/** * @file sch_bus_entry.h * */ #ifndef _SCH_BUS_ENTRY_H_ #define _SCH_BUS_ENTRY_H_ #include "sch_item_struct.h" /* Flags for BUS ENTRY (bus to bus or wire to bus */ #define WIRE_TO_BUS 0 #define BUS_TO_BUS 1 /** * Class SCH_BUS_ENTRY * * Defines a bus or wire entry. */ class SCH_BUS_ENTRY : public SCH_ITEM { public: int m_Width; wxPoint m_Pos; wxSize m_Size; public: SCH_BUS_ENTRY( const wxPoint& pos = wxPoint( 0, 0 ), int shape = '\\', int id = WIRE_TO_BUS ); SCH_BUS_ENTRY( const SCH_BUS_ENTRY& aBusEntry ); ~SCH_BUS_ENTRY() { } virtual wxString GetClass() const { return wxT( "SCH_BUS_ENTRY" ); } wxPoint m_End() const; virtual void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, int aDrawMode, int aColor = -1 ); /** * Function Save * writes the data structures for this object out to a FILE in "*.sch" * format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; /** * Load schematic bus entry from \a aLine in a .sch file. * * @param aLine - Essentially this is file to read schematic bus entry from. * @param aErrorMsg - Description of the error if an error occurs while loading the * schematic bus entry. * @return True if the schematic bus entry loaded successfully. */ virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg ); /** * Function GetBoundingBox * returns the orthogonal, bounding box of this object for display * purposes. This box should be an enclosing perimeter for visible * components of this object, and the units should be in the pcb or * schematic coordinate system. It is OK to overestimate the size * by a few counts. */ EDA_RECT GetBoundingBox() const; /** * Function GetPenSize * @return the size of the "pen" that be used to draw or plot this item */ virtual int GetPenSize() const; /** * Function Move * moves and item to a new position by \a aMoveVector. * @param aMoveVector The displacement vector. */ virtual void Move( const wxPoint& aMoveVector ) { m_Pos += aMoveVector; } /** * Function Mirror_Y * mirrors the item relative to \a aYaxis_position. * @param aYaxis_position The Y axis coordinate to mirror around. */ virtual void Mirror_Y( int aYaxis_position ); virtual void Mirror_X( int aXaxis_position ); virtual void Rotate( wxPoint rotationPoint ); virtual void GetEndPoints( std::vector & aItemList ); virtual bool IsSelectStateChanged( const wxRect& aRect ); virtual bool IsConnectable() const { return true; } virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const; virtual wxString GetSelectMenuText() const; virtual const char** GetMenuImage() const { return (const char**) add_entry_xpm; } private: virtual bool doHitTest( const wxPoint& aPoint, int aAccuracy ) const; virtual bool doHitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const; virtual EDA_ITEM* doClone() const; virtual void doPlot( PLOTTER* aPlotter ); }; #endif // _SCH_BUS_ENTRY_H_