/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors. * @author Tomasz Wlostowski * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __CLASS_PCB_PAINTER_H #define __CLASS_PCB_PAINTER_H #include #include #include class EDA_ITEM; class PCB_DISPLAY_OPTIONS; class BOARD_ITEM; class ARC; class BOARD; class VIA; class TRACK; class D_PAD; class DRAWSEGMENT; class PCB_GROUP; class MODULE; class ZONE_CONTAINER; class TEXTE_PCB; class TEXTE_MODULE; class DIMENSION; class PCB_TARGET; class MARKER_PCB; class NET_SETTINGS; class NETINFO_LIST; namespace KIGFX { class GAL; /** * PCB_RENDER_SETTINGS * Stores PCB specific render settings. */ class PCB_RENDER_SETTINGS : public RENDER_SETTINGS { public: friend class PCB_PAINTER; ///> Flags to control clearance lines visibility enum CLEARANCE_MODE { CL_NONE = 0x00, // Object type CL_PADS = 0x01, CL_VIAS = 0x02, CL_TRACKS = 0x04, // Existence CL_NEW = 0x08, CL_EDITED = 0x10, CL_EXISTING = 0x20 }; PCB_RENDER_SETTINGS(); /** * Function LoadDisplayOptions * Loads settings related to display options (high-contrast mode, full or outline modes * for vias/pads/tracks and so on). * @param aOptions are settings that you want to use for displaying items. */ void LoadDisplayOptions( const PCB_DISPLAY_OPTIONS& aOptions, bool aShowPageLimits ); virtual void LoadColors( const COLOR_SETTINGS* aSettings ) override; /// @copydoc RENDER_SETTINGS::GetColor() virtual COLOR4D GetColor( const VIEW_ITEM* aItem, int aLayer ) const override; /** * Function SetSketchMode * Turns on/off sketch mode for given item layer. * @param aItemLayer is the item layer that is changed. * @param aEnabled decides if it is drawn in sketch mode (true for sketched mode, * false for filled mode). */ inline void SetSketchMode( int aItemLayer, bool aEnabled ) { m_sketchMode[aItemLayer] = aEnabled; } /** * Function GetSketchMode * Returns sketch mode setting for a given item layer. * @param aItemLayer is the item layer that is changed. */ inline bool GetSketchMode( int aItemLayer ) const { return m_sketchMode[aItemLayer]; } /** * Turns on/off sketch mode for graphic items (DRAWSEGMENTs, texts). * @param aEnabled decides if it is drawn in sketch mode (true for sketched mode, * false for filled mode). */ inline void SetSketchModeGraphicItems( bool aEnabled ) { m_sketchGraphics = aEnabled; } /** * Turns on/off drawing outline and hatched lines for zones. */ void EnableZoneOutlines( bool aEnabled ) { m_zoneOutlines = aEnabled; } inline bool IsBackgroundDark() const override { auto luma = m_layerColors[ LAYER_PCB_BACKGROUND ].GetBrightness(); return luma < 0.5; } const COLOR4D& GetBackgroundColor() override { return m_layerColors[ LAYER_PCB_BACKGROUND ]; } void SetBackgroundColor( const COLOR4D& aColor ) override { m_layerColors[ LAYER_PCB_BACKGROUND ] = aColor; } const COLOR4D& GetGridColor() override { return m_layerColors[ LAYER_GRID ]; } const COLOR4D& GetCursorColor() override { return m_layerColors[ LAYER_CURSOR ]; } /** Switch the contrast mode setting (HIGH_CONTRAST_MODE:NORMAL, DIMMED or HIDDEN ) * to control how the non active layers are shown */ void SetContrastModeDisplay( HIGH_CONTRAST_MODE aMode ) { m_contrastModeDisplay = aMode; } /** return the contrast mode setting (HIGH_CONTRAST_MODE:NORMAL, DIMMED or HIDDEN ) */ HIGH_CONTRAST_MODE GetContrastModeDisplay() { return m_contrastModeDisplay; } inline bool GetCurvedRatsnestLinesEnabled() const { return m_curvedRatsnestlines; } inline bool GetGlobalRatsnestLinesEnabled() const { return m_globalRatsnestlines; } bool GetDrawIndividualViaLayers() const { return m_drawIndividualViaLayers; } void SetDrawIndividualViaLayers( bool aFlag ) { m_drawIndividualViaLayers = aFlag; } NET_COLOR_MODE GetNetColorMode() const { return m_netColorMode; } void SetNetColorMode( NET_COLOR_MODE aMode ) { m_netColorMode = aMode; } RATSNEST_MODE GetRatsnestDisplayMode() const { return m_ratsnestDisplayMode; } void SetRatsnestDisplayMode( RATSNEST_MODE aMode ) { m_ratsnestDisplayMode = aMode; } std::map& GetNetclassColorMap() { return m_netclassColors; } std::map& GetNetColorMap() { return