/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2007-2017 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file pcbnew/hotkeys.cpp */ #include #include #include #include #include #include // Remark: the hotkey message info is used as keyword in hotkey config files and // as comments in help windows, therefore translated only when displayed // they are marked _HKI to be extracted by translation tools // See hotkeys_basic.h for more info /* How to add a new hotkey: * add a new id in the enum hotkey_id_commnand like MY_NEW_ID_FUNCTION. * add a new EDA_HOTKEY entry like: * static EDA_HOTKEY HkMyNewEntry(_HKI("Command Label"), MY_NEW_ID_FUNCTION, default key value); * "Command Label" is the name used in hotkey list display, and the identifier in the * hotkey list file MY_NEW_ID_FUNCTION is an equivalent id function used in the switch * in OnHotKey() function. * default key value is the default hotkey for this command. Can be overridden by the user * hotkey list file * add the HkMyNewEntry pointer in the s_board_edit_Hotkey_List list ( or/and the * s_module_edit_Hotkey_List list) * Add the new code in the switch in OnHotKey() function. * Note: when the variable itemCurrentlyEdited is true, an item is currently edited. * This can be useful if the new function cannot be executed while an item is currently * being edited ( For example, one cannot start a new wire when a component is moving.) * * Note: If a hotkey is a special key, be sure the corresponding wxWidget keycode (WXK_XXXX) * is handled in the hotkey_name_descr s_Hotkey_Name_List list (see hotkeys_basic.cpp) * and see this list for some ascii keys (space ...) */ // Hotkey list: // mouse click command: static EDA_HOTKEY HkMouseLeftClick( _HKI( "Mouse Left Click" ), HK_LEFT_CLICK, WXK_RETURN, 0 ); static EDA_HOTKEY HkMouseLeftDClick( _HKI( "Mouse Left Double Click" ), HK_LEFT_DCLICK, WXK_END, 0 ); static EDA_HOTKEY HkSwitch2CopperLayer( _HKI( "Switch to Copper (B.Cu) layer" ), HK_SWITCH_LAYER_TO_COPPER, WXK_PAGEDOWN ); static EDA_HOTKEY HkSwitch2ComponentLayer( _HKI( "Switch to Component (F.Cu) layer" ), HK_SWITCH_LAYER_TO_COMPONENT, WXK_PAGEUP ); static EDA_HOTKEY HkSwitch2InnerLayer1( _HKI( "Switch to Inner layer 1" ), HK_SWITCH_LAYER_TO_INNER1, WXK_F5 ); static EDA_HOTKEY HkSwitch2InnerLayer2( _HKI( "Switch to Inner layer 2" ), HK_SWITCH_LAYER_TO_INNER2, WXK_F6 ); static EDA_HOTKEY HkSwitch2InnerLayer3( _HKI( "Switch to Inner layer 3" ), HK_SWITCH_LAYER_TO_INNER3, WXK_F7 ); static EDA_HOTKEY HkSwitch2InnerLayer4( _HKI( "Switch to Inner layer 4" ), HK_SWITCH_LAYER_TO_INNER4, WXK_F8 ); static EDA_HOTKEY HkSwitch2InnerLayer5( _HKI( "Switch to Inner layer 5" ), HK_SWITCH_LAYER_TO_INNER5, GR_KB_SHIFT+WXK_F5 ); static EDA_HOTKEY HkSwitch2InnerLayer6( _HKI( "Switch to Inner layer 6" ), HK_SWITCH_LAYER_TO_INNER6, GR_KB_SHIFT+WXK_F6 ); static EDA_HOTKEY HkSwitch2NextCopperLayer( _HKI( "Switch to Next