( _( "Choose Colors" ) ); colorSubmenu->SetIcon( palette_xpm ); colorSubmenu->AddItem( ID_MENU3D_BGCOLOR_TOP, _( "Background Top Color..." ), "", setcolor_3d_bg_xpm, SELECTION_CONDITIONS::ShowAlways ); colorSubmenu->AddItem( ID_MENU3D_BGCOLOR_BOTTOM, _( "Background Bottom Color..." ), "", setcolor_3d_bg_xpm, SELECTION_CONDITIONS::ShowAlways ); colorSubmenu->AddItem( ID_MENU3D_SILKSCREEN_COLOR, _( "Silkscreen Color..." ), "", setcolor_silkscreen_xpm, SELECTION_CONDITIONS::ShowAlways ); colorSubmenu->AddItem( ID_MENU3D_SOLDERMASK_COLOR, _( "Solder Mask Color..." ), "", setcolor_soldermask_xpm, SELECTION_CONDITIONS::ShowAlways ); colorSubmenu->AddItem( ID_MENU3D_SOLDERPASTE_COLOR, _( "Solder Paste Color..." ), "", setcolor_solderpaste_xpm, SELECTION_CONDITIONS::ShowAlways ); colorSubmenu->AddItem( ID_MENU3D_COPPER_COLOR, _( "Copper/Surface Finish Color..." ), "", setcolor_copper_xpm, SELECTION_CONDITIONS::ShowAlways ); colorSubmenu->AddItem( ID_MENU3D_PCB_BODY_COLOR, _( "Board Body Color..." ), "", setcolor_board_body_xpm, SELECTION_CONDITIONS::ShowAlways ); // Only allow the stackup to be used in the PCB editor, since it isn't editable in the other frames if( Parent()->IsType( FRAME_PCB_EDITOR ) ) { colorSubmenu->AddItem( ID_MENU3D_STACKUP_COLORS, _( "Get colors from physical stackup" ), "", nullptr, SELECTION_CONDITIONS::ShowAlways ); } prefsMenu->AddMenu( colorSubmenu ); prefsMenu->AddCheckItem( EDA_3D_ACTIONS::showAxis, showAxesCondition ); // Grid submenu CONDITIONAL_MENU* gridSubmenu = new CONDITIONAL_MENU( false, tool ); gridSubmenu->SetTitle( _( "3D Grid" ) ); gridSubmenu->SetIcon( grid_xpm ); //clang-format off auto noGridCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GridGet() == GRID3D_TYPE::NONE; }; auto grid10mmCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GridGet() == GRID3D_TYPE::GRID_10MM; }; auto grid5mmCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GridGet() == GRID3D_TYPE::GRID_5MM; }; auto grid2p5mmCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GridGet() == GRID3D_TYPE::GRID_2P5MM; }; auto grid_1mmCondition = [this]( const SELECTION& aSel ) { return m_boardAdapter.GridGet() == GRID3D_TYPE::GRID_1MM; }; //clang-format on gridSubmenu->AddCheckItem( EDA_3D_ACTIONS::noGrid, noGridCondition ); gridSubmenu->AddCheckItem( EDA_3D_ACTIONS::show10mmGrid, grid10mmCondition ); gridSubmenu->AddCheckItem( EDA_3D_ACTIONS::show5mmGrid, grid5mmCondition ); gridSubmenu->AddCheckItem( EDA_3D_ACTIONS::show2_5mmGrid, grid2p5mmCondition ); gridSubmenu->AddCheckItem( EDA_3D_ACTIONS::show1mmGrid, grid_1mmCondition ); prefsMenu->AddMenu( gridSubmenu, SELECTION_CONDITIONS::ShowAlways ); prefsMenu->AddSeparator(); prefsMenu->AddItem( ID_MENU3D_RESET_DEFAULTS, _( "Reset to Default Settings" ), "", tools_xpm, SELECTION_CONDITIONS::ShowAlways ); #ifdef __APPLE__ // Note: will get moved to Apple menu by wxWidgets prefsMenu->AddItem( wxID_PREFERENCES, _( "Preferences...\tCTRL+," ), _( "Show preferences for all open tools" ), preference_xpm, SELECTION_CONDITIONS::ShowAlways ); #endif prefsMenu->Resolve(); //-- Menubar ------------------------------------------------------------- // menuBar->Append( fileMenu, _( "&File" ) ); menuBar->Append( editMenu, _( "&Edit" ) ); menuBar->Append( viewMenu, _( "&View" ) ); menuBar->Append( prefsMenu, _( "&Preferences" ) ); AddStandardHelpMenu( menuBar ); SetMenuBar( menuBar ); }