m_netColors; } std::set& GetHiddenNets() { return m_hiddenNets; } const std::set& GetHiddenNets() const { return m_hiddenNets; } protected: ///> Flag determining if items on a given layer should be drawn as an outline or a filled item bool m_sketchMode[GAL_LAYER_ID_END]; ///> Flag determining if graphic items should be outlined or stroked bool m_sketchGraphics; ///> Flag determining if text items should be outlined or stroked bool m_sketchText; ///> Flag determining if pad numbers should be visible bool m_padNumbers; ///> Flag determining if net names should be visible for pads bool m_netNamesOnPads; ///> Flag determining if net names should be visible for tracks bool m_netNamesOnTracks; ///> Flag determining if net names should be visible for vias bool m_netNamesOnVias; ///> Flag determining if zones should have outlines drawn bool m_zoneOutlines; ///> Flag determining if ratsnest lines should be drawn curved bool m_curvedRatsnestlines = true; ///> Flag determining if ratsnest lines are shown by default bool m_globalRatsnestlines = true; bool m_drawIndividualViaLayers = false; ///> Maximum font size for netnames (and other dynamically shown strings) static const double MAX_FONT_SIZE; ///> Option for different display modes for zones ZONE_DISPLAY_MODE m_zoneDisplayMode; ///> Clearance visibility settings int m_clearance; ///> How to display nets and netclasses with color overrides NET_COLOR_MODE m_netColorMode; ///> Overrides for specific netclass colors std::map m_netclassColors; ///> Overrides for specific net colors, stored as netcodes for the ratsnest to access easily std::map m_netColors; ///> Set of net codes that should not have their ratsnest displayed std::set m_hiddenNets; ///> How to display inactive layers (HIGH_CONTRAST_MODE:NORMAL, DIMMED or HIDDEN ) HIGH_CONTRAST_MODE m_contrastModeDisplay; RATSNEST_MODE m_ratsnestDisplayMode; // These opacity overrides multiply with any opacity in the base layer color double m_trackOpacity; ///< Opacity override for all tracks double m_viaOpacity; ///< Opacity override for all types of via double m_padOpacity; ///< Opacity override for SMD pads and PTHs double m_zoneOpacity; ///< Opacity override for filled zones }; /** * PCB_PAINTER * Contains methods for drawing PCB-specific items. */ class PCB_PAINTER : public PAINTER { public: PCB_PAINTER( GAL* aGal ); /// @copydoc PAINTER::ApplySettings() virtual void ApplySettings( const RENDER_SETTINGS* aSettings ) override { m_pcbSettings = *static_cast( aSettings ); } /// @copydoc PAINTER::GetAdapter() virtual PCB_RENDER_SETTINGS* GetSettings() override { return &m_pcbSettings; } /// @copydoc PAINTER::Draw() virtual bool Draw( const VIEW_ITEM* aItem, int aLayer ) override; protected: PCB_RENDER_SETTINGS m_pcbSettings; // Drawing functions for various types of PCB-specific items void draw( const TRACK* aTrack, int aLayer ); void draw( const ARC* aArc, int aLayer ); void draw( const VIA* aVia, int aLayer ); void draw( const D_PAD* aPad, int aLayer ); void draw( const DRAWSEGMENT* aSegment, int aLayer ); void draw( const TEXTE_PCB* aText, int aLayer ); void draw( const TEXTE_MODULE* aText, int aLayer ); void draw( const MODULE* aModule, int aLayer ); void draw( const PCB_GROUP* aGroup, int aLayer ); void draw( const ZONE_CONTAINER* aZone, int aLayer ); void draw( const DIMENSION* aDimension, int aLayer ); void draw( const PCB_TARGET* aTarget ); void draw( const MARKER_PCB* aMarker ); /** * Function getLineThickness() * Get the thickness to draw for a line (e.g. 0 thickness lines * get a minimum value). * @param aActualThickness line own thickness * @return the thickness to draw */ int getLineThickness( int aActualThickness ) const; /** * Return drill shape of a pad. */ virtual int getDrillShape( const D_PAD* aPad ) const; /** * Return drill size for a pad (internal units). */ virtual VECTOR2D getDrillSize( const D_PAD* aPad ) const; /** * Return drill diameter for a via (internal units). */ virtual int getDrillSize( const VIA* aVia ) const; }; } // namespace KIGFX #endif /* __CLASS_PAINTER_H */