/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Torsten Hueter, torstenhtr gmx.de * Copyright (C) 2013 CERN * Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors. * * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file wx_view_controls.h * @brief WX_VIEW_CONTROLS class definition. */ #ifndef __WX_VIEW_CONTROLS_H #define __WX_VIEW_CONTROLS_H #include #include #include class EDA_DRAW_PANEL_GAL; namespace KIGFX { class ZOOM_CONTROLLER; /** * An implementation of class #VIEW_CONTROLS for wxWidgets library. */ class WX_VIEW_CONTROLS : public VIEW_CONTROLS, public wxEvtHandler { public: WX_VIEW_CONTROLS( VIEW* aView, EDA_DRAW_PANEL_GAL* aParentPanel ); virtual ~WX_VIEW_CONTROLS(); /// Handler functions void onWheel( wxMouseEvent& aEvent ); void onMotion( wxMouseEvent& aEvent ); #if wxCHECK_VERSION( 3, 1, 0 ) || defined( USE_OSX_MAGNIFY_EVENT ) void onMagnify( wxMouseEvent& aEvent ); #endif void onButton( wxMouseEvent& aEvent ); void onEnter( wxMouseEvent& WXUNUSED( aEvent ) ); void onLeave( wxMouseEvent& WXUNUSED( aEvent ) ); void onTimer( wxTimerEvent& WXUNUSED( aEvent ) ); void onScroll( wxScrollWinEvent& aEvent ); void onCaptureLost( wxMouseEvent& WXUNUSED( aEvent ) ); /** * Force the cursor to stay within the drawing panel area. * * @param aEnabled determines if the cursor should be captured. */ void CaptureCursor( bool aEnabled ) override; ///< @copydoc VIEW_CONTROLS::GetMousePosition() VECTOR2D GetMousePosition( bool aWorldCoordinates = true ) const override; using VIEW_CONTROLS::GetCursorPosition; ///< @copydoc VIEW_CONTROLS::GetCursorPosition() VECTOR2D GetCursorPosition( bool aSnappingEnabled ) const override; ///< @copydoc VIEW_CONTROLS::GetRawCursorPosition() VECTOR2D GetRawCursorPosition( bool aSnappingEnabled = true ) const override; void SetCursorPosition( const VECTOR2D& aPosition, bool warpView, bool aTriggeredByArrows, long aArrowCommand ) override; ///< @copydoc VIEW_CONTROLS::SetCrossHairCursorPosition() void SetCrossHairCursorPosition( const VECTOR2D& aPosition, bool aWarpView ) override; ///< @copydoc VIEW_CONTROLS::CursorWarp() void WarpCursor( const VECTOR2D& aPosition, bool aWorldCoordinates = false, bool aWarpView = false ) override; ///< @copydoc VIEW_CONTROLS::CenterOnCursor() void CenterOnCursor() const override; ///< Adjusts the scrollbars position to match the current viewport. void UpdateScrollbars(); ///< End any mouse drag action still in progress void CancelDrag(); void ForceCursorPosition( bool aEnabled, const VECTOR2D& aPosition = VECTOR2D( 0, 0 ) ) override; ///< Applies VIEW_CONTROLS settings from the program COMMON_SETTINGS void LoadSettings() override; ///< Event that forces mouse move event in the dispatcher (eg. used in autopanning, when ///< mouse cursor does not move in screen coordinates, but does in world coordinates) static const wxEventType EVT_REFRESH_MOUSE; private: ///< Possible states for WX_VIEW_CONTROLS. enum STATE { IDLE = 1, ///< Nothing is happening. DRAG_PANNING, ///< Panning with mouse button pressed. AUTO_PANNING, ///< Panning on approaching borders of the frame. DRAG_ZOOMING, ///< Zooming with mouse button pressed. }; /** * Compute new viewport settings while in autopanning mode. * * @param aEvent is an event to be processed and decide if autopanning should happen. * @return true if it is currently autopanning (ie. autopanning is active and mouse cursor * is in the area that causes autopanning to happen). */ bool handleAutoPanning( const wxMouseEvent& aEvent ); /** * Limit the cursor position to within the canvas by warping it * * @param x Mouse position * @param y Mouse position */ void handleCursorCapture( int x, int y ); /** * Send an event to refresh mouse position. * * It is mostly used for notifying the tools that the cursor position in the world * coordinates has changed, whereas the screen coordinates remained the same (e.g. * frame edge autopanning). */ void refreshMouse(); /** * Get the cursor position in the screen coordinates. */ wxPoint getMouseScreenPosition() const; ///< Current state of VIEW_CONTROLS. STATE m_state; ///< Panel that is affected by VIEW_CONTROLS. EDA_DRAW_PANEL_GAL* m_parentPanel; ///< Store information about point where dragging has started. VECTOR2D m_dragStartPoint; ///< Stores information about the center of viewport when dragging has started. VECTOR2D m_lookStartPoint; ///< Current direction of panning (only autopanning mode). VECTOR2D m_panDirection; ///< Timer responsible for handling autopanning. wxTimer m_panTimer; ///< Ratio used for scaling world coordinates to scrollbar position. VECTOR2D m_scrollScale; ///< Current scrollbar position. VECTOR2I m_scrollPos; ///< The zoom scale when a drag zoom started. double m_initialZoomScale; ///< The mouse position when a drag zoom started. VECTOR2D m_zoomStartPoint; #ifdef __WXGTK3__ ///< Last event timestamp used to de-bounce mouse wheel. long int m_lastTimestamp; #endif ///< Current cursor position (world coordinates). VECTOR2D m_cursorPos; ///< Flag deciding whether the cursor position should be calculated using the mouse position. bool m_updateCursor; ///< A #ZOOM_CONTROLLER that determines zoom steps. This is platform-specific. std::unique_ptr m_zoomController; }; } // namespace KIGFX #endif