/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2012-2019 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef DIALOG_SHIM_ #define DIALOG_SHIM_ #include #include #include #include #include class EDA_BASE_FRAME; class wxGridEvent; class wxGUIEventLoop; struct WINDOW_THAWER { WINDOW_THAWER( wxWindow* aWindow ) { m_window = aWindow; m_freezeCount = 0; while( m_window->IsFrozen() ) { m_window->Thaw(); m_freezeCount++; } } ~WINDOW_THAWER() { while( m_freezeCount > 0 ) { m_window->Freeze(); m_freezeCount--; } } protected: wxWindow* m_window; int m_freezeCount; }; class WDO_ENABLE_DISABLE; // These macros are for DIALOG_SHIM only, NOT for KIWAY_PLAYER. KIWAY_PLAYER // has its own support for quasi modal and its platform specific issues are different // than for a wxDialog. #define SHOWQUASIMODAL ShowQuasiModal #define ENDQUASIMODAL EndQuasiModal /** * Dialog helper object to sit in the inheritance tree between wxDialog and any class written * by wxFormBuilder. * * To put it there, use wxFormBuilder tool and set: *
subclass name = DIALOG_SHIM *
subclass header = dialog_shim.h *
* in the dialog window's properties. */ class KICOMMON_API DIALOG_SHIM : public wxDialog, public KIWAY_HOLDER { public: DIALOG_SHIM( wxWindow* aParent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE | wxRESIZE_BORDER, const wxString& name = wxDialogNameStr ); ~DIALOG_SHIM(); /** * Sets the window (usually a wxTextCtrl) that should be focused when the dialog is * shown. */ void SetInitialFocus( wxWindow* aWindow ) { m_initialFocusTarget = aWindow; } int ShowQuasiModal(); // disable only the parent window, otherwise modal. void EndQuasiModal( int retCode ); // End quasi-modal mode bool IsQuasiModal() const { return m_qmodal_showing; } bool Show( bool show ) override; bool Enable( bool enable ) override; void OnPaint( wxPaintEvent &event ); void OnModify(); /** * Force the position of the dialog to a new position * @param aNewPosition is the new forced position */ void SetPosition( const wxPoint& aNewPosition ); EDA_UNITS GetUserUnits() const { return m_units; } void SelectAllInTextCtrls( wxWindowList& children ); void SetupStandardButtons( std::map aLabels = {} ); static bool IsCtrl( int aChar, const wxKeyEvent& e ) { return e.GetKeyCode() == aChar && e.ControlDown() && !e.AltDown() && !e.ShiftDown() && !e.MetaDown(); } static bool IsShiftCtrl( int aChar, const wxKeyEvent& e ) { return e.GetKeyCode() == aChar && e.ControlDown() && !e.AltDown() && e.ShiftDown() && !e.MetaDown(); } protected: /** * In all dialogs, we must call the same functions to fix minimal dlg size, the default * position and perhaps some others to fix a few issues depending on Windows Managers * this helper function does these calls. * * finishDialogSettings must be called from derived classes after all widgets have been * initialized, and therefore their size fixed. If TransferDataToWindow() is used to * initialize widgets, at the end of TransferDataToWindow, or better yet, at end of a * wxInitDialogEvent handler. */ void finishDialogSettings(); /** * Set the dialog to the given dimensions in "dialog units". These are units equivalent * to 4* the average character width and 8* the average character height, allowing a dialog * to be sized in a way that scales it with the system font. */ void setSizeInDU( int x, int y ); /** * Convert an integer number of dialog units to pixels, horizontally. See SetSizeInDU or * wxDialog documentation for more information. */ int horizPixelsFromDU( int x ) const; /** * Convert an integer number of dialog units to pixels, vertically. See SetSizeInDU or * wxDialog documentation for more information. */ int vertPixelsFromDU( int y ) const; /** * Clear the existing dialog size and position. * * This will cause the dialog size to be clear so the next time the dialog is shown * the sizers will layout the dialog accordingly. This useful when there are dialog * windows that size changes due to layout dependency hidden controls. */ void resetSize(); virtual void OnCharHook( wxKeyEvent& aEvt ); private: /** * Properly handle the wxCloseEvent when in the quasimodal mode when not calling * EndQuasiModal which is possible with any dialog derived from #DIALOG_SHIM. */ void OnCloseWindow( wxCloseEvent& aEvent ); /** * Properly handle the default button events when in the quasimodal mode when not * calling EndQuasiModal which is possible with any dialog derived from #DIALOG_SHIM. */ void OnButton( wxCommandEvent& aEvent ); void onChildSetFocus( wxFocusEvent& aEvent ); DECLARE_EVENT_TABLE(); protected: EDA_UNITS m_units; // userUnits for display and parsing std::string m_hash_key; // alternate for class_map when classname re-used // The following disables the storing of a user size. It is used primarily for dialogs // with conditional content which don't need user sizing. bool m_useCalculatedSize; // On MacOS (at least) SetFocus() calls made in the constructor will fail because a // window that isn't yet visible will return false to AcceptsFocus(). So we must delay // the initial-focus SetFocus() call to the first paint event. bool m_firstPaintEvent; wxWindow* m_initialFocusTarget; bool m_isClosing; wxGUIEventLoop* m_qmodal_loop; // points to nested event_loop, NULL means not qmodal // and dismissed bool m_qmodal_showing; WDO_ENABLE_DISABLE* m_qmodal_parent_disabler; EDA_BASE_FRAME* m_parentFrame; std::vector m_tabOrder; // The size asked by the caller, used the first time the dialog is created wxSize m_initialSize; // Used to support first-esc-cancels-edit logic std::map m_beforeEditValues; }; #endif // DIALOG_SHIM_