Layer" ), HK_SWITCH_LAYER_TO_NEXT, '+' ); static EDA_HOTKEY HkSwitch2PreviousCopperLayer( _HKI( "Switch to Previous Layer" ), HK_SWITCH_LAYER_TO_PREVIOUS, '-' ); static EDA_HOTKEY HkFindItem( _HKI( "Find Item" ), HK_FIND_ITEM, 'F' + GR_KB_CTRL ); static EDA_HOTKEY HkBackspace( _HKI( "Delete Track Segment" ), HK_BACK_SPACE, WXK_BACK ); static EDA_HOTKEY HkAddNewTrack( _HKI( "Add New Track" ), HK_ADD_NEW_TRACK, 'X' ); static EDA_HOTKEY HkAddThroughVia( _HKI( "Add Through Via" ), HK_ADD_THROUGH_VIA, 'V' ); static EDA_HOTKEY HkSelLayerAndAddThroughVia( _HKI( "Select Layer and Add Through Via" ), HK_SEL_LAYER_AND_ADD_THROUGH_VIA, '<' ); static EDA_HOTKEY HkAddMicroVia( _HKI( "Add MicroVia" ), HK_ADD_MICROVIA, 'V' + GR_KB_CTRL ); static EDA_HOTKEY HkAddBlindBuriedVia( _HKI( "Add Blind/Buried Via" ), HK_ADD_BLIND_BURIED_VIA, 'V' + GR_KB_ALT + GR_KB_SHIFT ); static EDA_HOTKEY HkSelLayerAndAddBlindBuriedVia( _HKI( "Select Layer and Add Blind/Buried Via" ), HK_SEL_LAYER_AND_ADD_BLIND_BURIED_VIA, '<' + GR_KB_ALT ); static EDA_HOTKEY HkSwitchTrackPosture( _HKI( "Switch Track Posture" ), HK_SWITCH_TRACK_POSTURE, '/' ); static EDA_HOTKEY HkDragTrackKeepSlope( _HKI( "Drag Track Keep Slope" ), HK_DRAG_TRACK_KEEP_SLOPE, 'D' ); static EDA_HOTKEY HkPlaceItem( _HKI( "Place Item" ), HK_PLACE_ITEM, 'P' ); static EDA_HOTKEY HkEditBoardItem( _HKI( "Edit Item" ), HK_EDIT_ITEM, 'E' ); static EDA_HOTKEY HkEditWithModedit( _HKI( "Edit with Footprint Editor" ), HK_EDIT_MODULE_WITH_MODEDIT, 'E' + GR_KB_CTRL ); static EDA_HOTKEY HkFlipItem( _HKI( "Flip Item" ), HK_FLIP_ITEM, 'F' ); static EDA_HOTKEY HkRotateItem( _HKI( "Rotate Item" ), HK_ROTATE_ITEM, 'R' ); static EDA_HOTKEY HkMoveItem( _HKI( "Move Item" ), HK_MOVE_ITEM, 'M' ); static EDA_HOTKEY HkMoveItemExact( _HKI( "Move Item Exactly" ), HK_MOVE_ITEM_EXACT, 'M' + GR_KB_CTRL ); static EDA_HOTKEY HkPositionItemRelative( _HKI( "Position Item Relative" ), HK_POSITION_RELATIVE, 'R' + GR_KB_CTRL ); static EDA_HOTKEY HkDuplicateItem( _HKI( "Duplicate Item" ), HK_DUPLICATE_ITEM, 'D' + GR_KB_CTRL ); static EDA_HOTKEY HkDuplicateItemAndIncrement( _HKI( "Duplicate Item and Increment" ), HK_DUPLICATE_ITEM_AND_INCREMENT, 'D' + GR_KB_SHIFTCTRL ); static EDA_HOTKEY HkCreateArray( _HKI( "Create Array" ), HK_CREATE_ARRAY, 'N' + GR_KB_CTRL ); static EDA_HOTKEY HkCopyItem( _HKI( "Copy Item" ), HK_COPY_ITEM, 'C' ); static EDA_HOTKEY HkDragFootprint( _HKI( "Drag Item" ), HK_DRAG_ITEM, 'G' ); static EDA_HOTKEY HkGetAndMoveFootprint( _HKI( "Get and Move Footprint" ), HK_GET_AND_MOVE_FOOTPRINT, 'T' ); static EDA_HOTKEY HkLock_Unlock_Footprint( _HKI( "Lock/Unlock Footprint" ), HK_LOCK_UNLOCK_FOOTPRINT, 'L' ); static EDA_HOTKEY HkDelete( _HKI( "Delete Track or Footprint" ), HK_DELETE, WXK_DELETE ); static EDA_HOTKEY HkResetLocalCoord( _HKI( "Reset Local Coordinates" ), HK_RESET_LOCAL_COORD, ' ' ); static EDA_HOTKEY HkSwitchHighContrastMode( _HKI( "Toggle