/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 Jon Evans * Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef _JSON_SETTINGS_H #define _JSON_SETTINGS_H #include #include #include #include class wxConfigBase; class NESTED_SETTINGS; class PARAM_BASE; class SETTINGS_MANAGER; enum class SETTINGS_LOC { USER, ///< The main config directory (e.g. ~/.config/kicad/) PROJECT, ///< The settings directory inside a project folder COLORS, ///< The color scheme directory (e.g. ~/.config/kicad/colors/) NESTED, ///< Not stored in a file, but inside another JSON_SETTINGS }; class JSON_SETTINGS : public nlohmann::json { public: JSON_SETTINGS( const std::string& aFilename, SETTINGS_LOC aLocation, int aSchemaVersion ) : JSON_SETTINGS( aFilename, aLocation, aSchemaVersion, true, true, true ) {} JSON_SETTINGS( const std::string& aFilename, SETTINGS_LOC aLocation, int aSchemaVersion, bool aCreateIfMissing, bool aCreateIfDefault, bool aWriteFile ); virtual ~JSON_SETTINGS(); std::string GetFilename() const { return m_filename; } SETTINGS_LOC GetLocation() const { return m_location; } void SetLegacyFilename( const std::string& aFilename ) { m_legacy_filename = aFilename; } /** * Updates the parameters of this object based on the current JSON document contents */ virtual void Load(); /** * Stores the current parameters into the JSON document represented by this object * Note: this doesn't do any writing to disk; that's handled by SETTINGS_MANAGER * @return true if any part of the JSON document was updated */ virtual bool Store(); /** * Loads the backing file from disk and then calls Load() * @param aDirectory is the path to the file */ virtual void LoadFromFile( const std::string& aDirectory ); /** * Calls Store() and then writes the contents of the JSON document to a file * @param aDirectory is the directory to save to, including trailing separator * @param aForce if true will always save, even if contents are not modified * @return true if the file was saved */ virtual bool SaveToFile( const std::string& aDirectory, bool aForce = false ); /** * Resets all parameters to default values. Does NOT write to file or update underlying JSON. */ void ResetToDefaults(); /** * Fetches a JSON object that is a subset of this JSON_SETTINGS object, using a path of the * form "key1.key2.key3" to refer to nested objects. * @param aPath is a string containing one or more keys separated by '.' * @return a JSON object from within this one */ OPT GetJson( std::string aPath ) const; /** * Fetches a value from within the JSON document. * Will return an empty optional if the value is not found or a mismatching type. * @tparam ValueType is the type to cast to * @param aPath is the path within the document to retrieve * @return a value from within this document */ template OPT Get( std::string aPath ) const { if( OPT ret = GetJson( std::move( aPath ) ) ) { try { return ret->get(); } catch( ... ) { } } return NULLOPT; } /** * Stores a value into the JSON document * Will throw an exception if ValueType isn't something that the library can handle * @tparam ValueType is the type to store * @param aPath is a path to store in the form "key1.key2.key3" * @param aVal is the value to store */ template void Set( std::string aPath, ValueType aVal ) { ( *this )[PointerFromString( std::move( aPath ) ) ] = aVal; } /** * Migrates the schema of this settings from the version in the file to the latest version * * Schema migration doesn't need to be used every time a setting is added! This is intended * to be more of an "escape hatch" in the event that we decide to move settings around or make * other changes to a settings file format that can't simply be handled by loading a new default * * @return true if migration was successful */ virtual bool Migrate(); /** * Migrates from wxConfig to JSON-based configuration. Should be implemented by any subclasses * of JSON_SETTINGS that map to a legacy (wxConfig-based) config file. * @param aLegacyConfig is a wxConfigBase holding a loaded configuration to migrate * @return true if migration was successful */ virtual bool MigrateFromLegacy( wxConfigBase* aLegacyConfig ); /** * Transfers ownership of a given NESTED_SETTINGS to this object. * Can be used to construct a NESTED_SETTINGS without the parent object needing to know about * the implementation of the nested object; * * @param aSettings is the settings object to take ownership of * @param aTarget is a pointer to update to the passed in settings */ void AddNestedSettings( NESTED_SETTINGS* aSettings ); /** * Saves and frees a nested settings object, if it exists within this one * @param aSettings is a pointer to a NESTED_SETTINGS that has already been added to this one */ void ReleaseNestedSettings( NESTED_SETTINGS* aSettings ); void SetManager( SETTINGS_MANAGER* aManager ) { m_manager = aManager; } /** * Builds a JSON pointer based on a given string * @param aPath is the path in the form "key1.key2.key3" * @return a JSON pointer that can be used to index into a JSON object */ static nlohmann::json::json_pointer PointerFromString( std::string aPath ); protected: /** * Translates a legacy wxConfig value to a given JSON pointer value * @tparam ValueType is the basic type of the value * @param aConfig is the legacy config to read from * @param aKey is the key (within the current path) to read * @param aDest is a string that will form a JSON pointer (key1.key2.key3) to write to */ template bool fromLegacy( wxConfigBase* aConfig, const std::string& aKey, const std::string& aDest ); /** * Translates a legacy wxConfig string value to a given JSON pointer value * @param aConfig is the legacy config to read from * @param aKey is the key (within the current path) to read * @param aDest is a string that will form a JSON pointer (key1.key2.key3) to write to */ bool fromLegacyString( wxConfigBase* aConfig, const std::string& aKey, const std::string& aDest ); /** * Translates a legacy COLOR4D stored in a wxConfig string to a given JSON pointer value * @param aConfig is the legacy config to read from * @param aKey is the key (within the current path) to read * @param aDest is a string that will form a JSON pointer (key1.key2.key3) to write to */ bool fromLegacyColor( wxConfigBase* aConfig, const std::string& aKey, const std::string& aDest ); /// The filename (not including path) of this settings file std::string m_filename; /// The filename of the wxConfig legacy file (if different from m_filename) std::string m_legacy_filename; /// The location of this settings file (@see SETTINGS_LOC) SETTINGS_LOC m_location; /// The list of parameters (owned by this object) std::vector m_params; /// Nested settings files that live inside this one, if any std::vector m_nested_settings; /// Whether or not the backing store file should be created it if doesn't exist bool m_createIfMissing; /** * Whether or not the backing store file should be created if all parameters are still * at their default values. Ignored if m_createIfMissing is false or m_writeFile is false. */ bool m_createIfDefault; /// Whether or not the backing store file should be written bool m_writeFile; /// Version of this settings schema. int m_schemaVersion; /// A pointer to the settings manager managing this file (may be null) SETTINGS_MANAGER* m_manager; /// A list of JSON pointers that are preserved during a read-update-write to disk std::vector m_preserved_paths; }; // Specializations to allow conversion between wxString and std::string via JSON_SETTINGS API template<> OPT JSON_SETTINGS::Get( std::string aPath ) const; template<> void JSON_SETTINGS::Set( std::string aPath, wxString aVal ); // Specializations to allow directly reading/writing wxStrings from JSON void to_json( nlohmann::json& aJson, const wxString& aString ); void from_json( const nlohmann::json& aJson, wxString& aString ); #endif