/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 Jon Evans * Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef _APP_SETTINGS_H #define _APP_SETTINGS_H #include #include /** * Cross-probing behavior */ struct CROSS_PROBING_SETTINGS { bool center_on_items; ///< Automatically pan to cross-probed items bool zoom_to_fit; ///< Zoom to fit items (ignored if center_on_items is off) bool auto_highlight; ///< Automatically turn on highlight mode in the target frame }; /** * Common cursor settings, available to every frame */ struct CURSOR_SETTINGS { bool always_show_cursor; bool fullscreen_cursor; }; /** * Common grid settings, available to every frame */ struct GRID_SETTINGS { bool axes_enabled; std::vector sizes; wxString user_grid_x; wxString user_grid_y; int last_size_idx; int fast_grid_1; int fast_grid_2; double line_width; double min_spacing; bool show; int style; }; /** * Stores the window positioning/state */ struct WINDOW_STATE { bool maximized; int size_x; int size_y; int pos_x; int pos_y; unsigned int display; }; /** * Stores the common settings that are saved and loaded for each window / frame */ struct WINDOW_SETTINGS { WINDOW_STATE state; wxString mru_path; wxString perspective; std::vector zoom_factors; CURSOR_SETTINGS cursor; GRID_SETTINGS grid; }; /** * APP_SETTINGS_BASE is a settings class that should be derived for each standalone KiCad * application. It stores settings that should exist for every app, but may be different from * app to app depending on the user's preferences. * * COMMON_SETTINGS stores settings that are always the same across all applications. */ class APP_SETTINGS_BASE : public JSON_SETTINGS { public: struct FIND_REPLACE { int flags; wxString find_string; std::vector find_history; wxString replace_string; std::vector replace_history; }; struct GRAPHICS { int canvas_type; float highlight_factor; ///< How much to brighten highlighted objects by float select_factor; ///< How much to brighten selected objects by float high_contrast_factor; ///< How much to darken inactive layers by }; struct COLOR_PICKER { int default_tab; }; struct LIB_TREE { int column_width; }; struct PRINTING { bool background; ///< Whether or not to print background color bool monochrome; ///< Whether or not to print in monochrome double scale; ///< Printout scale bool use_theme; ///< If false, display color theme will be used wxString color_theme; ///< Color theme to use for printing bool title_block; ///< Whether or not to print title block std::vector layers; ///< List of enabled layers for printing }; struct SYSTEM { bool first_run_shown; int max_undo_items; std::vector file_history; int units; }; APP_SETTINGS_BASE( const std::string& aFilename, int aSchemaVersion ); virtual ~APP_SETTINGS_BASE() {} virtual bool MigrateFromLegacy( wxConfigBase* aCfg ) override; public: CROSS_PROBING_SETTINGS m_CrossProbing; FIND_REPLACE m_FindReplace; GRAPHICS m_Graphics; COLOR_PICKER m_ColorPicker; LIB_TREE m_LibTree; PRINTING m_Printing; SYSTEM m_System; WINDOW_SETTINGS m_Window; /// Active color theme name wxString m_ColorTheme; ///! Local schema version for common app settings int m_appSettingsSchemaVersion; protected: virtual std::string getLegacyFrameName() const { return std::string(); } ///! Migrates the find/replace history string lists void migrateFindReplace( wxConfigBase* aCfg ); /** * Migrates legacy window settings into the JSON document * @param aCfg is the wxConfig object to read from * @param aFrameName is the prefix for window settings in the legacy config file * @param aJsonPath is the prefix for storing window settings in the JSON file * @return true if all settings were migrated */ bool migrateWindowConfig( wxConfigBase* aCfg, const std::string& aFrameName, const std::string& aJsonPath ); /** * Adds parameters for the given window object * @param aWindow is the target window settings object * @param aJsonPath is the path to read parameters from */ void addParamsForWindow( WINDOW_SETTINGS* aWindow, const std::string& aJsonPath ); }; #endif