High Contrast Mode" ), HK_SWITCH_HIGHCONTRAST_MODE,'H'); static EDA_HOTKEY HkSetGridOrigin( _HKI( "Set Grid Origin" ), HK_SET_GRID_ORIGIN, 'S' ); static EDA_HOTKEY HkResetGridOrigin( _HKI( "Reset Grid Origin" ), HK_RESET_GRID_ORIGIN, 'Z' ); static EDA_HOTKEY HkCanvasDefault( _HKI( "Switch to Legacy Canvas" ), HK_CANVAS_LEGACY, #ifdef __WXMAC__ GR_KB_ALT + #endif WXK_F9 ); static EDA_HOTKEY HkCanvasOpenGL( _HKI( "Switch to Modern Canvas (hardware accelerated)" ), HK_CANVAS_OPENGL, #ifdef __WXMAC__ GR_KB_ALT + #endif WXK_F11 ); static EDA_HOTKEY HkCanvasCairo( _HKI( "Switch to Modern Canvas (software renderer)" ), HK_CANVAS_CAIRO, #ifdef __WXMAC__ GR_KB_ALT + #endif WXK_F12 ); static EDA_HOTKEY HkZoneFillOrRefill( _HKI( "Fill or Refill All Zones" ), HK_ZONE_FILL_OR_REFILL, 'B' ); static EDA_HOTKEY HkZoneRemoveFilled( _HKI( "Remove Filled Areas in All Zones" ), HK_ZONE_REMOVE_FILLED, 'B' + GR_KB_CTRL ); /* Fit on Screen */ #if !defined( __WXMAC__ ) static EDA_HOTKEY HkZoomAuto( _HKI( "Zoom Auto" ), HK_ZOOM_AUTO, WXK_HOME ); #else static EDA_HOTKEY HkZoomAuto( _HKI( "Zoom Auto" ), HK_ZOOM_AUTO, GR_KB_CTRL + '0' ); #endif static EDA_HOTKEY HkZoomCenter( _HKI( "Zoom Center" ), HK_ZOOM_CENTER, WXK_F4 ); /* Refresh Screen */ #if !defined( __WXMAC__ ) static EDA_HOTKEY HkZoomRedraw( _HKI( "Zoom Redraw" ), HK_ZOOM_REDRAW, WXK_F3 ); #else static EDA_HOTKEY HkZoomRedraw( _HKI( "Zoom Redraw" ), HK_ZOOM_REDRAW, GR_KB_CTRL + 'R' ); #endif /* Zoom In */ #if !defined( __WXMAC__ ) static EDA_HOTKEY HkZoomIn( _HKI( "Zoom In" ), HK_ZOOM_IN, WXK_F1 ); #else static EDA_HOTKEY HkZoomIn( _HKI( "Zoom In" ), HK_ZOOM_IN, GR_KB_CTRL + '+' ); #endif /* Zoom Out */ #if !defined( __WXMAC__ ) static EDA_HOTKEY HkZoomOut( _HKI( "Zoom Out" ), HK_ZOOM_OUT, WXK_F2 ); #else static EDA_HOTKEY HkZoomOut( _HKI( "Zoom Out" ), HK_ZOOM_OUT, GR_KB_CTRL + '-' ); #endif static EDA_HOTKEY HkZoomSelection( _HKI( "Zoom to Selection" ), HK_ZOOM_SELECTION, '@', ID_ZOOM_SELECTION ); static EDA_HOTKEY Hk3DViewer( _HKI( "3D Viewer" ), HK_3D_VIEWER, GR_KB_ALT + '3' ); static EDA_HOTKEY HkHelp( _HKI( "Help (this window)" ), HK_HELP, '?' ); static EDA_HOTKEY HkSwitchTrackWidthToNext( _HKI( "Switch Track Width To Next" ), HK_SWITCH_TRACK_WIDTH_TO_NEXT, 'W' ); static EDA_HOTKEY HkSwitchTrackWidthToPrevious( _HKI( "Switch Track Width To Previous" ), HK_SWITCH_TRACK_WIDTH_TO_PREVIOUS, 'W' + GR_KB_CTRL ); static EDA_HOTKEY HkSwitchGridToFastGrid1( _HKI( "Switch Grid To Fast Grid1" ), HK_SWITCH_GRID_TO_FASTGRID1, GR_KB_ALT + '1' ); static EDA_HOTKEY HkSwitchGridToFastGrid2( _HKI( "Switch Grid To Fast Grid2" ), HK_SWITCH_GRID_TO_FASTGRID2, GR_KB_ALT + '2' ); static EDA_HOTKEY HkSwitchGridToNext( _HKI( "Switch Grid To Next" ), HK_SWITCH_GRID_TO_NEXT, 'N' ); static EDA_HOTKEY HkSwitchGridToPrevious( _HKI( "Switch Grid To Previous" ), HK_SWITCH_GRID_TO_PREVIOUS, 'N' + GR_KB_SHIFT ); static EDA_HOTKEY HkSwitchUnits( _HKI( "Switch