/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2015 CERN * @author Maciej Suminski * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __EDIT_TOOL_H #define __EDIT_TOOL_H #include #include class BOARD_COMMIT; class BOARD_ITEM; class SELECTION_TOOL; class CONNECTIVITY_DATA; /** * Class EDIT_TOOL * * The interactive edit tool. Allows to move, rotate, flip and change properties of items selected * using the pcbnew.InteractiveSelection tool. */ class EDIT_TOOL : public PCB_TOOL { public: EDIT_TOOL(); /// @copydoc TOOL_INTERACTIVE::Reset() void Reset( RESET_REASON aReason ) override; /// @copydoc TOOL_INTERACTIVE::Init() bool Init() override; /** * Function Main() * * Main loop in which events are handled. * @param aEvent is the handled event. */ int Main( const TOOL_EVENT& aEvent ); /** * Function Edit() * * Displays properties window for the selected object. */ int Properties( const TOOL_EVENT& aEvent ); /** * Function Rotate() * * Rotates currently selected items. */ int Rotate( const TOOL_EVENT& aEvent ); /** * Function Flip() * * Rotates currently selected items. The rotation point is the current cursor position. */ int Flip( const TOOL_EVENT& aEvent ); /** * Function Mirror * * Mirrors the current selection. The mirror axis passes through the current point. */ int Mirror( const TOOL_EVENT& aEvent ); /** * Function Remove() * * Deletes currently selected items. The rotation point is the current cursor position. */ int Remove( const TOOL_EVENT& aEvent ); /** * Function Duplicate() * * Duplicates the current selection and starts a move action. */ int Duplicate( const TOOL_EVENT& aEvent ); /** * Function MoveExact() * * Invokes a dialog box to allow moving of the item by an exact amount. */ int MoveExact( const TOOL_EVENT& aEvent ); /** * Function CreateArray() * * Creates an array of the selected items, invoking the array editor dialog * to set the array options */ int CreateArray( const TOOL_EVENT& aEvent ); /** * Function ExchangeFootprints() * * Invoke the dialog used to change the footprints used for modules * and update module footprints based on result */ int ExchangeFootprints( const TOOL_EVENT& aEvent ); ///> Launches a tool to measure between points int MeasureTool( const TOOL_EVENT& aEvent ); ///> Sets up handlers for various events. void SetTransitions() override; private: ///> Selection tool used for obtaining selected items SELECTION_TOOL* m_selectionTool; ///> Flag determining if anything is being dragged right now bool m_dragging; ///> Offset from the dragged item's center (anchor) wxPoint m_offset; ///> Last cursor position (needed for getModificationPoint() to avoid changes ///> of edit reference point). VECTOR2I m_cursor; ///> Updates ratsnest for selected items. ///> @param aRedraw says if selected items should be drawn using the simple mode (e.g. one line ///> per item). void updateRatsnest( bool aRedraw ); ///> Returns the right modification point (e.g. for rotation), depending on the number of ///> selected items. wxPoint getModificationPoint( const SELECTION& aSelection ); int editFootprintInFpEditor( const TOOL_EVENT& aEvent ); bool invokeInlineRouter(); /** * Function hoverSelection() * * If there are no items currently selected, it tries to choose the * item that is under he cursor or displays a disambiguation menu * if there are multiple items. * * @param aSanitize sanitize selection using SanitizeSelection() * @return true if the eventual selection contains any items, or * false if it fails to select any items. */ bool hoverSelection( bool aSanitize = true ); /** * Function uniqueSelected() * * Get a single selected item of a certain type * * @tparam T type of item to select * @return pointer to the item (of type T), or nullptr if there isn't * a single selected item, or it's not of the right type. */ template T* uniqueSelected(); /** * Function uniqueHoverSelection() * * Get a single unique selection of an item, either from the * current selection, or from the items under cursor via * hoverSelection() * * @tparam T type of item to select * @return pointer to a selected item, or nullptr if none could * be found. */ template T* uniqueHoverSelection( bool aSanitize = true ) { if( !hoverSelection( aSanitize ) ) return nullptr; T* item = uniqueSelected(); return item; } std::unique_ptr m_commit; }; #endif