Units" ), HK_SWITCH_UNITS, 'U' + GR_KB_CTRL ); static EDA_HOTKEY HkTrackDisplayMode( _HKI( "Track Display Mode" ), HK_SWITCH_TRACK_DISPLAY_MODE, 'K' ); static EDA_HOTKEY HkAddModule( _HKI( "Add Footprint" ), HK_ADD_MODULE, 'O' ); // These hotkeys work only in GAL canvas, because the legacy canvas using wxDC does not know // the transparency (alpha channel) static EDA_HOTKEY HkIncLayerAlhpa( _HKI( "Increment Layer Transparency" ), HK_INC_LAYER_ALHPA, '}' ); static EDA_HOTKEY HkDecLayerAlhpa( _HKI( "Decrement Layer Transparency" ), HK_DEC_LAYER_ALHPA, '{' ); static EDA_HOTKEY HkSelectConnection( _HKI( "Select Trivial Connection" ), HK_SEL_TRIVIAL_CONNECTION, 'U' ); static EDA_HOTKEY HkSelectCopper( _HKI( "Select Copper Connection" ), HK_SEL_COPPER_CONNECTION, 'I' ); static EDA_HOTKEY HkRoutingOptions( _HKI( "Routing Options" ), HK_ROUTING_OPTIONS, 'E' ); static EDA_HOTKEY HkCustomTrackWidth( _HKI( "Custom Track/Via Size" ), HK_CUSTOM_TRACK_WIDTH, 'Q' ); static EDA_HOTKEY HkDpDimension( _HKI( "Differential Pair Dimensions" ), HK_DP_DIMENSIONS, 'P' ); static EDA_HOTKEY HkViaSizeInc( _HKI( "Increase Via Size" ), HK_VIA_SIZE_INC, '\'' ); static EDA_HOTKEY HkViaSizeDec( _HKI( "Decrease Via Size" ), HK_VIA_SIZE_DEC, '\\' ); // Common: hotkeys_basic.h static EDA_HOTKEY HkNew( _HKI( "New" ), HK_NEW, GR_KB_CTRL + 'N', (int) wxID_NEW ); static EDA_HOTKEY HkOpen( _HKI( "Open" ), HK_OPEN, GR_KB_CTRL + 'O', (int) wxID_OPEN ); static EDA_HOTKEY HkSave( _HKI( "Save" ), HK_SAVE, GR_KB_CTRL + 'S', (int) wxID_SAVE ); static EDA_HOTKEY HkSaveAs( _HKI( "Save As" ), HK_SAVEAS, GR_KB_SHIFT + GR_KB_CTRL + 'S', (int) wxID_SAVEAS ); static EDA_HOTKEY HkPrint( _HKI( "Print" ), HK_PRINT, GR_KB_CTRL + 'P', (int) wxID_PRINT ); static EDA_HOTKEY HkUndo( _HKI( "Undo" ), HK_UNDO, GR_KB_CTRL + 'Z', (int) wxID_UNDO ); #if !defined( __WXMAC__ ) static EDA_HOTKEY HkRedo( _HKI( "Redo" ), HK_REDO, GR_KB_CTRL + 'Y', (int) wxID_REDO ); #else static EDA_HOTKEY HkRedo( _HKI( "Redo" ), HK_REDO, GR_KB_SHIFT + GR_KB_CTRL + 'Z', (int) wxID_REDO ); #endif static EDA_HOTKEY HkEditCut( _HKI( "Cut" ), HK_EDIT_CUT, GR_KB_CTRL + 'X', (int) wxID_CUT ); static EDA_HOTKEY HkEditCopy( _HKI( "Copy" ), HK_EDIT_COPY, GR_KB_CTRL + 'C', (int) wxID_COPY ); static EDA_HOTKEY HkEditPaste( _HKI( "Paste" ), HK_EDIT_PASTE, GR_KB_CTRL + 'V', (int) wxID_PASTE ); // List of common hotkey descriptors EDA_HOTKEY* common_Hotkey_List[] = { &HkNew, &HkOpen, &HkSave, &HkSaveAs, &HkPrint, &HkUndo, &HkRedo, &HkEditCut, &HkEditCopy, &HkEditPaste, &HkHelp, &HkZoomIn, &HkZoomOut, &HkZoomRedraw, &HkZoomCenter, &HkZoomAuto, &HkZoomSelection, &Hk3DViewer, &HkSwitchUnits, &HkResetLocalCoord, &HkSetGridOrigin, &HkResetGridOrigin, &HkMouseLeftClick, &HkMouseLeftDClick, &HkIncLayerAlhpa, &HkDecLayerAlhpa, NULL }; // common hotkey descriptors only useful in footprint viewer EDA_HOTKEY* common_basic_Hotkey_List[] = { &HkHelp, &HkZoomIn, &HkZoomOut, &HkZoomRedraw, &HkZoomCenter, &HkZoomAuto, &Hk3DViewer, &HkSwitchUnits, &HkResetLocalCoord, &HkMouseLeftClick, &HkMouseLeftDClick, NULL }; // List of hotkey descriptors for Pcbnew EDA_HOTKEY* board_edit_Hotkey_List[] = { &HkTrackDisplayMode, &HkDelete, &HkBackspace, &HkAddNewTrack, &HkAddThroughVia, &HkAddBlindBuriedVia, &HkAddMicroVia, &HkSelLayerAndAddThroughVia, &HkSelLayerAndAddBlindBuriedVia, &HkSwitchTrackPosture, &HkDragTrackKeepSlope, &HkPlaceItem, &HkCopyItem, &HkMoveItem, &HkFlipItem, &HkRotateItem, &HkMoveItemExact, &HkPositionItemRelative, &HkDuplicateItem, &HkDuplicateItemAndIncrement, &HkCreateArray, &HkDragFootprint, &HkGetAndMoveFootprint, &HkLock_Unlock_Footprint, &HkFindItem, &HkEditBoardItem, &HkEditWithModedit, &HkSwitch2CopperLayer, &HkSwitch2InnerLayer1, &HkSwitch2InnerLayer2, &HkSwitch2InnerLayer3, &HkSwitch2InnerLayer4, &HkSwitch2InnerLayer5, &HkSwitch2InnerLayer6, &HkSwitch2ComponentLayer, &HkSwitch2NextCopperLayer, &HkSwitch2PreviousCopperLayer,&HkAddModule, &HkSwitchTrackWidthToNext, &HkSwitchTrackWidthToPrevious,&HkSwitchGridToFastGrid1, &HkSwitchGridToFastGrid2, &HkSwitchGridToNext, &HkSwitchGridToPrevious, &HkSwitchHighContrastMode, &HkCanvasDefault, &HkCanvasCairo, &HkCanvasOpenGL, &HkZoneFillOrRefill, &HkZoneRemoveFilled, &HkSelectConnection, &HkSelectCopper, &HkRoutingOptions, &HkCustomTrackWidth, &HkDpDimension, &HkViaSizeInc, &HkViaSizeDec, NULL }; // List of hotkey descriptors for the module editor EDA_HOTKEY* module_edit_Hotkey_List[] = { &HkMoveItem, &HkRotateItem, &HkEditBoardItem, &HkMoveItemExact, &HkDuplicateItem, &HkDuplicateItemAndIncrement, &HkCreateArray, &HkDelete, &HkCanvasDefault, &HkCanvasCairo, &HkCanvasOpenGL, NULL }; // List of hotkey descriptors for the module viewer // Currently empty EDA_HOTKEY* module_viewer_Hotkey_List[] = { NULL }; // Keyword Identifiers (tags) in key code configuration file (section names) // (.m_SectionTag member of a EDA_HOTKEY_CONFIG) static wxString boardEditorSectionTag( wxT( "[pcbnew]" ) ); static wxString moduleEditSectionTag( wxT( "[footprinteditor]" ) ); // Titles for hotkey editor and hotkey display static wxString commonSectionTitle( _HKI( "Common" ) ); static wxString boardEditorSectionTitle( _HKI( "Board Editor" ) ); static wxString moduleEditSectionTitle( _HKI( "Footprint Editor" ) ); // list of sections and corresponding hotkey list for Pcbnew // (used to create an hotkey config file, and edit hotkeys ) struct EDA_HOTKEY_CONFIG g_Pcbnew_Editor_Hotkeys_Descr[] = { { &g_CommonSectionTag, common_Hotkey_List, &commonSectionTitle }, { &boardEditorSectionTag, board_edit_Hotkey_List, &boardEditorSectionTitle }, { &moduleEditSectionTag, module_edit_Hotkey_List, &moduleEditSectionTitle }, { NULL, NULL, NULL } }; // list of sections and corresponding hotkey list for the board editor // (used to list current hotkeys in the board editor) struct EDA_HOTKEY_CONFIG g_Board_Editor_Hotkeys_Descr[] = { { &g_CommonSectionTag, common_Hotkey_List, &commonSectionTitle }, { &boardEditorSectionTag, board_edit_Hotkey_List, &boardEditorSectionTitle }, { NULL, NULL, NULL } }; // list of sections and corresponding hotkey list for the footprint editor // (used to list current hotkeys in the module editor) struct EDA_HOTKEY_CONFIG g_Module_Editor_Hotkeys_Descr[] = { { &g_CommonSectionTag, common_Hotkey_List, &commonSectionTitle }, { &moduleEditSectionTag, module_edit_Hotkey_List, &moduleEditSectionTitle }, { NULL, NULL, NULL } }; // list of sections and corresponding hotkey list for the footprint viewer // (used to list current hotkeys in the module viewer) struct EDA_HOTKEY_CONFIG g_Module_Viewer_Hotkeys_Descr[] = { { &g_CommonSectionTag, common_basic_Hotkey_List, &commonSectionTitle }, { NULL, NULL, NULL } }; EDA_HOTKEY* FOOTPRINT_VIEWER_FRAME::GetHotKeyDescription( int aCommand ) const { EDA_HOTKEY* HK_Descr = GetDescriptorFromCommand( aCommand, common_Hotkey_List ); if( HK_Descr == NULL ) HK_Descr = GetDescriptorFromCommand( aCommand, module_viewer_Hotkey_List ); return HK_Descr; } bool FOOTPRINT_VIEWER_FRAME::OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, EDA_ITEM* aItem ) { if( aHotKey == 0 ) return false; wxCommandEvent cmd( wxEVT_COMMAND_MENU_SELECTED ); cmd.SetEventObject( this ); /* Convert lower to upper case (the usual toupper function has problem with non ascii * codes like function keys */ if( (aHotKey >= 'a') && (aHotKey <= 'z') ) aHotKey += 'A' - 'a'; EDA_HOTKEY* HK_Descr = GetDescriptorFromHotkey( aHotKey, common_Hotkey_List ); if( HK_Descr == NULL ) HK_Descr = GetDescriptorFromHotkey( aHotKey, module_viewer_Hotkey_List ); if( HK_Descr == NULL ) return false; switch( HK_Descr->m_Idcommand ) { default: case HK_NOT_FOUND: return false; case HK_HELP: // Display Current hotkey list DisplayHotkeyList( this, g_Module_Viewer_Hotkeys_Descr ); break; case HK_RESET_LOCAL_COORD: // set local (relative) coordinate origin GetScreen()->m_O_Curseur = GetCrossHairPosition(); break; case HK_LEFT_CLICK: OnLeftClick( aDC, aPosition ); break; case HK_LEFT_DCLICK: // Simulate a double left click: generate 2 events OnLeftClick( aDC, aPosition ); OnLeftDClick( aDC, aPosition ); break; case HK_SWITCH_UNITS: cmd.SetId( (g_UserUnit == INCHES) ? ID_TB_OPTIONS_SELECT_UNIT_MM : ID_TB_OPTIONS_SELECT_UNIT_INCH ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_ZOOM_IN: cmd.SetId( ID_KEY_ZOOM_IN ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_ZOOM_OUT: cmd.SetId( ID_KEY_ZOOM_OUT ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_ZOOM_REDRAW: cmd.SetId( ID_ZOOM_REDRAW ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_ZOOM_CENTER: cmd.SetId( ID_POPUP_ZOOM_CENTER ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_ZOOM_AUTO: cmd.SetId( ID_ZOOM_PAGE ); GetEventHandler()->ProcessEvent( cmd ); break; } return true; }